Star Wars Roleplay: Chaos

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Question: Can you send the force into the Future?

[member="Alask Diruno"] Go to the Moross Crusade, its within their territory, and most if not all Aing-Tii are under that religion through unnatural means. If you or a friend of yours is Morossian, it is not outside the realm of possibilities that their teachings will be open to you.

[member="Reverance"], [member="Silara Vantai"] Thank you two for all this lovely attention! This is a most successful and quite interesting hypothetical debate :)

Reverance makes a good point with mentioning Shatterpoint, as that indeed would be a critical key I think in order to balance the effects of losing oneself during a flow-walking experience. Psychometry with an object that is known to at some point appear at the scene of the desired area I believe, would help very much as well, thus grounding that eventuality to a specific number of outcomes through an increased familiarity with the area firmly planting the flow-walker to the present, as the affect the "perception" of the future "minorly" by narrowing down the possible outcomes through the pressure placed on temporal fault lines.

So then I suppose, at least theoretically, one could change the perception of a group of people, prior to the desired interaction through the use of shatterpoint (with the assistance of farsight/force vision and grounded with psychometric means) could potentially alter potential events; most especially if the use of shatterpoint is expertly used enough to narrow down the number of variables during the desired event.

I imagine though, that any sort of change to the future, would absolutely HAVE to be at least close to the present, as the farther away one looks the more likely, and more difficult it is from keeping one from drifting too far from the present. The future's current becomes more wild the farther out you go, and will require exponentially more energy in order to maintain oneself. As such it can easily be known that attempting to alter events soon to occur would significantly drain the individual to the point where any attempt to realistically use the force in any other way would destroy the elaborate chain of events one had begun prior, thus counteracting all their hard work.

I feel like this hypothetical person would be REALLY good at getting Lamanium, as going through a thread backwards would certainly aid to the belief of clairvoyance, as the farther the thread goes the more the character would know "ahead of time".

I'm just wondering if that makes sense? A master of flow-walking, farsight, psychometry, and shatterpoint coupled with a natural affinity for force visions and other clairvoyant abilities... but lacking any significant abilities in any other column; would that be OP? I feel like that the nature of the abilities almost requires the user to have seriously worked to earn them, if they are going to attempt to dirty their hands with time and quantum superwhat it's, so then it basically counteracts any truly ill intentions of the writer.
 
[member="Sybil Manneseh"]
Being a master of those abilities? No, not at all.

Being able to use them all simultaneously without serious effort and foresight more than once during any occasion? Yes, most likely.
 
[member="Sybil Manneseh"]

So I need to be in your faction to befriend one of these monks? I have a good history I'm cooking up, something about an uncle or a father who left traces to Aiing-Tii civilization. Do the what alignment is the faction? Not picky but this guy won't be much of that one guy who is the strongest. And he only wants to help people.
 
[member="Alask Diruno"] You don't have to join necessarily just know that the lore of the land is currently in possession of the Moross Crusade, who are religious fanatics. They don't have a hard set alignment either, and the Aing-Tii don't believe in force duality between light and dark but a wide range of colorful alignments.

So whatever you got is fine, I was just suggesting them to get you on the right track with the least amount of unfortunate surprises :p
 
[member="Halik Falkosi"] It isn't a matter of special snowflakery (because if that were the case I'd make this hypothetical super-time-changer guy/gal into a messiah like god figure on par or greater than Muad'dib was for Dune), it's a matter of exploration and testing unique variables for interesting storytelling.

Learn the difference please :p
 
I don't think you know the difference between a special snowflake and a mary sue.


Silara Vantai said:
Why must everyone be uniform and generic?
Gimmicks, toys, and special powers does not make someone less generic. It just means they have things. Things should hardly be what defines a character.
 
[member="Halik Falkosi"]

I'm the specialist of snowflakes.

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