Seraphina Shel'tah
Kinky Darth Pinky
Galactic Republic Invasion Of Ord Mirit
OOC Discussion Thread: http://starwarsrp.net/topic/61831-invasion-of-ord-mirit-ooc-gr-vs-os/
Terms:1. 5 Allies each Faction
2. 2 chars allowed per writer. ( Characters must identify the One Sith or the Republic as their "main" faction for their character, being active in the faction as of the cut off date of June 23 within the last 30 days.) Padawans/Acolytes are excluded from this rule.
3. Objectives determine victory - PvP focused, NPC add to story but don't determine victory. Only defenses that have been in place through RP up to June 23 or in verifiable Canon will be allowed. Moving between objectives must be done over the course of 3 non-spammed posts.
4. Two week time limit starting from July 19 through August 2 -- Opposing Faction Leaders must decide on the outcome. If no outcome can be decided within 48 hours of one side proposing victory, an unaffiliated RPJ will be assigned to us by the SWRP Staff Team.
5. No second chancing the first RPJ's decision. We accept it and move on.
6. Both Faction Owners agree to preemptively inform all members of the opposing factions that all problems that occur within the invasion that cannot be solved by PM must be routed through the opposing Faction Admins in an effort to handle the issue at the lowest level possible.
7. We ask that for any NPC use that any characters who use them write down their exact numbers to begin with and post it clearly in each and every post.
8. NPC limits based on rank.
Padawans/Acolytes --- 100 Npcs only
Knights --- 200 Npcs
Lords/Masters --- 300 Npcs.
NFU's number of npcs should be dictated by experience and rank. However, their numbers are not to exceed 300 NPC's (agreement can be had between FA's on a case by case basis). For those who use NPC's, you must use them from your initial post. Failure to do so, either in some form of pre-deployment or immediate use, and your usage of NPC's will be forfeited for the extent of the invasion.
There is also no swapping of NPCs between chars.
9. NPC infantry may be traded for vehicles:
50 for an AT-AT scale walker
30 for gunships
20 for heavy artillery
20 for a main battle tank
20 for a tank sized walker
10 for other vehicles
If in doubt ask!
10. 24hr cut off before a PC character may move on if their opponent does not reply or if they are not engaged. (Unless conversation with the opposing writer has been agreed to wait more.) Last invasion, we had a lot of issues with the mention button. We would suggest pming your opponent each time you post against one another, in order to collaborate. However, if no response is given, please communicate with the FL's, with your pvp partner in the pm, so everyone is aware of the conditions and the movement forward.
11. Nothing larger than a starfighter can enter atmosphere once Objective A has been 'completed'. They may engage other starfighters that move down from the fleeting objective. They may also engage any gunships and other flight vehicles that were over the field from the start of invasion in Objective C. They may not orbitally bombard the planet or otherwise direct firepower at ground troops. IF, AND ONLY IF, ENGAGED BY GROUNDFORCES, CAN STARFIGHTERS TARGET SAID GROUNDFORCES.
2. 2 chars allowed per writer. ( Characters must identify the One Sith or the Republic as their "main" faction for their character, being active in the faction as of the cut off date of June 23 within the last 30 days.) Padawans/Acolytes are excluded from this rule.
3. Objectives determine victory - PvP focused, NPC add to story but don't determine victory. Only defenses that have been in place through RP up to June 23 or in verifiable Canon will be allowed. Moving between objectives must be done over the course of 3 non-spammed posts.
4. Two week time limit starting from July 19 through August 2 -- Opposing Faction Leaders must decide on the outcome. If no outcome can be decided within 48 hours of one side proposing victory, an unaffiliated RPJ will be assigned to us by the SWRP Staff Team.
5. No second chancing the first RPJ's decision. We accept it and move on.
6. Both Faction Owners agree to preemptively inform all members of the opposing factions that all problems that occur within the invasion that cannot be solved by PM must be routed through the opposing Faction Admins in an effort to handle the issue at the lowest level possible.
7. We ask that for any NPC use that any characters who use them write down their exact numbers to begin with and post it clearly in each and every post.
8. NPC limits based on rank.
Padawans/Acolytes --- 100 Npcs only
Knights --- 200 Npcs
Lords/Masters --- 300 Npcs.
NFU's number of npcs should be dictated by experience and rank. However, their numbers are not to exceed 300 NPC's (agreement can be had between FA's on a case by case basis). For those who use NPC's, you must use them from your initial post. Failure to do so, either in some form of pre-deployment or immediate use, and your usage of NPC's will be forfeited for the extent of the invasion.
There is also no swapping of NPCs between chars.
9. NPC infantry may be traded for vehicles:
50 for an AT-AT scale walker
30 for gunships
20 for heavy artillery
20 for a main battle tank
20 for a tank sized walker
10 for other vehicles
If in doubt ask!
10. 24hr cut off before a PC character may move on if their opponent does not reply or if they are not engaged. (Unless conversation with the opposing writer has been agreed to wait more.) Last invasion, we had a lot of issues with the mention button. We would suggest pming your opponent each time you post against one another, in order to collaborate. However, if no response is given, please communicate with the FL's, with your pvp partner in the pm, so everyone is aware of the conditions and the movement forward.
11. Nothing larger than a starfighter can enter atmosphere once Objective A has been 'completed'. They may engage other starfighters that move down from the fleeting objective. They may also engage any gunships and other flight vehicles that were over the field from the start of invasion in Objective C. They may not orbitally bombard the planet or otherwise direct firepower at ground troops. IF, AND ONLY IF, ENGAGED BY GROUNDFORCES, CAN STARFIGHTERS TARGET SAID GROUNDFORCES.
Objectives:
- A. Naval Battle of Ord Mirit: Above Ord Mirit the One Sith and Galactic Republic fleets meet. 5,000 meter limit for each side.
- B. Secure Fuel/Supply Depot: The Galactic Republic must seize control of the Supply Depot and OS must successfully defend Supply Deopt through PVP only to determine victory.
- C. The Battle of Ord Mirit: Ground Battle. NPC military forces meet on the ground to fight over the planet of Ord Mirit (i.e., think fleeting but on the ground). 5,000 troop max limit on both sides.
Republic Allies:
- [member="Solan Charr"]
- [member="Alva Calvarona"]
- [member="Andras Garon"]
- [member="Weiss"]
- [member="SC-4486"]
One Sith Allies:
- [member="Anja Aj'Rou"]
- [member="Keira Ticon"]
- [member="Irys Arist'lar"]
- [member="Disciple"]
- [member="Lucianus Adair"]
PC Template
Objective: What is your character doing?
Location: Where is your character?
Allies: Who is is your character fighting alongside?
Enemies: Who is your character fighting against?
Gear: What weapons, armour, and equipment do you have?
NPC Template
Unit: What is the unit?
Strength: How many NPC are in this unit?
Objective: What are the NPC doing?
Location: Where are the NPC?
Objective: What is your character doing?
Location: Where is your character?
Allies: Who is is your character fighting alongside?
Enemies: Who is your character fighting against?
Gear: What weapons, armour, and equipment do you have?
NPC Template
Unit: What is the unit?
Strength: How many NPC are in this unit?
Objective: What are the NPC doing?
Location: Where are the NPC?
-----------------------------------------------------------
PC Template
Objective: A
Location: Gir Quee's command ship
Allies: The Galactic Republic
Enemies: None
Gear: Cloudburst Gauntlets, Greaves, Jerkin
Ord Mirit, a former key world of the Republic throughout its' existence had somehow, through a twist of fate and the hand of Akala, fallen out of the grasp of the Republic and into the clutches of the One Sith. The darkness would need to be cleansed from this world and returned to its' rightful place within the Galactic Republic. It had been quite a long time since the Republic had directly engaged the Sith on an offensive front. That would all change. today. It was anticipated that there would be an enemy fleet above orbit, and thus the Republic prepped their armada. A massive ground force was likewise being readied to breach the planet's orbit. Jedi and infantry alike were filing into drop pods and dropships, gunships and heavy armor.
For some, today would be their last. For others, a day of triumph or sadness. Soldiers would die, Jedi and Sith would fall, destruction and devastation guaranteed. All things a part of war. All things the Republic strived to prevent, however to rid the galaxy of evil and corruption the Republic would endure such difficult times, to overthrow oppression and darkness. To cleanse the galaxy of hatred. The Sith would taste what defeat was like once again, like so many generations before, just as they always had.
Seraphina, though no longer a Jedi of the Order, sat quietly aboard the Republic's capital ship, commanded by admiral [member="Gir Quee"]. Unknown to even the admiral, the Jedi had snuck aboard, quietly residing in one of the boarding rooms, in the event that she may be needed to engage boarding parties, to interrupt Sith illusions or magic that they so loved to attempt to use on Republic fleets, or to assist with a key objective if necessary. Her mind slipped into quiet meditation, the voices and noises surrounding her calming to a distant echo. The tides of war would soon be upon them.