My online RP journey started in 1997. I'd already been into tabletop games for around three years, and I'd been writing for at least two. I discovered internet chat rooms that year through high speed computer labs at my high school. Being something of the school outcast, and somewhat socially-starved, an environment where I could chat with like-minded people across the globe was a great hook.
Almost imemdiately I stumbled into the Yahoo chat Roleplaying Games rooms, and the world of RP presented there. It was a wild west of possibility where anything could happen. You lived on your wits and how fast you could gun down or slice up your opponent with them slick T2 or Tech-2 rules. Like
Tefka
I proved to be notoriously fast, and tended to enforce some measures of order when necessary in the public spaces. The user-made rooms branched off from the main Roleplaying Game rooms. Quite a few of them took on a tavern or cantina orientation, and I 'worked' as a bouncer for a few of them. On more than one occasion, I found myself dealing with two belligerents alone and dealt with them both. At one point, I had to handle three.
But like any gunfighter, they get old. They get slow. And eventually, they get much wiser.
I graduated high school in May of '01. And like all things, seasons changed. I was forced to move, and lost computer access and the internet for months. When I came back, the sword was not as swift. The gun was slow. And there were a lot of youngbloods that had moved in. I'd seen another side of the coin there, T1/Tech1, or para-style RP. It always interested me, and I'd seen these people cranking out, what I thought, were amazing descriptions, and great stories. They painted images in my mind in ways that I'd really only enjoyed in novels, and creative writing classes.
I knew I had the skills and imagination to step into the space. And in short order, I began to evolve. I gained several new faces - a shrewd but power-hungry sorcerer, an X-wing pilot, a dark and brooding vampire, and more. I made some great friends during this time, and quickly became a skilled writer painting imagery in the minds of others and telling stories as fast as we could churn out the words.
And then, a great cataclysm befell us all. The mighty, but unseen Yahoo! gods struck down the user rooms. We soon learned of their magnanimous wisdom that their was purpose in their madness. They sough to clean out the seedy back corners of their chat system from pedos and stalkers. We didn't have such problems, but it was understood.
Nevertheless the Roleplaying Games rooms turned into nothing more than a pandemonium of sound and fury as there was no sorting the madness. Many of us fled to a realm called Ayenee. (The Arts & Entertainment chat rooms. or A&E... Ayenee.) Life continued on, and the influx of seasoned folk from all over, including Eden saw a brief renaissance.
It was around this time that I made contact with a few other Star Wars RPers. I stumbled into a revival of a board called Expansion of the Force, which then rolled into just Star Wars RP on proboards. And for the next eight years, SWRP would consume much of my life.
I also stumbled into a place called NeverWinter Nights. (Not to be mistaken with the modern Neverwinter MMO). More specifically, I found myself playing online in a persistent RP world called Blackstone Keep or BSK. Along my journey I'd ventured into MUDs, especially Waterdeep MUD, RIFTS MUD, and a Star Wars one I cant remember the name of. (I'm old, Gandalf.) MUDs had scratched my chat-rp itch, but this was a whole new level.
I was also an avid D&D player at this point, playing mostly face-to-face in the real world. NeverWinter Nights (NWN) was based on the 3.X ruleset. I could make characters in game that matched up perfectly on paper. And vice versa. But more over, BSK had an active RP community, and a good one. I quickly fell into one of the main guilds/groups on the server, and ascended the ranks. My roommate at the time, and arguably closest friend wound up joining the Dungeon Master team, working as an admin, hosting and organizing events. Eventually they took over and became the lead DM.
But with the changing of seasons, these things too shall pass. Shadow (my roomie and bro) had to move. I also had to step away due to real life, as well as betrayals within that world. I managed to at least keep up with Star Wars, but it began to die as there just wasn't enough fresh blood coming in.
That cross-pollinated with some of us old-timers on the site getting into other forums and RPs, we had m ore options than just Star Wars, like X-men/Marvel, and more.
The dark times... Beyond 2006, internet access is limited until part way through 2007, and folks have moved on. I find myself being pulled into World of Warcraft. It's a completely new and different experience, but I quickly adapt to it and find myself drawn into the Horde. I sink into the skin of a Sin'dorei war mage and for the next few years when I want to escape, this becomes the place for me.
I'm still doing Star Wars stuff. I also branch out into Champions Online to scratch that old marvel/superhero/cape RP itch. And Star Trek Online. Star Trek was about the first sci-fi that I ever loved. (GASP! HERESY DETECTED!) It engaged my young five to seven year old mind in ways few things did. Fast forward to age 28, and I still love it. Through one of my Champions friends and RP partners they find out about my love of Trek, and turn me on to Star-Fleet. One of the oldest, longest-lasting, still-present Trek RP forms around.
And I dove into it hard. Still RPing in WoW. Around this time the SWTOR beta came out and I hopped into it, and played for a good while. Left, vowing to return when it was more ironed out.
Through Star-Fleet I heard about a Star Wars rp site which was supposedly massive, and was well organized. I joined it, to find it had some decent activity, but there had been a mass exodus, largely due to management conflicts and micro-managing of the admin. That same classroom-like place
Caltin Vanagor
mentioned earlier. Through some of those folks I found out about Chaos, but when I initially began to nose around it, I bounced off it. It was too big, to enigmatic in many ways. I think I'd seen the site once or twice in my own ambling around the internet.
But eventually the siren call of Chaos began to draw me in. Once I started to really learn about this place through my own investigation, I found my imagination sparked and the freedom available, combined with the map game, the Factory and Codex (I always loved making tech and lore submissions for SWRP) ... and to find I already had friends here? Yeah. I was in, circa February 2020. Not long now, of course.
Now, I did have a stint of RP in SWTOR, and a lot of other places I haven't even mentioned, like The Roleplayer Guild.
I've been a roleplay teacher/guide/coach, I've worked moderation and admin for places. I was a builder for Waterdeep MUD for a time, helping build zones. I've been guild master of guilds or co-GM. I've seen the gamut.
I love Chaos, as it is big enough that I have room to do what I want, when I want, without much interference. I can find people to write with. I can choose not to write. I can take a break and things will still be here. Virtually every single person I've met has been great, understanding, patient, enthusiastic, and creative. The staff here too are generally great to interact with.
I will say my time in SWTOR doesn't match what was described earlier. Perhaps I got lucky with the Sith guild I fell into. I had a great time, and didn't experience the same toxicity others have claimed. I miss my old guild there. There's a lot of folks I've missed along the way. And a lot of douchecanoes I'm better off without. So far, amount of good in Chaos far outstrips any of the bad.
Thank you for coming to my TED Talk.