Barkeep
This is it folks. Judgement day for sins past. We need all hands on deck for this one, we're up against the wall here. So if you will be aiding us in this charge of the light brigade, toss a post in here.
I want to get an accurate head-count. Doesn't need to be fancy, just tell me who you'll be joining with, what skill-set you bring to the table and what objectives you'd like to handle. If you won't be fighting for your government, your country and its people I'd like to know why as well.
Thanks!
The Setting:
For months, the Confederacy and Protectorate have existed along-side each other without any conflict between them, at least publicly. Privately, relations have been frosty almost since the two began existing. Suspicion and tension have been building slowly. However, the whispers of a revealed Sith Master with the cries of a Confederate defector have convinced the Lord and Lady Protector to act now. It's all out war in the Outer Rim territories now.
Rules:
Space:
I want to get an accurate head-count. Doesn't need to be fancy, just tell me who you'll be joining with, what skill-set you bring to the table and what objectives you'd like to handle. If you won't be fighting for your government, your country and its people I'd like to know why as well.
Thanks!
The Setting:
For months, the Confederacy and Protectorate have existed along-side each other without any conflict between them, at least publicly. Privately, relations have been frosty almost since the two began existing. Suspicion and tension have been building slowly. However, the whispers of a revealed Sith Master with the cries of a Confederate defector have convinced the Lord and Lady Protector to act now. It's all out war in the Outer Rim territories now.
Rules:
- Each side may have a total fleet size up to 100,000 meters in length. Flagships do not count towards this pool.
- All other capital ships outside these fleets are considered background noise.
- Fighter pilots are not limited.
- The Protectorate may forgo an aid slot for a 15% bonus to fleet size, up to a maximum of five slots.
- No large scale obliteration / surprise traps. This means no nukes, no blowing up buildings in a single post. Basically if your action is going to kill several PCs at once, it's probably best talk to the Faction Leaders first
- Two alt limit per side.
- Any betrayal must first be cleared by both Faction Leaders.
- Substitutions will be allowed and must first be declared in the OOC thread. OP will have two substitutions, CIS will have three. Once you're out, you're out. No coming back in, no further posting.
- If you're coming in to the thread late, please do not try to make up for lost time and make five or six major actions in a post. Be respectful to the others in the thread please.
- As always, if you have a problem please talk to either myself or Salem Norongachihttp://starwarsrp.net/user/2278-salem-norongachi/. We have been talking about this for a while now, so we know what's going on. Let's try to keep this as drama-free as we can. It's not about winning or losing; it's all about the story, and Salem would agree with me on it.
- The Invasion will be called two weeks after the start.
- The Invasion will begin Friday, July 18th at 9:00 PM EST
Space:
- Defend the orbital shipyards (CIS) / Secure the orbital shipyards (OP)
- Neutralize the enemy flagship (CIS / OP)
- Defend the Capital City (CIS) / Secure the Capital City (OP)
- Defend the Obsidian Order Garrison (CIS) / Secure the Obsidian Order Garrison (OP)