Chupa La'Roi
#RealSpaceViking
Boo.
So the character template won't have Force Powers as an option? Okay, when I use it next, I'll add it in on my own, since it's not that hard to do. This hopefully isnt a ban on listing my Force Powers, whether or not you adhere to the "The Force is a force of mystery" belief.
Even if you do, removing Force Powers from your basic character templates based on a belief that, seemingly, hinges solely on a personal interpretation of the filmography or the continuity of the franchise in regards to how the Force is treated... is a little much.
Let's ignore the often-mentioned fears of increased godmodding for a moment, and focus on the evolving narrative of SW. Yes, in the original trilogy, the Force is a mystical unexplained presence in the Galaxy that Jedi, and Sith, can manipulate in various ways through training under a more experienced teacher or through years of self-exploration and development. You can do many amazing abilities, but its not a do all end all: even at Master level, you can lift a heavy ship on your own but with great strain on your body; you can shoot electricity out of your fingertips fueled by dark energy, but at the cost of your life energy and general health. You can do great things, but at a cost.
Then the Expanded Universe happened, and the Force had one great thing happen to it, and one bad thing: finally you could classify Force abilities under names, allowing a reader, or a storyteller, to have an available library from which to choose from, or to make their own to make unique characters in the setting! The cost of this was the allowance of storytellers to make overpowered or unreasonable uses of the Force. So while Force Rage was understandable as the Force interacts with your emotional state to produce a battle-rage like a fictional berserker, a Force Tornado wreaking havoc on a planet was seemingly absurd and a grand disconnect from the source material.
Then the Prequels happened. Suddenly, the Force is a biological entity (briefly before being retconned) and cells in certain people allowed them to harness it to become Wuxia style kung-fu holy warriors. And while this laid the foundation for what the Force was like in the Original Trilogy, it also shaped how we perceive the Force in modern era.
We have gone from wizards in training to Wuxia warriors over the course of 40+ years; if we want to reflect both equally, we need to keep the process of having named Force abilities. Yes, in the context of the films, they do not name the abilities they use. Why would they? How serious would you take someone running around yelling "Force Jump!" and "Force Push!" as if to announce their intentions to the world? The naming of Force Powers was done for clarification in the SW community as to recognized abilities portrayed in the fictional setting of SW.
Yes, lists can get very long and time consuming to read. That only shows how committed a player is to detailing exactly what FPs they were trained in and how extensive their knowledge of Force applications are, so that other players can approach them to learn certain powers (thus the Master/student relationship) or the writer can reflect as to the limitations of their own character.
Four pages in, and I think we need to re-reflect on including Force Powers not only in the template again, but also into the Codex, without simple dismissals.
So the character template won't have Force Powers as an option? Okay, when I use it next, I'll add it in on my own, since it's not that hard to do. This hopefully isnt a ban on listing my Force Powers, whether or not you adhere to the "The Force is a force of mystery" belief.
Even if you do, removing Force Powers from your basic character templates based on a belief that, seemingly, hinges solely on a personal interpretation of the filmography or the continuity of the franchise in regards to how the Force is treated... is a little much.
Let's ignore the often-mentioned fears of increased godmodding for a moment, and focus on the evolving narrative of SW. Yes, in the original trilogy, the Force is a mystical unexplained presence in the Galaxy that Jedi, and Sith, can manipulate in various ways through training under a more experienced teacher or through years of self-exploration and development. You can do many amazing abilities, but its not a do all end all: even at Master level, you can lift a heavy ship on your own but with great strain on your body; you can shoot electricity out of your fingertips fueled by dark energy, but at the cost of your life energy and general health. You can do great things, but at a cost.
Then the Expanded Universe happened, and the Force had one great thing happen to it, and one bad thing: finally you could classify Force abilities under names, allowing a reader, or a storyteller, to have an available library from which to choose from, or to make their own to make unique characters in the setting! The cost of this was the allowance of storytellers to make overpowered or unreasonable uses of the Force. So while Force Rage was understandable as the Force interacts with your emotional state to produce a battle-rage like a fictional berserker, a Force Tornado wreaking havoc on a planet was seemingly absurd and a grand disconnect from the source material.
Then the Prequels happened. Suddenly, the Force is a biological entity (briefly before being retconned) and cells in certain people allowed them to harness it to become Wuxia style kung-fu holy warriors. And while this laid the foundation for what the Force was like in the Original Trilogy, it also shaped how we perceive the Force in modern era.
We have gone from wizards in training to Wuxia warriors over the course of 40+ years; if we want to reflect both equally, we need to keep the process of having named Force abilities. Yes, in the context of the films, they do not name the abilities they use. Why would they? How serious would you take someone running around yelling "Force Jump!" and "Force Push!" as if to announce their intentions to the world? The naming of Force Powers was done for clarification in the SW community as to recognized abilities portrayed in the fictional setting of SW.
Yes, lists can get very long and time consuming to read. That only shows how committed a player is to detailing exactly what FPs they were trained in and how extensive their knowledge of Force applications are, so that other players can approach them to learn certain powers (thus the Master/student relationship) or the writer can reflect as to the limitations of their own character.
Four pages in, and I think we need to re-reflect on including Force Powers not only in the template again, but also into the Codex, without simple dismissals.