Bombshell Genius
"The main reason why there are actually few Jedi holding flag-level or even mid-level commands is because the skills required to adequately serve in those capacities, outside of starfighter combat, are quite different from combat skills. Many tend to keep to smaller-scale stuff. The same holds for Sith, too"
Mid-level commands are usually understood in armies as batallion or regiment-level, and the ranks associated with those in navies range from lieutenant commander to captain. The big problem with the Grand Army of the Republic in the Clone Wars was, as she understood it, command-and-control, or C2 for short. For each Obi-Wan or Anakin, there was at least one Jor Drakas, Sirrus or Rees Alrix, whose incompetence in command were almost akin to today's Sith. Yes, she had more successes on the ground than in space. But starfighter flight crews have no interaction with the hangar-side crews in battle, other than perhaps combat controllers for C2 purposes. [member="Jairdain"] could not be faulted for not havong any clue whatsoever as to what it is to be placed in a command position, or for not wanting anything to do with that aspect of warfare. To be fair, in space, other than for boarding operations, the Force is of limited use in combat, and hence space combat is a theater where it is much easier for NFUs to operate, and in a command capacity there is no real difference in effectiveness.
"Armies and fleets are different. In both instances, they amount to having a large amount of people under one's command, and most of the command-and-control functions are done from the rear, in a room with several sensor consoles. In a fleet, that room is called a CIC, or Combat Information Center. But that's where the similarities end. On the ground, there are more parameters to take into account, such as the terrain, and the spread of enemies is much greater, but also a greater spread of assets, too. In space it's usually more technical beacuse sensors usually return more information about a ship and ships are complex targets, sometimes you want to pinpoint a specific spot on an enemy ship, and also the rooms for error are very tight at best"
Mid-level commands are usually understood in armies as batallion or regiment-level, and the ranks associated with those in navies range from lieutenant commander to captain. The big problem with the Grand Army of the Republic in the Clone Wars was, as she understood it, command-and-control, or C2 for short. For each Obi-Wan or Anakin, there was at least one Jor Drakas, Sirrus or Rees Alrix, whose incompetence in command were almost akin to today's Sith. Yes, she had more successes on the ground than in space. But starfighter flight crews have no interaction with the hangar-side crews in battle, other than perhaps combat controllers for C2 purposes. [member="Jairdain"] could not be faulted for not havong any clue whatsoever as to what it is to be placed in a command position, or for not wanting anything to do with that aspect of warfare. To be fair, in space, other than for boarding operations, the Force is of limited use in combat, and hence space combat is a theater where it is much easier for NFUs to operate, and in a command capacity there is no real difference in effectiveness.
"Armies and fleets are different. In both instances, they amount to having a large amount of people under one's command, and most of the command-and-control functions are done from the rear, in a room with several sensor consoles. In a fleet, that room is called a CIC, or Combat Information Center. But that's where the similarities end. On the ground, there are more parameters to take into account, such as the terrain, and the spread of enemies is much greater, but also a greater spread of assets, too. In space it's usually more technical beacuse sensors usually return more information about a ship and ships are complex targets, sometimes you want to pinpoint a specific spot on an enemy ship, and also the rooms for error are very tight at best"