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Non-Faction Members Should Not Exceed Faction Members In Dominions

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Alright, so I'm going to readdress the issue I was trying to get across.

I believe that the number of non-faction members in a dominion should not exceed the number of faction members in a dominion. So for example:

If I were to start a dominion with my faction and there were only 5 of my faction's members, the number of outside help received shouldn't exceed 5 characters that aren't part of my faction..

Why do I believe this? Because a dominion is not just a way for factions to passively gain planets without competing (directly) with other factions. It's an experience to develop the culture of your faction. Frankly, by having more characters that aren't members of your faction than characters who are makes dominions not a faction effort. Dominions are for factions, it should be a faction effort.

My suggestion is to count it against quality if there are more non-faction members posting consistently than faction members in a dominion. That way faction leaders have to coordinate with their members, recruit new ones, get friends and strangers to make new characters, and keep up activity through excellent storytelling and active leadership rather than asking people who aren't part of your faction OOCly to join in and help out too much.

Again. I see absolutely nothing wrong with having members outside your faction participate in a dominion but that participation should not produce more effort than the actual members of the faction which started the dominion. That's all I'm asking, not trying to make it difficult for inclusion or to reduce interest in dominions, in fact I think this will actually improve it.


The number of characters who aren't part of your faction should not exceed the number of those who are. Failure to adhere to this rule will result in a raising of the minimum post goal for the Dominion.
 
Sure. I'll agree to this when/if we eliminate multi-factioning for PCS in Invasions/Doms which is far more prevalent and far more of a 'fairness' issue in my eyes. Though in the end, both can simply be solved by Golden Rule/Don't be an A-Hole precepts, with no need for further convolution and rules in place, and operating under current procedures in place. Namely... Report it if you feel it is that big of an issue. As it stands, I can't remember reading anything (i.e. NO specific instance, not even one) to back up your suggestion and necessitate a change, let alone multiple instances that would give this a leg to stand on.

[member="Anja Aj'Rou"]
 

Beowoof

Morality Policeman :)
I agree. I'm not sure why it would make IC sense for one faction to win a planet for another faction entirely. That kind of defeats the purpose of having a major faction if you're going to let another group of people do all the work for you. That doesn't make you active, and you might as well merge into the 'helper faction' and call yourselves a subfaction to them.

You're not allowed to do this in invasions, so it seems rather irrational to have it go on in dominions and call it legitimate. It's certainly not worthy of calling it story-based.
 
Hal Terrano said:
Participation of non-faction members in a dominion must not exceed participation of faction members.
Now that you've got your propaganda slogan, I could see this having a chance to grab a majority.

The fewer words you use, the faster your message gets across.
 
I'll take it one step further and change my stance - I can agree to this no problem. I still don't see any instances of it being a problem, and can't remember any instances where this genuinely affected the outcome at least recently. But if we do this, then the number of multifactioned PC's participating must not exceed half the total number of sole factioned PC's for the undertaking in question. If we're restricting allies in any way, only fair to make sure we at least partially close the barn-door that is that particular loophole so things don't get too crazy with people suddenly being in 4-5 factions just to skirt the rules and keep doing as they intend to do.
 
I dunno, if you pay us enough the Red Ravens might dominion a planet for you, but you might not like the shape its in when we hand it over ;)

Does it deprive a faction of half the flavour that makes them a faction? Yes probably, but helper faction gets the flavour and its good for them. I reckon as long as it makes sense IC.. Meh.

As a sidenote, I'm not speaking about any particular faction, as I don't think I've seen anywhere that the 'add-ons' outnumbered the actual faction participants yet but.. If I did it would be odd, but I'd be cool with it.

As long as I get the credits..
 
Anja Aj'Rou said:
The number of characters who aren't part of your faction should not exceed the number of those who are.
[member="Chiasa Kritivaas"] [member="Ijaat Akun"] [member="Kezeroth the Malevolent"]

That is all that's really being suggested here. Not that mercenaries, allies, or strangers can't be in a faction's dominion. They just shouldn't exceed the number of actual faction members.
 
Anja Aj'Rou said:
[member="Chiasa Kritivaas"] [member="Ijaat Akun"] [member="Kezeroth the Malevolent"]

That is all that's really being suggested here. Not that mercenaries, allies, or strangers can't be in a faction's dominion. They just shouldn't exceed the number of actual faction members.
Again... Provide me instances where this has actually affected ANYTHING. And unless you are suggesting this applies to multi-factioning chars as well, which to me is a thinly veiled flouncing of the allies rules/restrictions to a worse degree than your complaint, I remain firmly against it and good luck changing my mind without serious evidence that this (what you are suggesting we needlessly complicate with rules) is an actual ongoing issue with real-time repercussions to the negative end of things.
 
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