Keepin Corellia Weird
Does what it says on the tin/title. Throw up your ideas and suggestions for objectives, story hooks, and more. As we decide on them, I will edit them in. Once we are added to the map, whenever that is, we will launch this live.
Some useful links(if you have more, toss them up!):
Remember, we want to try and keep a heavy story base. My suggestion for doms, from my time when the GA first formed, is that a minor combat objective (for pilots and/or for ground, rotate it) is good for one objective, like say The Q's show up and unleash a nasty strain of their little horrors on us, or someone or something is threatening the location and we need to stop them. Have a political/negotiation/trade option like selling guns, running product, shipping contracts, and then a FU related option like defeating a darkside cult or recovering an artifact.
Good dominion archetype fodder listed above... BUT the important part is this stuff is driven and chosen by YOU, so keep that in mind and lets do this!
Some useful links(if you have more, toss them up!):
- Kal'Shebbol
- Where I Live Now: IC account of [member="Alec Rekali"]'s journey through the rift. Good info on recent state of Kal'Shebbol
- More to come...
Remember, we want to try and keep a heavy story base. My suggestion for doms, from my time when the GA first formed, is that a minor combat objective (for pilots and/or for ground, rotate it) is good for one objective, like say The Q's show up and unleash a nasty strain of their little horrors on us, or someone or something is threatening the location and we need to stop them. Have a political/negotiation/trade option like selling guns, running product, shipping contracts, and then a FU related option like defeating a darkside cult or recovering an artifact.
Good dominion archetype fodder listed above... BUT the important part is this stuff is driven and chosen by YOU, so keep that in mind and lets do this!