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The Kainate

A hermetic shadow state led by Darth Carnifex and Darth Prazutis, Dark Lords of the Sith.

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Prazutis Workshop



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  • Intent: To create a frontline Kainite Star Destroyer incorporating Sith technology, including all of the new systems I created exclusively for the Kainate.
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  • Full Suite of Capital-class Systems: Including advanced life support, sensors, communications, tractor beams, navigation, and targeting.
  • Sith-Aligned Environmental Systems: Life support is reinforced against radiation, breaches, and biohazards. The air carries ionized incense and black ozone, cycling through Bloodsteel-veined vents that double as ritual conduits.
  • Gravity Anchors: Gravity is maintained through advanced systems, including harmonic nodes encoded with Sith technology. Minor surges may occur during intense Force activity.
  • Sith Astrogation & Sensors: Navigation and sensor systems are enhanced to detect hyperspace eddies, Force anomalies, and ritual interference. Data is filtered through predictive software for early threat avoidance.
  • Encrypted Command Systems: Command lines use Sith-scripted encryption and voice-activated glyphs. Orders and data are routed through advanced systems including Obsidian Nerve Relays, linking bridge and key systems.
  • Tractor Beams: Reinforced dorsal and ventral tractor beams.
  • Base Shielding: Molecular and ray shields provide initial protection, glowing crimson-black when struck. Integrated with more advanced shielding systems in the vessel's defenses.
  • Hangar Systems: Designed to hold up to 12 starfighter squadrons and supporting craft. Hangars are fortified and atmospherically sealed for rapid deployment and defense.
  • Interior Layout: The ship features brutalist and cathedral-like corridors, blood-vein lighting, and blackstone architecture. Sith runes and shrines are built into key chambers for ritual use and meditation. Sith triumphs are depicted in scarlet script.
  • Reinforced Structure: Hull and frame are built with specially treated Sith materials, resistant to heavy fire and built to endure prolonged combat.
  • Automated Repair Systems: Integrated maintenance drones and self-repair nodes handle damage control. Linked to pain-based feedback through the Shadow Mind network for rapid response.
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  • Ritual-Integrated Command Architecture: Powered by Sith relic-tech such as the Shadow Mind Integration Node, Wraith-Command Casket, and Voidlink Cortex, the vessel responds with terrifying precision to its commander's will, often before verbal orders are issued.
  • Overwhelming Armament: Armed with a devastating spread of custom Kainate weapons, ranging from Xarnak plasma torpedoes to Dreadflak batteries, the vessel is capable of obliterating targets across multiple ranges and combat types. Pound for pound it is among the strongest in its class, even considered a class of its own.
  • Advanced Sith Systems: The ship's targeting, coordination, and dark warfare subsystems are deeply entangled with dark technology. These include Pain-Link Coordination, Nether-Eye Combat Sight, and Hemophage Conduits that enhance reflexive defense and enemy disruption.
  • Layered Defenses and Shielding: Reinforced by the Aegis of Shadows Generator, standard shielding, and Sith alloy hull plating, the vessel boasts incredible survivability against both conventional and exotic attacks.
  • Psychological Warfare Platform: With systems like the Fear-Broadcast Projector and Painwave emitters, this destroyer doesn't just damage, it demoralizes. Enemy morale can collapse before hull integrity does.
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  • High Ritual Maintenance Demand: Many of the ship's core systems require regular upkeep or tuning from specialized Sith engineers. Prolonged separation from the Force or Sith personnel may degrade performance.
  • Force-Dead Zone Vulnerability: In areas devoid of the Force (e.g., Ysalamiri fields, void nexuses), dark systems like the Shadow Mind, Fear Broadcast, and Painwave Emitters suffer diminished function or shut down entirely.
  • Limited Hangar Capacity: While well-defended and armed, the ship sacrifices broader carrier capabilities, fielding fewer squadrons compared to other destroyers of similar size.
  • Heavy Profile, Low Agility: Despite advanced maneuvering systems, the ship is still a large, heavily armored destroyer with limited agility compared to cruisers, frigates, or corvettes.
  • Signature Detection During Active Operations: When systems like the Painwave, Fear Broadcast, or Voidflare Engines are active, the ship emits distinct energetic signatures, making stealth or low-profile operations difficult.
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The vessel known as the Umbraxis, first of its class, represents the dawn of a new era in galactic warfare, an apex predator birthed from the crucible of ambition, ritual, and boundless innovation. Designed under the direct supervision of Darth Prazutis, the Shadow Hand and Elysian Grandeval Mortarch of the Kainate, this warship is the inaugural product of a vast military renaissance: the Kainate Rearmament Doctrine. With the Eternal Rule as its lodestar and the technological stagnation of the galaxy as its crucible, this ship is the first to fully integrate every facet of Kainate crafting genius, dark warfare, and advanced starship engineering into a single, unified war platform.

Where the old Sith Orders relied on borrowed frames and repurposed systems, this destroyer is Kainate through and through, each hull plate specially treated in dark forges, each circuit laced with Bloodsteel, and every system bound carefully with darkness. It is not simply a warship; it is a cathedral of annihilation, designed to channel fear, domination, and despair as integral components of its combat strategy.

Internally, the ship's structure is as much a Sith temple as a vessel of war. Its corridors echo with the low chant of harmonic gravity anchors, and its command centers are enshrined with ritual shrines, dread meditation chambers, and sith scripture panels. The Obsidian Nerve Relays and Shadow Mind Integration Node bind captain, crew, and ship together in a cognitive web of total synchronization. Officers issue orders swiftly to both ship and crew, while the Wraith-Command Casket permits high lords to become one with the vessel itself during major engagements.

Every subsystem is a reflection of this unholy integration. The Voidflame Core powers the vessel with unstable dark fusion energy, while the Sacrifice-Fed Relay channels ritual pain into surges of power. The Hemophage Conductor Web siphons lifeforce from the dying to reinvigorate its shielding and systems. On the offensive end, the destroyer is bristling with exotic Kainate weapons like Xarnak Torment Casters, Painwave Emitters, and Dreadcore Impactors, optimized to both destroy and unravel the minds of enemy crews.

The Fear-Broadcast Projector saturates hostile communications with terror and hallucinations, while Nether-Eye Targeting Systems track all manner of targets with frightening ease. All the while, decks pulse with blood-vein lighting, and the warship's signature Bloodpane viewports shimmer with crimson, unsettling those who dare to gaze upon it from beyond.

Despite its power, the vessel has limitations. Its dark systems are vulnerable in specific areas or under specific effects, and its operation requires highly trained Sith personnel to maintain the constant ritual calibration demanded by its dark design. While its agility is limited, and it sacrifices some hangar capacity in favor of a massive armament and systems density, this was never meant to be a flexible fleet asset, it is a spearpoint, a vessel of ritualized extermination meant to lead the charge, a main ship of the line for the fleet.


This star destroyer, the first of its breed, is not a successor to the star destroyers of old. It is a repudiation of them. It is war reimagined through the lens of absolute control, dread, and Sith supremacy. It is the Kainate's declaration that the age of imitation is over, and the age of annihilation has begun.


 
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  • Intent: To develop a heavy Sith warhead launcher optimized for decisive annihilation of starships and hardened targets, integrating advanced targeting, strategic flexibility, and psychological warfare.
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  • Multi-Caliber Launch Framework: Adaptive mounting collars and modular containment cradles engineered to accept diverse large-bore ordnance, ranging from armor-piercing Voidlance torpedoes to alchemized Blightburst corrosion warheads. Modular inserts allow pilots to reconfigure swiftly before combat, tailoring the payload to mission demands.
  • Sovereign Trajectory Conductor: An embedded targeting suite continuously refines lock acquisition and trajectory correction. Harmonizes with the starfighter's fire control and command arrays, updating each projectile's path in real time, coordinating salvos to strike from unexpected vectors.
  • Strategic Preload Magazine: A concealed reserve carousel allows the pilot to preload a second set of warheads before launch. This enables a follow-up volley without returning to a carrier for rearming, though once spent, reloading still requires specialized infrastructure.
  • Synergistic Fire Protocols: The system can optimize sequencing between warhead types, such as detonating a Dreadflare Plasma Missile to weaken shields seconds before a Voidlance impact. These protocols elevate the rack's destructive synergy in coordinated assaults.
  • Distributed Strike Matrix: The Trajectory Conductor can assign independent targeting solutions to each warhead in a salvo, engaging multiple vessels simultaneously. This feature trades rate of fire for the ability to disrupt formations with precision strikes across several targets.
  • Hardened Encrypted Uplink: A reinforced relay protected by layered cryptographic encoding and Sith-engraved isolation nodes. Resists jamming, false telemetry injection, and guidance interference with ruthless efficiency.
  • Abyssal Jettison Protocol: When ammunition is expended, the rack's conduits can be overloaded to convert the launcher into a short-lived directional energy projector. This last-resort blast emits a low-yield ion discharge, temporarily disabling shields or sensor arrays before burning out.
  • Purge Safeguard Protocol: If capture is imminent, the rack can execute a purge or detonation sequence to prevent enemy retrieval. This can be triggered automatically or manually by the pilot.
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  • Catastrophic Payload Delivery: The Seeker Rack can launch an array of specialized ordnance, Voidlance kinetic imploders, Gravespire concussive charges, Screaming Ember incendiaries, capable of breaching hulls or crippling vital systems in a single exchange.
  • Precision Strike Capability: The Sovereign Trajectory Conductor maintains continuous lock updates and mid-flight adjustments, ensuring near-certain impact even against maneuvering destroyers and corvettes.
  • Strategic Versatility: Synergistic Fire Protocols and the Distributed Strike Matrix allow pilots to blend warhead effects or split salvos across multiple targets, maximizing tactical disruption.
  • Robust Electronic Resilience: Bloodsteel-shielded relays and hardened encryption resist sophisticated electronic warfare. Pilots can maintain fire control when lesser systems would fail.
  • Fallback Disruption Option: The Abyssal Jettison Protocol provides a last act of defiance, disabling enemy defenses even when all ordnance is spent.
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  • Limited Ammunition: Even with a preload magazine, each rack holds only a finite number of heavy warheads. Sustained engagements inevitably force reliance on energy weapons or withdrawal for rearmament.
  • Slow Cycling: Reloading and recalibrating between shots is time-consuming due to the size and complexity of the payloads. The Distributed Strike Matrix further increases cycle times.
  • Thermal Bloom Signature: Launching heavy ordnance produces an intense thermal plume, reliably exposing the fighter's position to enemy sensors despite the Gloomcore Thermal Grid.
  • Force Nullification: Under Force Nullification the Sovereign Trajectory Conductor and Synergistic Fire Protocols degrade. While the launcher can still fire under manual targeting, its in-flight recalibration and coordinated salvo sequencing are disabled, reducing accuracy.
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Forged within the vault-factories of Malsheem under the eye of the Shadow Mind, the Seeker Warhead Rack Mk. I embodies the Kainate's philosophy of uncompromising lethality. Unlike Shriekfang Swarm Pods, which blanket targets in disruption, the Seeker Rack is reserved for moments of absolute purpose, when a single salvo must decide a battle's outcome.

Its alchemized Sarrassian Iron housing conceals an array of sophisticated systems. The Multi-Caliber Launch Framework accepts the Kainate's most feared munitions: Voidlances that implode hulls, Screaming Embers that ignite everything they touch, Blightbursts that corrode armor into drifting slag. The Sovereign Trajectory Conductor and Distributed Strike Matrix ensure that no enemy can evade for long, each warhead recalibrates in flight, pursuing prey with unrelenting precision.

The Strategic Preload Magazine offers a second volley when every second counts, while the Synergistic Fire Protocols can chain effects into an unbroken tide of devastation. Even when empty, the Abyssal Jettison Protocol ensures no launch is wasted, transforming the spent rack into a final act of defiance.

Yet this power is not without cost. Each launch betrays the user's location in a flare of heat and energy. Reloading is slow. Ammunition is precious. But to the Sith, such constraints are proof of purpose. The Seeker Rack does not merely fire, it judges. And when its judgment falls, survival is not guaranteed.


 
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  • Intent: To create the primary starfighter for the Kainate Shadow Armada, integrating advanced Sith technology and dark themed weaponry.
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  • Sith Life Support System: A self-contained, atmospherically adaptive life support array capable of sustaining humanoid and Sith variant pilots within vacuum, toxic atmospheres, and Force Corrupted environments. Integrated into the Gorvahn as the Sarcostel Life Preservation Array Mk. I, with expanded alchemical filtration chambers to resist sustained exposure to corrosive or necrotic miasmas encountered during siege operations.
  • Sith Targeting Computer: A reinforced, ritual-enhanced targeting core that fuses standard sensor telemetry, predictive combat heuristics, and reactive Force echo threading. In the Gorvahn, this system is hardened against electronic disruption and paired with a dedicated heavy ordnance fire-control node for coordinated torpedo and cannon strikes against capital ships.
  • Sith Communications Array: Encrypted hyperwave and subspace communications suite woven with whisperstone-laced crystals. Transmits secure data, emotion-coded Sith command impulses, and Fearburst Command Bursts, capable of inducing panic and confusion among nearby enemy crews during assault runs.
  • Sith Navigation System: An advanced navigational core blending traditional astronavigation with ritual star-mapping, Force-attuned hyperspace recognition, and Umbral Gate plotting compatibility. The Gorvahn includes deeper premonition libraries designed to predict blockade maneuvers and interdiction zones.
  • Sith Inertial Compensators: Advanced gravimetric dampeners integrated with pain-suppression glyphs, enabling pilots to endure brutal acceleration and sustained high-G turns. The Gorvahn's variant is reinforced for heavier mass and higher inertia, with alchemical supports to preserve skeletal integrity during bombardment dives.
  • Sith Ejection System: A dual-phase escape system employing a sacrificial-phase null-glyph and a stasis cocoon. On ejection, the pilot pod seals itself within an alchemically hardened shell and a Soul-Sever Ward to trap the pilot's essence for later ritual reclamation. This ensures no Sith knowledge is easily lost in defeat.
  • Integrated Flight Stabilization Matrix: Micro-thrusters, occult-balanced reaction wheels, and bloodsteel-threaded auto-trim servos enable smooth handling despite the Gorvahn's mass. Drift correction and vector control are optimized for attack runs and rapid course corrections under fire.
  • Dark-Sync HUD Interface: A symbiotic cockpit canopy projection fusing tactical overlays, threat prioritization runes, and spectral enemy trails. In the Gorvahn, the HUD emphasizes capital ship target profiles, critical subsystem highlighting, and bombardment approach vectors. Responds to pilot rage, fear, and instinct as valid command inputs.
  • Reinforced Sensor Package: Multi-band sensor array combining standard motion, thermal, and electromagnetic detection with Sith-derived aura resonance mapping and void-anomaly tracking. The Gorvahn's suite is tuned to identify capital ship energy signatures and detect hidden hull breaches for precision targeting.
  • Autopilot / Return Protocol Subsystem: Failsafe nav-pilot imprinted with the pilot's blood signature. If incapacitated or slain, the Gorvahn can autonomously retreat to preselected coordinates, jettison excess payloads, and engage its Abyssal Counter-Pursuit dispersal maneuvers to avoid interception.
  • Data Blackout & Malediction Lattice: Integrated self-nullification lattice designed to purge memory cores and overload systems with darkside ignition pulses if capture is imminent. This not only renders the Gorvahn unsalvageable but leaves the wreckage steeped in a corruptive miasma, complicating recovery and demoralizing salvagers.
  • Magno-Clamp Undercarriage & Docking Interfaces: Heavy-duty modular clamps reinforced with Sith pressure runes to lock onto capital ship hulls or fortress landing pads. Specifically designed to remain anchored during extended bombardment cycles or null gravity boarding operations.
  • Atmospheric Entry & Sealing System: Equipped with layered ablative plates forged in Sith crucibles and adaptive re-entry shielding. The Gorvahn is capable of terminal descent insertions through heavily irradiated or volcanic atmospheres without compromising hull integrity.
  • Ordnance Bay Management Suite: Given the Gorvahn's heavy payload, this system coordinates loading, priming, and sequencing of diverse warheads and torpedoes. Features a Ritual Load Sequencer that harmonizes munitions with the targeting computer for optimized salvos.
  • Void-Ward Hull Laminate: A specialized alchemical laminate applied to key hull sections to resist corrosive atmospheres, and ion storms, ensuring systems stability during siege operations in hostile sectors.
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  • Siegebreaker Ordnance Capacity: The Gorvahn can carry an exceptional payload of heavy warheads, including but not limited to Voidlance Torpedoes, Dreadflare Missiles, and Blightburst Torpedoes, allowing it to crack capital ship armor and overwhelm hardened targets in concentrated salvos. The Multi-Caliber Warhead Racks and integrated modular systems allow the Gorvahn to adapt for anti-capital strikes, siege suppression, or heavy escort duties without structural modification.
  • Reinforced Hull and Layered Armor: Its alchemized Sarrassian Iron plating, Void-Ward Laminate, and internal bloodsteel lattice grant the Gorvahn remarkable durability against kinetic impacts, energy weapons, and corrosive environmental hazards.
  • Integrated Sith Systems: Every aspect of the Gorvahn's avionics, targeting, and life support is enhanced through Sith alchemy and darkside engineering, providing improved resilience to electronic warfare, superior tracking of Force-sensitive enemies, and enhanced pilot survivability.
  • Persistent Area Denial: The starfighter's combination of incendiary, corrosive, and gravitic ordnance, combined with precision delivery systems, makes it uniquely effective at disabling exposed systems and denying repair crews access to critical zones.
  • Psychological Warfare: The Gorvahn radiates dread by design: harmonic wail emitters, fearburst comm pings, and an imposing silhouette combine to shatter morale and sow confusion among enemy squadrons and crews.
  • Advanced Shield Disruption: Its specialized warheads and synergistic fire protocols can weaken, stagger, or momentarily collapse local shielding, enabling follow-up strikes from allied forces.
  • Resilience to Salvage & Capture: Between the Bloodlock, Data Blackout Lattice, and spectral self-immolation systems, captured units become unusable husks or curses to those who dare try.
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  • Force Nullification Exposure: Without access to the dark side, several systems revert to baseline functionality or lose their advantages, reducing the fighter's effectiveness to just above the level of traditional designs.
  • Maintenance Intensive: The unique biological, alchemical, and semi-sentient components demand expert Kainate technicians for repair, recalibration, and ritual rebinding. Inoperable by outsiders or even standard Sith crews.
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The Gorvahn-class Heavy Sith Starfighter emerged as the culminating expression of a doctrine long in the making, one that began with the Sion-class Mk. II and reached its doctrinal apotheosis in the Xarûl-class Sith Starfighter.

During the earliest years of the Kainate's rise, the Sion represented a defining leap in heavy fighter design, an armored predator with enough firepower to gut corvettes and enough electronic warfare systems to duel dedicated interceptors. Yet, by the end of the Campaigns of Attrition, it was clear the Sion was approaching the limit of refinement. Its Field Disruptor and coaxium-injected drives, while brilliant, demanded impossible piloting precision during protracted sieges. Survivability against evolving sensor networks and distributed point defense was increasingly inconsistent.

It was the lessons of the Sion's final campaigns that planted the seeds of Project Black Maw Talon, the initiative that birthed the Xarûl-class Sith Starfighter to succeed the Dominance-class Strike Fighter. The Xarûl was everything the Dominance was not, an unrelenting apex predator that utilized in favor of supreme maneuverability, emotional symbiosis, and technological terror. It was designed to annihilate starfighters and escorts with elegance and horror, rather than brute force.


Yet that very choice, to focus the Xarûl on singular dominance in the fighter role, still left a deliberate void. The Kainate still required a vessel capable of heavy siege, the methodical obliteration of entrenched bastions and capital ship hardpoints. A fighter that could inherit the Sion's legacy as a battlefield executioner, but exceed it in endurance, payload adaptability, and terror projection.

Darth Prazutis recognized this gap before the Xarûl even entered production. As the Xarûl advanced through its classified test regimes on Grathok'ta and Dromund Kaas, the Shadow Hand decreed that the Sion's successor in the heavy fighter category would not merely improve upon its forerunner, it would shatter the boundaries of what a starfighter could be.


Project Obsidian Shroud was born in parallel to Project Black Maw Talon. Where the Xarûl was grown into a hyper-responsive predatory blade, the Gorvahn would become the hammer, the singular instrument of decisive annihilation.
Sith artificers began by studying not only the Sion's strengths but also the Xarûl's groundbreaking advances in integration, resilience, and pilot-machine symbiosis:
  • The Sarcostel Life Preservation System, in a more robust configuration, would allow Gorvahn pilots to endure sustained operations in corrosive atmospheres, vacuum sieges, and null-field bombardments.
  • The Sovereign Trajectory Conductor was directly inspired by the Xarûl's targeting rituals, but recast for heavy ordnance, enabling real-time trajectory adaptation of torpedoes and heavy missiles, something the Sion had never attempted.
  • The Distributed Strike Matrix was a natural evolution of the Xarûl's microsecond threat prioritization, reengineered to direct simultaneous volleys at multiple capital-scale targets.
  • The Bloodlock Transponder and Data Blackout Lattice, proven on the Xarûl, were reinforced for the Gorvahn, ensuring no battlefield loss could be exploited by the enemy.
Unlike the Xarûl, the Gorvahn abandoned any pretense of multirole flexibility. It would not dogfight interceptors, nor would it screen formations. It was built for a single purpose: to close on larger ships, hammer them into ruin with Seeker Missile Racks and saturating heavy firepower, then retreat to rearm and repeat. It would wade into the thickest engagements. In final acceptance trials, Gorvahn prototypes were deployed alongside Xarûl squadrons to prove that the two craft together could form the perfect complementary doctrine:
  • Xarûls surgically severed escort formations and screening fighters, spreading psychological shock and battlefield confusion.
  • Gorvahns, exploiting these ruptures, advanced in pairs to disgorge catastrophic salvos that no deflector grid or hull could endure.
  • While the Xarûl dominated the void between ships, the Gorvahn reduced the ships themselves to scorched wreckage.
During the demonstration at Aurcaris Deep, a coordinated strike group of three Xarûls and two Gorvahns eradicated an entire rebel cruiser line in under four minutes. Sith observers described it as a manifestation of Darth Prazutis' grand ambition, to build a fleet whose fighters alone could decide the fate of any engagement. When the Gorvahn was formally inducted into the Shadow Armada, Prazutis pronounced it a testament to the Kainate's will:

"Where the Xarûl is our blade, the Gorvahn is our hammer. Together, they are proof that no enemy can ever again measure themselves as our equal."


With the Gorvahn's deployment, the Kainate completed the trinity begun with the Sion: the adaptable predator, the revenant interceptor, and at last, the relentless siege craft. Every hull incinerated by its salvos is a reminder that the Kainate does not merely conquer—it remakes war in its own image.








 
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  • Intent: To create a secret, mobile Sith military research station used by Darth Prazutis to conduct forbidden experimentation, conduct containment operations, and act as a secure Kainate sanctum.
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  • Classification: Mobile Research and Containment Platform
  • Length: 5,000 Meters
  • Width: 5,000 Meters
  • Height: 2,800 Meters
  • Armament: High
  • Defenses: Extreme
    • Alchemized Armor Plating
    • Triple-Layer Deflector Shields
    • Internal Containment Barriers (Force and Tech-based)
    • Anti-Boarding Defense Halls
    • Voidshield Generators
  • Hangar Space: 6 Starfighter Squadrons Equivalent
  • Hangar Allocations:
    • Starfighters: 4 squadrons (Kainate Interceptors)
    • Support Craft: 2 squadrons (Dropships, Ritual Barge, Prison Shuttles)
  • Maneuverability Rating: Low
  • Speed Rating: Low
  • Hyperdrive: Yes - Class 1.0
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  • Command and Control Bridge
  • Advanced Medical Bays
  • Redundant Reactor Systems
  • Encrypted Communications Relays
  • Backup Subspace Signal Silencers
  • Life Support for High-Tier Biocontainment
  • Industrial-Scale Alchemical Labs
  • Multi-layered Containment Vaults
  • Internal Tram Transit System
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  • Hidden Bastion: Nearly impossible to locate due to integrated stealth tech and sorcery.
  • Fortified Vault: Designed to house even reality-warping entities like Lotek'k.
  • Ritual Engine: Enhances Sith sorcery and rituals station-wide.
  • Anti-Infiltration Design: Maze-like internal structure and mind-warping architectural shifts.
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  • Power Draw: Advanced systems consume massive energy; station must cycle functions.
  • Vulnerable When Moving: Most stealth and defense systems must drop briefly to relocate.
  • Dark Side Reliant: Effectiveness reduced in Light Side-saturated regions.
  • Not a Frontline Station: Though armed, its focus is containment, not fleet warfare.
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Hidden in the void between stars, shrouded from sensors and the Force alike, Nexul Station is a leviathan of Sith ambition. Constructed in secret by the hands of Kainate fleshcrafters and technopriests, it serves as Darth Prazutis' personal sanctum for forbidden experimentation and metaphysical warfare.

Its armor is etched in Sith runes from bow to stern, its engines whispered into being through void-chants older than memory. Inside, labs churn with alchemical brews and containment chambers hum with suppressed terror. It is here that the Bound Lotek'k, a creature of galactic nightmare, is held in slumber—its screams used to power dark rituals.


Nexul Station is not a warship. It is a sanctum, a prison, a crucible of Dark Side ambition. It drifts through the stars as an unseen god-machine, tethered only to the will of Darth Prazutis. The mere knowledge of its existence is a closely guarded secret, known only to the highest echelons of the Kainate. Those who find it do not live to tell the tale. Those brought here never leave. Nexul is not a place. It is a sentence.






 
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  • Intent: To create a heavy plasma missile for Kainate starfighters and strike craft, delivering concentrated thermal devastation and shield suppression against enemy vessels.
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  • Directed Plasma Cascade: On impact, the missile fractures its containment shell and releases a focused plasma jet forward into the struck surface. This cascade delivers an intense, narrow cone of thermal energy capable of burning through armor layers in seconds. The discharge is bright violet, serving as both a psychological and tactical marker.
  • Shield Disruption Conduit: The warhead's plasma release briefly interferes with local shield harmonics, suppressing regeneration cycles and creating a vulnerability window. Even powerful deflector shields can be momentarily staggered, allowing follow-up attacks from other weapons.
  • Thermal Saturation Payload: The plasma mass is stabilized with crystallite matrix nodes, preventing premature venting during acceleration. Upon release, the payload generates extreme heat saturation within a confined radius, overwhelming structural integrity without wide collateral spread.
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  • Extreme Thermal Damage: The Dreadflare delivers heat levels capable of compromising heavy starship armor, liquefying plating and disabling systems within the impact area. This makes it particularly effective for disabling external weapon turrets or sensor arrays.
  • Temporary Shield Suppression: On detonation, the missile disrupts localized energy fields, reducing shield recharge speed and briefly lowering maximum shield output. Pilots can exploit this to drive a gap in defenses that other weapons can widen.
  • High Precision Delivery: Engineered guidance vanes and a stabilized casing allow accurate strikes even against moving capital ships. Its focused plasma jet ensures damage remains concentrated instead of dispersing over a broad surface.
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  • Limited Blast Radius: The warhead's highly directional nature means damage is restricted to a relatively small area of impact. Vessels relying on distributed systems or redundant hulls are less vulnerable to total disablement from a single strike.
  • Slow Reload and Handling: The delicate containment and priming process of the plasma core requires extensive handling precautions and specialized loading systems. In extended engagements, rearming the Dreadflare can be time-consuming.
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The Dreadflare Plasma Missile Mk. I was conceived during the later phases of Kainate naval experimentation, when doctrine shifted from brute-force annihilation to precision battlefield disruption. It was forged as a weapon of surgical devastation, less a bombardment tool and more a scalpel to carve through hardened defenses.


Crafted within the plasma induction chambers of Malsheem, the missile houses a stabilized containment field laced with crystallite discharge regulators. When triggered, this core erupts forward in a narrow cascade of superheated plasma, instantly vaporizing armor in a confined segment. Observers describe the impact as a violet sun blooming for an instant before leaving a smoldering gouge behind.

Yet its most feared trait is its secondary disruption of shield harmonics. As the plasma surge dissipates, it injects instability into local deflector modulation, momentarily reducing regeneration and opening gaps in coverage. Kainate pilots have used this effect to devastating advantage, pairing Dreadflare salvos with precision cannon fire to cripple ships much larger than their own.



The warhead's limitations are not insignificant: its directional focus limits widespread damage, and the searing thermal bloom reliably exposes the attacker's location. But for commanders seeking to punch holes in otherwise impervious walls, the Dreadflare is a weapon worthy of the Sith.





 
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  • Role: Kas-Kissai of the Shikkari
  • Permissions: [Please link any Marketplace purchase or similar approvals to use other Writers’ content as part of this submission.]
  • Links: [ Provide links to any relevant threads, characters, companies, locations, etc here. Canon or otherwise. Especially obscure references, or events important to the submission.]
PHYSICAL INFORMATION
  • Age: 56
  • Force Sensitivity: Master
  • Species: Sith Pureblood - Kissai Caste
  • Appearance: [ Describe the NPC. Height and build? Any distinguishing marks? Do they show their age? What do they usually wear? ]
SOCIAL INFORMATION
  • Name: Avaroch Golgari; the Kas-Kissai
  • Loyalties: The Kainate
  • Wealth: [ How wealthy are they? Where does that wealth come from? Are they stakeholders in existing corporations? If so, link to them. ]
  • Notable Possessions: [ Describe or link any notable possessions they might own. Please link any relevant factory submissions or uncommon canon links. ]
  • Skills: [ What skills does this NPC have? Are they a pilot, a farmer, a mechanic? Do they paint or knit in their free time? For Force users if they have any special abilities that are rare list them here. Be reasonable. ]
  • Languages: [ What languages do they know? For example, it's very common to know Basic and Huttese, and many droids know binary droidspeak. Please provide links for any unusual languages. ]
  • Personality: [ Describe the NPC’s personality. Acerbic? Friendly? Ditzy? Annoyingly calm and superior? What about mannerisms or habits? ]
COMBAT INFORMATION
  • Weapon of Choice: [ Military blaster rifle? Toy lightsaber? Bioweapons? Wits? Charm? The Force? Please provide links to any relevant factory submissions or uncommon canon links. ]
  • Combat Function: [ Combat is difficult to avoid -- after all, this is Chaos. Should your NPC wind up in combat, what would they be good at? How would they work alongside you, or would they be a liability? Remember: An NPC is weaker than a PC of an equivalent level, and will not match them in power, skills, or abilities. ]
  • Force Abilities (Force Users Only): [If your NPC is a Force User, please list their Force abilities, especially unusual or rare ones.]
Strengths:
  • [ Provide, in list format, some strengths of this submission. 2 recommended. ]
Weaknesses:
  • [ Provide, in list format, some weaknesses of this submission. 2 recommended. ]
HISTORICAL INFORMATION
[ Include a description of the NPC's history here. ]







 
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  • Intent: To create a next-generation Sith shielding system that replaces traditional deflector and molecular shielding through alchemical, illusion-based, and Force-warped defense technology for Kainate vessels and installations.
  • Image Source:
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
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  • Manufacturer:
  • Affiliation:
  • Market Status: Closed-Market
  • Model: Aegis of Shadows Shield Generator Mk. I
  • Modularity: Yes (Can be scaled or adapted for starships, stations, high end power armor, or Kainate citadel defense structures)
  • Production: Limited
  • Material:
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  • Sith Neural Network: Processes
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  • Hybridized Defense Architecture: The Aegis of Shadows combines energy, kinetic, and Force-warped shielding into one layered, adaptive system. It is not limited to a single field type like deflector or particle shielding, and it adapts to both mundane and exotic threats, including Force-based powers, alchemized weapons, and energy surges.
  • Battlefield Obfuscation: The illusionary distortions and projected phantom overlays generated by the shield confuse enemy sensors, mislead organic observers, and obscure targeting locks. This can result in wasted salvos, mistimed strikes, and compromised tactical execution from adversaries engaging the vessel in combat. This however is not stealth technology, and the ship is still readily visible.
  • Force-Attuned but Not Force-Dependent: While enhanced by dark side energy, the Aegis retains core functionality without it. Its Force warped shielding operates at reduced strength in zones of ysalamiri or voidstone, but it does not shut down entirely. This ensures reliability even in environments designed to counter Sith technologies.
  • Reactive Counterstrike Mechanism: Every blow struck against the shield risks triggering a volatile response. Echo surges, shadow warped feedback, and cognitive distortion effects can lash out at nearby attackers, especially Force sensitive or unshielded organics, causing confusion, hesitation, or fear tremors in the midst of battle.
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  • Heavy Energy Consumption: Operating the Aegis at full capacity, especially while projecting illusions and maintaining adaptive layering, places extreme demands on power systems. Without specialized power regulation or dark side-reactive generators, the shield may drain energy from cloaking fields, weapons, or propulsion during peak stress.
  • Force Nullification Effects: In zones saturated with Voidstone or ysalamiri presence, the Aegis loses access to its most fearsome tools: the illusionary projection, shadowfold distortion, and feedback pulses. Though the base shielding remains, it functions as a conventional energy barrier in such conditions.
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  • Intent: To create an internal lining system for Kainate ships that suppresses spiritual intrusion, dampens Force Light, and reinforces Sith aligned systems while protecting against sorcerous feedback, ritual instability, and boarding by Force entities.
  • Image Source:
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
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  • Manufacturer:
  • Affiliation:
  • Market Status: Closed-Market
  • Model: Netherward Lattice
  • Modularity: No
  • Production: Limited
  • Material:
    • Alchemized Shadowsteel Threads
    • Force Reactive Resin Compound
    • Echo Woven Soulfibre Mesh
    • Null Sigil Binding Matrix
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  • Spiritual Nullification Web: Inhibits Force-based intrusion, psychic projection, and incorporeal boarding attempts by neutralizing disembodied imprints, echo-signatures, and external spiritual tethering. This network laces the internal structure like a warded skin.
  • Force Light Dampening Field: Generates a passive suppression field that blunts the presence and strength of the Light Side. Jedi and Light-aligned Force users aboard suffer impaired intuition, diminished clarity, and growing emotional instability.
  • Ritual Surge Insulation: Prevents uncontrolled Force cascades, Sith ritual misfires, and alchemical backlash from damaging adjacent systems or inducing trauma among crew during spiritual overloads.
  • Dark Side Conductive Threading: A latticework of soul-attuned filament enhances the integrity and flow of Sith rituals, allowing spellwork, enchantments, and Force-bound subsystems to function at peak efficiency without destabilization.
  • Void Channel Dissonance Buffer: The system diffuses residual echoes from overlapping Force events, creating a stabilizing layer that mitigates spiritual distortion across long-term engagements.
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  • Anti-Intrusion Defense: Acts as a passive ward against Force-based boarding, illusions, and spiritual projections. The ship becomes significantly harder to penetrate for incorporeal or sorcerous entities.
  • Light Side Suppression: Weakens the ability of Light-aligned Force users to draw upon their power within the vessel, making Jedi saboteurs or stowaways less effective and vulnerable to capture or isolation.
  • Dark Side Harmonization: The lattice doesn't just protect—it empowers. It enhances the consistency of Sith spellcasting, ritual invocation, and any systems linked to Force-sensitive command modules.
  • Spiritual Resonance Shielding: Prevents psychic fallout from chaotic battlefields, rituals, or Force phenomena from overwhelming bridge officers or crew, ensuring Kainate cohesion under metaphysical siege.
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  • No External Defense: The system provides no resistance to kinetic or energy-based weaponry and must be coupled with traditional exterior hull plating.
  • Force-Null Sensitivity: In regions where the Force is suppressed, due to Voidstone, ysalamiri, the lattice's spiritual effects are rendered inert, becoming little more than heavy internal insulation.
  • Ritual Upkeep Demands: Must be ritually maintained, realigned, and bled clean of spiritual buildup. Failure to do so may cause misalignment, spiritual bleed, or uncontrollable arcane resonance across key ship systems.
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The Netherward Lattice is no ordinary ship liner, it is a consecrated interior defense system designed to enshrine every Kainate capital ship in an unholy veil. Each thread is forged in dread and silence, woven from dark soulfibre and laced with null-sigils that snuff out unwanted intrusion like smoke under a lid. Developed by the Shadow Mind and ritually sanctified under the eye of Darth Prazutis himself, this system reflects the Kainate's total commitment to spiritual supremacy. Where others use armor to shield the body, the Kainate shields the soul of its warships.

When a Jedi steps aboard, the ship knows. Their thoughts fog. Their foresight fades. Their serenity buckles. To them, the very air resists the Light. Yet the lattice does not simply suppress, it harmonizes. Every dark ritual cast within a ship lined in Netherward flows cleanly, empowered, controlled. When a ritual surges beyond expected boundaries, the lattice captures the excess, absorbing, buffering, rerouting. It has saved many ships from alchemical implosion and psychic collapse, becoming a stabilizing ritual spine in Kainate architecture.

From the innermost sanctums of dreadnoughts to the narrowest ritual walkways of Sith frigates, the Netherward Lattice transforms every corridor into a place of stillness, tension, and whispered menace. It is not shielding. It is not armor. It is devotion, scribed in pain and silence. It does not merely line the ship, it marks it as a temple, and within temples of the Kainate, only darkness is welcome.



 
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  • Intent: To forge a pair of abyssal gauntlets for Darth Prazutis, built to enhance his sorcery, physical supremacy, and connection to the Dark Side.
  • Image Source:
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
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  • Classification: Multipurpose / Force-Amplifying Gauntlets
  • Weight: Heavy
  • Resistances:
    • Energy: Extreme
    • Kinetic: Extreme
    • Lightsabers: Extreme
    • Sonic: Low
    • EMP/Ion: Average
    • Elemental: High
    • Force-Based Attacks: Very High
    • Force Light/Purification: Very High
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  • Special Features:
    • Sorcery Amplification Channels: Intricate veins of Blood-Forged Aurodium and Sith Rune-Inscribed Blackstone run throughout the gauntlets, forming an alchemical lattice that serves as a sorcerous circuit. These conduits channel the raw flow of the Dark Side directly into Prazutis' body, drastically amplifying the potency, range, and casting speed of his Sith sorcery. Even complex rituals that would normally require minutes of preparation can be invoked with mere gestures, their power intensified by the abyssal matrix embedded within the gauntlets.
    • Ritual Anchoring Runes: Inlaid across the inner and outer gauntlet plates are ancient anchoring glyphs, drawn from forbidden Sith lexicons and engraved in sacrificial blood. These runes stabilize the casting of battlefield rituals under duress, allowing Prazutis to conduct longform curses, summoning's, or dark invocations without interruption, immune to disruption by chaos, pain, or psychic interference. The gauntlets act as a metaphysical anchor in the maelstrom, tethering Prazutis' will to the ritual space.
    • Force Shockwave Projectors: Integrated into the palms and knuckles are micro-forged impact chambers, alchemically linked to Prazutis' own Force energy. With a mere flick of his fingers or a clenched fist, he can unleash concussive waves of invisible, telekinetic devastation. These shockwaves can hurl squads, sunder walls, or pulverize lesser Force barriers, weaponizing gesture into annihilation. When enhanced with rage, the shockwave ripples with visible distortion and abyssal energy.
    • Claws of Abyssal Rend: Each gauntlet conceals retractable talons, razor-edged claws forged from honed Zîrkaris and imbued with soul-piercing enchantments. When extended, these claws glow faintly with abyssal runes, allowing them to tear through even Force-reinforced armor and spiritual defenses. A single strike from these claws can not only rip flesh but also unravel Force bindings, making them a nightmare for lightsaber duelists and spirit-bound guardians alike.
    • Soulbrand Sigils: Hidden within the underside of each gauntlet are branding runes, sigils that, when activated, burn into the soul of a struck enemy. This mystical brand creates a metaphysical link, allowing Prazutis to torment the victim from any distance. The branded suffer recurring pain, hallucinations, and dread, unable to hide from his gaze, even across systems. The effect persists until removed by powerful Force healing or purification rituals, which require significant effort.
    • Reality-Warp Feedback Loops: Embedded Obsidian Voidshards interwoven through the gauntlets' structure continuously distort localized perception. In motion, they create mirage-like afterimages and illusory duplicates of Prazutis' arms and hands, delaying visual tracking and disorienting opponents. Under certain conditions, these distortions feed into the battlefield's emotional trauma, heightening the horror and confusion experienced by enemies.
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  • Amplifies Sith Sorcery: Enhances ritual casting, curses, and Force-based spells dramatically. The gauntlets act as arcane accelerants, enabling Prazutis to cast devastating spells with minimal physical effort, overwhelming opponents with sheer magical tempo.
  • Dark Side Conduit: Direct interface with Prazutis' armor, helmet, and amulet for seamless power synergy. This interconnected nexus allows him to channel power from one artifact to another in real-time, creating a circuit of dark energy that magnifies every action he takes.
  • Force Shockwave Utility: Can deliver devastating shockwaves through Force-enhanced strikes or gestures. These eruptions can rupture enemy formations, break fortifications, and send even armored foes flying like ragdolls across the battlefield.
  • Perception Distortion: Voidshards make enemy targeting and parrying difficult by bending sight and sense. Attacks seem to arrive from multiple directions at once, confusing even seasoned Force users as their reflexes falter under warped stimuli.
  • Durability: Forged from Zîrkaris, the gauntlets resist all conventional damage, offering extreme protection, as well as a self-healing factor. Even direct strikes from lightsabers, alchemized blades, or explosive ordnance glance off the gauntlets like pebbles against a monolith.
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  • Sonic Vulnerability: Weak against concentrated sonic attacks and resonance-based weapons.
  • Weight: Heavy construction reduces finesse and limits rapid, dexterous movement in fine manipulation.
  • Force Nullification: Intense voidstone fields or Ysalamiri nullify amplification properties and soulbrand effects.
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Forged in the abyssal crucibles of Malsheem, where steel screams and shadows bleed, the Zarkûn-Karûz gauntlets were not crafted, they were conjured. Born of ritual, alchemy, and suffering, these gauntlets are not mere armor, they are living conduits of the Dark Side, forged to embody the apocalyptic will of Darth Prazutis. Every inch of their Zîrkaris surface pulses with dark resonance, etched with runes carved from the screams of Jedi prisoners, their spirits woven into the very metal.

The gauntlets link directly to Prazutis' other dread regalia, his sentient warplate Qâzjiin'vraal, his helm Xûl-Karzaan, and his amulet Karanazat, forming a nexus of supernatural synergy that elevates his every motion into an act of eldritch domination. Every flex of his fingers can invoke a tidal surge of dark power, every gesture a ritual in itself. The claws, retractable and forged with abyssal sorcery, can rip through armor, Force barriers, and even the veils between dimensions.

Voidshards embedded along the gauntlets' knuckles and forearms distort perception and warp reality, making Prazutis seem untouchable, unreal, a phantasm of fear and fury. These feedback loops create illusory doubles, twisted echoes of his form that confuse and terrify foes, while the Soulbrand Sigils allow him to mark victims across space and time, leaving their souls branded and burning in torment even from afar.

When the Dark Lord raises his hand clad in Zarkûn-Karûz, it is not just a gesture, it is a sentence. A curse. A declaration of annihilation.

They are weapons of finality.

They are fangs of the Void Reign.

And only he, the Shadow Hand, can wield them without being devoured by their hunger.


 
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  • Intent: To create the Lord Arbiter, the ultimate enforcer of Sith-Imperial law within the Kainate, a Sith Judge, Executioner, and absolute legal authority beneath Darth Prazutis.
  • Image Credit:
  • Role: Supreme legal authority and enforcer of the Sith Dyarchy's will, head of the Grand Tribunal, and the final arbiter of law within the Kainate.
  • Permissions: N/A
  • Links:
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  • Age: Unknown (Appears ageless, enhanced by Sith alchemy and forbidden rituals.)
  • Force Sensitivity: Yes, Master
  • Species: Near-Human (Sith Alchemically Enhanced)
  • Height: 2.3 meters (7’6”)
  • Weight: 420 kg (925 lbs, due to cybernetic and alchemical augmentations)
  • Appearance: The Lord Arbiter is a towering, gaunt figure clad in obsidian-black judicial war-armor, etched with Sith runes of enforcement and punishment. His mask, a featureless iron visage, has no eyes, only a burning crimson slit, resembling a single, eternal gaze of judgment. His robes are embroidered with High Sith script, detailing the Dark Lord’s decrees as if they were sacred law.

    Despite his humanoid form, his presence is wholly unnatural. His voice is a chorus of echoes, many voices speaking in sync, as if the Tribunal itself speaks through him. His skeletal, cybernetic fingers twitch with raw power, exuding a quiet, terrifying authority. The Arbiter’s presence is suffocating, a manifestation of absolute control. Those who stand before him often feel as though their thoughts are no longer their own, their secrets laid bare under his burning scrutiny.
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  • Name: Lord Arbiter [REDACTED] (His true name is erased from history. He is the law, not an individual.)
  • Titles: The Lord Arbiter, Master of the Grand Tribunal, The Final Judge, The Architect of Compliance, The Hand of Law, Breaker of Oaths, The Sentence Made Flesh
  • Loyalties:
  • Wealth: None. The Lord Arbiter does not own. He controls. The entire legal apparatus of the Kainate is under his dominion.
  • Notable Equipment:
    • The Seal of Dominion: A Sith-forged sigil of judgment, enabling the Arbiter to enact instant legal decrees with the Dark Lord’s authority. Those branded with the Seal suffer absolute servitude, immediate execution, or permanent exile from Sith law.
    • The Black Ledger: A bound tome of oaths, contracts, and Sith decrees, a record of every Sith-Imperial law enforced under the Grand Tribunal. The Ledger itself is sentient, reacting to violations with cold, arcane precision.
    • Sword of the Tribunal: A massive Sith executioner’s blade, infused with Dark Side law-binding magic, capable of annihilating traitors with a single cut, not just physically, but their very essence, erasing their presence from all Sith records.
    • The Tribunal Gavel: A Sith War Mace, capable of delivering judicial decrees through Force-bound telekinetic destruction. A single slam of the gavel can shatter bones, enforce compliance, or kill with pure judicial will.
  • Skills:
    • The Ultimate Enforcer of Sith Law
      • The Law Incarnate: The Lord Arbiter’s words are binding, his voice compels obedience through Sith sorcery, overriding lesser minds. No oath, contract, or deal can be broken in his presence.
      • Unshakable Authority: Fear is not his tool, certainty is. His authority is absolute, and through mental domination, he makes others believe it.
      • Memory Erasure & Thought Reconstruction: Those who defy Sith law in his presence may find their minds rewritten, their crimes purged from memory, or their very identity erased.
      • Sith Jurisprudence & Ritual Enforcement: Through the Black Ledger, he can summon Sith law into reality, binding criminals in runes of obedience or forcing lawbreakers into eternal servitude.
      • Master of Psychological & Information Warfare: The Tribunal knows all transgressions. The Lord Arbiter does not accuse without proof, he has already gathered it.
  • Languages:
    • Galactic Basic
    • High Sith (Legal and ritual dialects)
    • Ancient Sith
    • Ur-Kittât (The old script of the Dark Lords)
    • Binary & Cybernetic Code (He interacts directly with Sith enforcement AI)
  • Personality: The Lord Arbiter is not a man, he is an institution. His will is the Grand Tribunal’s will. He feels no personal ambition, only the execution of Sith law in absolute, immutable compliance with the Dyarchy’s decrees. He is merciless but fair, in the sense that fairness, to him, is obedience. His vision of justice is not morality, it is compliance. If the Dark Lord has ordered a genocide, then it is law. If the Dark Lord has declared treason, then all who stand against him are guilty by default. Unlike many Sith, he does not revel in cruelty for its own sake. He simply carries out what must be done. A warlord, a traitor, a civilian, all are equal beneath the word of the Dyarchy.
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  • Weapon of Choice:
    • Sword of the Tribunal (Execution Blade)
    • Tribunal Gavel (Sith War Mace)
    • Force Domination & Mental Warfare
  • Combat Function:
    • The Lord Arbiter does not duel, he ends conflicts before they begin.
    • His presence alone is enough to make most Sith hesitate, to doubt one’s legal standing is to already be guilty.
    • His strength lies in enforcement, judgment, and forced compliance, not personal bloodlust.
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  • Absolute Authority: No Sith under the Dyarchy may defy him without consequence. His authority is the Dark Lord’s will.
  • Psychological Warfare Mastery: He does not need to fight when words can strip a person of their will to resist.
  • Unbreakable in Purpose: His resolve cannot be shaken. No Jedi mind trick, no deception, no bribery will alter his course.
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  • Not a Frontline Combatant: He is a judge, not a warlord. While powerful, he is not suited for frontline battle.
  • Bound by the Law He Enforces: The Lord Arbiter does not make laws, he enforces them. If the Dyarchy issues a decree, he must comply even if it destroys him.
  • His Authority Is Not Infinite: While he holds dominion over Sith law, he is still beneath the Dyarchy. Should Darth Prazutis or the Sith Dyarchy issue a command that nullifies his judgment, he must obey.
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If the Lord Arbiter had a true name it's long since been erased, he was not born; he was made. The Dark Lord of the Sith Darth Prazutis took a Sith Lord of exceptional legal acumen, true master of his profession and broke him, reforged him, and wove the law into his very being. The man's mind was burned clean of individual identity, his memories stripped, his body rebuilt, his purpose made singular. He was not a Sith Lord, not a warlord, he was an institution, a living extension of the Sith Dyarchy's command over law.

Under his watch, the Grand Tribunal operates with absolute authority, ensuring that all within the Kainate, Sith, soldier, or civilian, submit to the will of the Dyarchy. To defy the Lord Arbiter is to defy the law of the Kainate itself. And no one escapes the Tribunal.



 
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