Miss Blonde
Trying to be straight in a crooked Galaxy
Location Sub
General Info
Image Source: Star Wars Comics, Disney,
Classification: Black Tie Syndicate Nar Shadda Headquarters and Palace
Location: Hutta Town, Nar Shadda.
Affiliation: The Black Tie Syndicate
Defense Information
Population: 2000 commuting from home Staff Members consisting of servants, dancers, engineers, beast handlers, entertainment, and entertainment staff. (Bar tenders, bouncers, waiters, valet attendants, etc etc)
500 live on site Black Tie Syndicate members consisting of hitmen, enforcers, accountants, interrogators, dealers, and mechanics.
100 Various Exotic Beasts consisting of but not limited to Vornskr, Nexu, Acklay, and two bull Rancors.
Defenses:
Outer Perimeter Patrols
•50 UWD 50 droids
•4 AP-ATs (one for each wall of the palace)
•200 War Dogs (50 for each wall)
Internal Garrison
•600 Active War Dogs
•2000 Basement Storage War Dogs
•200 Black Tie Organic Enforcers
Fortification Based Defenses
Walls: Armed with 20 E-Web blasters, point defense lasers, and heavy blaster cannons per side.
Towers: 4 E-Webs, 4 Snipers, and two communication specialists.
Air based defenses
•Two Squadrons of Fighters (one active one on standby)
•One Dedicated Hammer Head Cruiser (located in the upper atmosphere)
Points Of Interest:
The Armory: Weapon storage for the Syndicate, be it extra stock to sell or arms for the palace guard. This is where the majority of weapons are stored, maintained, and checked out from.
The Arena: Located in the right wing of the palace, the gladiatorial arena is big enough to seat a few thousand people, all while being cozy enough to fit snuggly into the palace. Here people can watch fights, take bets, and have fun. While it's huge like the arenas you find elsewhere on Nar Shadda, it has the attraction of being part of the palace.
The Grand Hall: Where the larger parties and events are held, this rooms serves as a large space for everyone to get together and have a good time. It's large and can be modified to suit different occasions for anyone who might wish to rent the space.
The Throne Room: What was once a symbol of power and grandiose machismo, is now a humble office space for Miss Blonde. Removing the massive Hutt thrown and giving the room a deep cleaning, there is now comfortable furniture and a single black desk where Blonde runs her Nar Shadda based operations.
Night Clubs: There are many bars, clubs, and eating establishments located in the large palace. The public is welcome to come spend their hard earned credits in the safety of the palace. Security here is extremely tight with a strict no weapons policy for anyone but staff. Weapon scanners are constantly running and this allows a safe and fun environment for guests.
Shield Generator Room: Where of course the dual shield generator is stored, said generator is your standard building shielding. Ray and particle shielding designed to protect the building from orbital strikes and bombings. It's guarded by ten war dogs at all times.
The Slaughtered Hutt: A casino named after the former Hutt owner and their family that was removed from the equation by the Syndicate, this is a place for people to come and gamble the night away in a secure location. Security is tight and cheaters are dealt with in a very swift and efficient manner.
Private Rooms: Where guests or full time individuals stay. These rooms are lavish and luxurious for anyone staying.
Black Site Facility: Because the words dungeon is too harsh. This is where prisoners are kept and interrogated.
Basement Storage: Where everything from speeders and war dogs are kept, stick your stuff down here.
General Rooms: From kitchens, Refreshers, and utility rooms, these are your basic rooms that are scattered through the building.
IC Info
Description:
The shining shimmering splendor of Nar'Shadda. Miss Blonde's Palace is her base of operations on Nar'Shadda, this is where the Black Tie Syndicate runs the Smuggler's Moon's criminal underground. Having hundreds of rooms it's massive structure towers over Hutta Town and provides both entertainment and security to the people of Nar Shadda through lavish night clubs, casinos, and even hardcore gladiatorial combat. But it's more than just a tourist destination, it's a hardened garrison for Black Tie Syndicate forces that can prove to be very difficult to assault and take. With its towering walls and gun emplacements, this palace is stocked with men, droids, and even a walker or two that patrol the outer perimeter and internal palace. If anyone is coming to attack it's best to attack hard since it's previous owner didn't secure it well enough. Which is not a mistake Miss Blonde intends to make when defending her assets.
History: Once described by Luke Skywalker as the most guarded place on Nar Shadda, the Jedi Master was correct. However that was when it was owned by its slimey Hutt owner. Previously known as Grakkus the Hutt's Palace, the area has a rich history of crime and control. A historical landmark of Nar Shadda the palace once held various Jedi artifacts and holocrons, however those were all emptied out by Skywalker or the hundreds of years this building has stood. Being passed on from Grakkus' descendants, the palace has been kept in good condition even through the gulag plague and into our current date. However hands would indeed change ownership from slimy Hutt appendages to the firm and ruthless hands of the Black Tie Syndicate. In a raid executed by the Syndicate the decedent of Grakkus and his entire family was gunned down in the basement of their own palace proving the ruthless efficiency of the Syndicate by removing them and taking control of the palace. Overall it has a rich history that spans back hundreds of years. Blonde only wishes to add from it without the incompetence of the Hutts.
Additional Info/links
Intent: To create IC flavor and outposts for the Black Tie Syndicate.
Links:
This is a canon location
Grakkus' Palace
Revenge Past Due
![DNYwr7m.jpg](http://i.imgur.com/DNYwr7m.jpg)
Miss Blonde's Palace
General Info
Image Source: Star Wars Comics, Disney,
Classification: Black Tie Syndicate Nar Shadda Headquarters and Palace
Location: Hutta Town, Nar Shadda.
Affiliation: The Black Tie Syndicate
Defense Information
Population: 2000 commuting from home Staff Members consisting of servants, dancers, engineers, beast handlers, entertainment, and entertainment staff. (Bar tenders, bouncers, waiters, valet attendants, etc etc)
500 live on site Black Tie Syndicate members consisting of hitmen, enforcers, accountants, interrogators, dealers, and mechanics.
100 Various Exotic Beasts consisting of but not limited to Vornskr, Nexu, Acklay, and two bull Rancors.
Defenses:
Outer Perimeter Patrols
•50 UWD 50 droids
•4 AP-ATs (one for each wall of the palace)
•200 War Dogs (50 for each wall)
Internal Garrison
•600 Active War Dogs
•2000 Basement Storage War Dogs
•200 Black Tie Organic Enforcers
Fortification Based Defenses
Walls: Armed with 20 E-Web blasters, point defense lasers, and heavy blaster cannons per side.
Towers: 4 E-Webs, 4 Snipers, and two communication specialists.
Air based defenses
•Two Squadrons of Fighters (one active one on standby)
•One Dedicated Hammer Head Cruiser (located in the upper atmosphere)
Points Of Interest:
The Armory: Weapon storage for the Syndicate, be it extra stock to sell or arms for the palace guard. This is where the majority of weapons are stored, maintained, and checked out from.
The Arena: Located in the right wing of the palace, the gladiatorial arena is big enough to seat a few thousand people, all while being cozy enough to fit snuggly into the palace. Here people can watch fights, take bets, and have fun. While it's huge like the arenas you find elsewhere on Nar Shadda, it has the attraction of being part of the palace.
The Grand Hall: Where the larger parties and events are held, this rooms serves as a large space for everyone to get together and have a good time. It's large and can be modified to suit different occasions for anyone who might wish to rent the space.
The Throne Room: What was once a symbol of power and grandiose machismo, is now a humble office space for Miss Blonde. Removing the massive Hutt thrown and giving the room a deep cleaning, there is now comfortable furniture and a single black desk where Blonde runs her Nar Shadda based operations.
Night Clubs: There are many bars, clubs, and eating establishments located in the large palace. The public is welcome to come spend their hard earned credits in the safety of the palace. Security here is extremely tight with a strict no weapons policy for anyone but staff. Weapon scanners are constantly running and this allows a safe and fun environment for guests.
Shield Generator Room: Where of course the dual shield generator is stored, said generator is your standard building shielding. Ray and particle shielding designed to protect the building from orbital strikes and bombings. It's guarded by ten war dogs at all times.
The Slaughtered Hutt: A casino named after the former Hutt owner and their family that was removed from the equation by the Syndicate, this is a place for people to come and gamble the night away in a secure location. Security is tight and cheaters are dealt with in a very swift and efficient manner.
Private Rooms: Where guests or full time individuals stay. These rooms are lavish and luxurious for anyone staying.
Black Site Facility: Because the words dungeon is too harsh. This is where prisoners are kept and interrogated.
Basement Storage: Where everything from speeders and war dogs are kept, stick your stuff down here.
General Rooms: From kitchens, Refreshers, and utility rooms, these are your basic rooms that are scattered through the building.
IC Info
Description:
The shining shimmering splendor of Nar'Shadda. Miss Blonde's Palace is her base of operations on Nar'Shadda, this is where the Black Tie Syndicate runs the Smuggler's Moon's criminal underground. Having hundreds of rooms it's massive structure towers over Hutta Town and provides both entertainment and security to the people of Nar Shadda through lavish night clubs, casinos, and even hardcore gladiatorial combat. But it's more than just a tourist destination, it's a hardened garrison for Black Tie Syndicate forces that can prove to be very difficult to assault and take. With its towering walls and gun emplacements, this palace is stocked with men, droids, and even a walker or two that patrol the outer perimeter and internal palace. If anyone is coming to attack it's best to attack hard since it's previous owner didn't secure it well enough. Which is not a mistake Miss Blonde intends to make when defending her assets.
History: Once described by Luke Skywalker as the most guarded place on Nar Shadda, the Jedi Master was correct. However that was when it was owned by its slimey Hutt owner. Previously known as Grakkus the Hutt's Palace, the area has a rich history of crime and control. A historical landmark of Nar Shadda the palace once held various Jedi artifacts and holocrons, however those were all emptied out by Skywalker or the hundreds of years this building has stood. Being passed on from Grakkus' descendants, the palace has been kept in good condition even through the gulag plague and into our current date. However hands would indeed change ownership from slimy Hutt appendages to the firm and ruthless hands of the Black Tie Syndicate. In a raid executed by the Syndicate the decedent of Grakkus and his entire family was gunned down in the basement of their own palace proving the ruthless efficiency of the Syndicate by removing them and taking control of the palace. Overall it has a rich history that spans back hundreds of years. Blonde only wishes to add from it without the incompetence of the Hutts.
Additional Info/links
Intent: To create IC flavor and outposts for the Black Tie Syndicate.
Links:
This is a canon location
Grakkus' Palace
Revenge Past Due