Star Wars Roleplay: Chaos

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I am Jon. Ask me anything.

Matreya

Well-Known Member
So, we have written, more or less, actively with each other for at minimum 2 years, but basically 3, what is your favorite memory of our writing experience together, and worst?

Of course meaning in character. No need to delve into my idiocies out of character.
 
[member="John Shepherd"] - But I like my ship.
I could make you another ship though.

[member="Valiens Nantaris"] - I'll limit this to Chaos, and people who are currently active. I'll also have to add a random element to my choices, because there's plenty that come to mind.

Number three is [member="Causstik Rahn"]. I derive intense enjoyment from that psycho Trandoshan's audacity and pugnacity and dashing gory chutzpah.

Number two is [member="Seydon of Arda"]. If you haven't had a chance to read the literally novel-length solo threads that created Seydon, do it. a Sum of Lies, Pariah of Wolves, and it seems to me there've been one or two other big ones. Seydon is a sensitive, insecure, idealistic, blue-collar cynic who tangles with terentateks for fun and profit. He started as a Witcher knockoff half a decade ago, and became a whole lot more over the course of hundreds of thousands of words. I'd consider him a very senior Dark Master, and his ambitions begin and end with 'I'd like to kill the perfect Sithspawn to make myself the perfect pair of boots.' That pretty much says it all.

Number one favorite character is [member="Dissero"]. He's so many things, and all of them fit together or conflict realistically. Dissero has his great and terrible moments, but he's also a real guy with real quirks and foibles.

[member="Darth Metus"] - I do 80% of my posting by phone in spare moments: breaks, lunch, commuting, and after the family has gone to bed. Writing is my primary hobby, and that usually means Chaos.

[member="Cyrus Tregessar"] - My first online RP experience was a SW forum when I was 14. Some guy who helped run the Republic approached me and asked me if I wanted to give it a shot. Step one was washing out in my audition - and then giving an in depth analysis of why I'd failed. Step two was command of a task force. Step three was command of a sector fleet. I was hooked. By that time I'd read the Thrawn Trilogy and other relevant SW books (Darksaber, Black Fleet Crisis) - and started reading Honor Harrington. Much later I got into Jack Campbell's Lost Fleet books and The Expanse. All of those influenced my approach to writing fleet combat.

[member="Damien Daemon"] - Favorite moment of us writing together... Not going to lie, I think it was Ember vs Zaiden, the illusion/invisibility duel. Worst or least favorite IC moment, I couldn't tell you. I don't really have one.
 
[member="Vorhi Alestrani"]

Lords of the Fringe, Battle of Taloraan. The Underground lured a superior Fringe force into a gas giant. Then we rolled out a little ship with an obscure canon ion weapon that ignored shields. Disabled their repulsorlifts and engines. A couple of their Star Destroyers went for a long fall.
 
[member="Jorus Merrill"]

So here's a legitimate question about something. Lets say i have a writer who i have a particular plot line in mind, and that plot line involves a massive change in political government of a planet (which i also created, naturally). But I want it to be interesting, and so wish to make it the goal of, lets say, a longer, larger campain, which would also be meant to help make the planet more appealing/interesting.

pray tell, how would you go about setting up a larger plotline which would need to be DM'd?
 
Grand Admiral, First Order Central Command
[member="Jorus Merrill"]

The Campbell books are great fun, and I too have used them as a source of inspiration.

Weber explains so much about Fringe tactics at Atrisia. Makes totally not meta note.
 
[member="Cyrus Tregessar"]
I don't remember the tactics I used there, but the main Fringe ship of the line was definitely more Weber than ISD, and I tended to use it that way: walls of battle, broadsides, etc. Might even have used LACs there.

[member="Caelag Vass"]
Turn it into bite-sized independent high-energy goals in separate threads. Maybe one's an assassination mission, one's a spy game, one's about constructing better defenses, one's about dealing with an external threat, etc. Maybe some of those threads only get to five posts and fizzle out; doesn't matter. Maybe others get to thirty. Keep adding new threads in that pattern. Build your story piece by piece. Above all, don't make any of them depend on others: the last thing you want is for your whole process to get stuck because one little thread died and you couldn't imagine success without it.
 
S O V E R E I G N
Factory Judge
[member="Jorus Merrill"],

Knowing that you have years of experience, learning how to write better from you, and even having multiple characters trained or taught by yours own, What would you say be the best way to have a Mentor/Student relationship IC or OOC?

With many times I have tried to train someone, I speak with them and want to help him while also working with my own characters story at the same time, and I try to be open with them, So when I do all the "right things" how do you think would be reasons I could prevent fall out between characters?
 

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