Heir to the Empire
I dont think anyone is 100% throwing blame at the staff or the system, but you also can't pretend like there aren't points which if refined, would be far for the better, and maybe even without negatives.
Case in point?
Having to diplo, aka dom with extra steps, in order to cede territory, or alternatively "play around" the system and mass concede invasions, which creates an even greater separation between having a fluid IC narrative and OOC red tape mixed between.
Just sayin' that there's definitely steps that could be taken on some fronts that could ease these issues. Live and let live is great and all, but if you've got to more or less play around a system in order to accomplish an IC goal that's otherwise in a weird gray area to achieve, that's something which could be taken upon with initiative to try and see if it'll better serve the faction/map game as a whole.
And if it doesn't work? Can always be scrapped.
Ra Vizsla
Case in point?
Having to diplo, aka dom with extra steps, in order to cede territory, or alternatively "play around" the system and mass concede invasions, which creates an even greater separation between having a fluid IC narrative and OOC red tape mixed between.
Just sayin' that there's definitely steps that could be taken on some fronts that could ease these issues. Live and let live is great and all, but if you've got to more or less play around a system in order to accomplish an IC goal that's otherwise in a weird gray area to achieve, that's something which could be taken upon with initiative to try and see if it'll better serve the faction/map game as a whole.
And if it doesn't work? Can always be scrapped.
Ra Vizsla