Ashin Karrde said:
it'll be a wonderful break from 'here's our 2,000 word counterproposal.'
^ is the sad truth if you're a Faction Admin trying to get an Invasion started, whether you're defending or attacking.
Even if all you want is to basically start a Skirmish with a bit of the map changing at the end, the other Faction normally wants its own unique ballgame and will fight tooth and nail for it.
EDIT: In addition, most of the extra rules added via negotiations are STIFLING MY KREATIVITAY!
EDIT 2.0: The rule change also still fixes the reason why the original rule was added. Before:
Before an Invasion begins, Faction Leaders must convene to discuss how the Invasion will be handled by both sides to account for fairness and balance.
Became a rule, an Invasion was started and the defenders failed to get their members to join because they were never informed about the Invasion. The problem was: how do we get the attackers to tell the defenders that their faction will be Invaded?
The new rule fixed that problem, yet went beyond and created the "Every pre-Invasion discussion ends up going to an RPJ because we all have different ideals of fairness (and sometimes, Factions just wanted to have an unfair advantage given to them by an RPJ)"-meta.
This rule change dials things back and fixes specifically the problem of properly notifying defending factions.