Star Wars Roleplay: Chaos

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Second Fleet PreProduction

Sala'dine

Admiral of the Ghost Fleet

Sala'dine

Admiral of the Ghost Fleet
Veil Squadron
nyGVu2I.jpg

aV8cUWf.jpg
OUT OF CHARACTER INFORMATION

[*]Canon Link: (Please link the canon link if applicable canon item.)
[*]Primary Source: (Please link and cite the sources which you are modifying for your use in your submission.)
PRODUCTION INFORMATION

TECHNICAL SPECIFICATIONS
  • Classification: Multi-Purpose
  • Weight: Extreme
  • Resistances
  • - Blasters, Plasma, and Heat: High
  • - Kinetic: Average
  • - Lightsabers: High
  • - Sonic: Average
  • - Ion/EMP: Average
  • - Elemental
    Electricity: Average
  • Cold: Average
  • Acid: Average
  • Radiation: Average
  • Vacuum: Average


SPECIAL FEATURES
  • Bacta Injectors: Designed to rapidly improve healing measures. The injectors are anchored to the body and vital to the Herald once they are
  • Repair Drones: Micro drones that can be deployed. not fully like nanotech but more for service when out of combat. THey can check and service the seals with patches or take out small dents.
  • Advanced Helmet: Designed with a full heads up display. Connecting to their communications, sensors both internal and external, motion tracker, targeting and predictive algorithms
  • Shield Generator: Designed with a combination resonator k shield and resonator energy shields as the main with a layer of Rad-dampening shielding, Electrical Capacitance Shield and Thermal shield generator to protect from environmental effects.
  • Thrusters: Built into the armor for further enhanced movement, smaller thrusters
  • Heat Sink: Designed with an advanced heat sink that takes the heat generated by the suit and converts it into extra energy.
  • Herald Enhancements:
    Neural Enhancement: Connecting along the length of the spine and through neural pathways. The armor can respond to the Herald within the armor quickly even before they actually know what they want to see.
  • Strength Enhancement: Servos and enhancers increasing their physical strength and power several times over allowing them topunch through heavy turadium blastdoors and
  • Speed Enhancement: Servos in the legs and thrusters allow forthe speed of the herald to get several times faster.

[*]Micro Crystal Outer Layer:
[*]Reinforced Naath Exterior:
[*]THermal Gel Layer:
[*]Liquid Crystal Layer:
[*]Dark Energy Power: Using Quintessence as a main power source is one of he best and only ways to power the armor. Like the first order used to power their equipment
[*]Veil Seeker Drone:
Strengths:
  • (Provide, in list format, a minimum of 1 strength of this submission. Any resistance ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.)
Weaknesses:

[*]Baptiste Metal:
[*]Sleg Power Cell: Designed using sleg ultra capisitors and quintessence energy. THe power cells might not run out of power easily but the energy can build up and resulting build up makes each armor a powerful high grade explosive.
[*]Acid Based Weaponry:
[*]Neural Overload:
[*]Weight:
[*]High Production Costs:
[*]Disruptor Weapons:
[*]Heavy Cryo Based Weapons:
DESCRIPTION
(Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)

Power armor
Siren armor
 

Sala'dine

Admiral of the Ghost Fleet
NuVXYBL.png

OUT OF CHARACTER INFORMATION
  • Intent: To resubmit the Judges an NPC unit from Dark Harvest and continued
  • Image Credit: [ Link to where you found the images, or to the original artist if possible. TinEye or Google Image Search can help. ]
  • Role: Serving as front line soldiers
  • Links: [ Provide links to any relevant threads, characters, companies, locations, etc here. ]
GENERAL INFORMATION
  • Unit Name: Judges
  • Affiliation: Second Fleet/Sala'dine
  • Classification: Infantry
  • Equipment: [ If your unit possesses any specialty equipment (weapons, armor, combat tools, star fighters, landing ships, etc.) list them and provide links here. Check the table below for production level and affiliation of any Factory submissions based on the unit's size and availability- those that are inappropriate will need to be changed. The unit may use equipment of the listed production or higher production values, but not lower. ]
    m9iV36K.png
  • Description: [ Give a brief overview of this combat unit. Notable appearance, if they have a unit emblem, general mindset and behavior, etc. ]
COMBAT INFORMATION: The combination of Unit Size and Availability below is the indicator of how numerous your unit is. Stormtroopers for instance would be considered Large/Common, while Rogue Squadron would be a Small/Unique unit. Majority Force User Units are prohibited from being Common or Large. The stronger and more specialized your unit is (FU or NFU), the smaller and less common it should be.
  • Unit Size: [ This is how many individuals make up a single unit. Choose from Small (each unit is small, comprising a dozen members or less), Medium (moderately sized units, often specialized), Large (many individuals, often compromising the rank and file). ]
  • Unit Availability: [ This is how many units are available for deployment. Choose from Unique (only one), Rare (very few, difficult to replace, may have long training times), Uncommon (some, replaceable, enough to support), Common (many, easy to replace, likely with more always in training). ]
  • Unit Experience: [ How experienced is this unit? Choose from Rabble, Recruit, Trained, Veteran, Elite. Veteran and Elite are more appropriate to smaller, less common units with lower casualty rates than the rank and file, while Trained and lower are appropriate for larger, more common units with higher replacement needs. You are encouraged to update the units, as they grow through RP in experience, through the submission modification thread. ]
  • Combat Function: [ Describe this unit’s general function in combat. Put things like tactics, habits, goals, how they interact with other parts of a larger army, do they need support or are they the support, etc. ]
Strengths:
  • [ Provide, in list format, some strengths of this submission. 2 recommended. ]
Weaknesses:
  • [ Provide, in list format, some weaknesses of this submission. 2 recommended. ]
HISTORICAL INFORMATION
[ Include a description of the unit’s history here. How they were formed and by whom, past noteworthy battles, moral affecting defeats, where they are stationed if applicable, etc. ]
 

Sala'dine

Admiral of the Ghost Fleet
YoVghP1.jpg

OUT OF CHARACTER INFORMATION

[*]Role: Elite Starfighter Wing
[*]Links: [ Provide links to any relevant threads, characters, companies, locations, etc here. ]
GENERAL INFORMATION

[*]Saori Attire (normal)

[*]Description: Plucked from the Jedi Starfighter Corps and given training and education within the second fleets Windsor Station/Academy. Shadow Wing are the ones who test the best and pass through with higher marks. Being trained in more advanced procedures such as cannibalizing and altering their ships in the event of crash to boost communications signals or extract and power parts for defense (shields and smaller guns) or internal modules for shelter. The wing itself is composed of pilots that are force sensitives but failed to get past the rank of a padawan. Under the commander of a senior jedi ace who has gone through the training within both academies, the education intensive Windsor which teaches them conduct and history and the jedi academy to become an ace specialized to coordinate and have insight space. Given their nature and level of training replacing the members is rare and takes time to train extensively.
COMBAT INFORMATION:
  • Unit Size: Small
  • Unit Availability: Rare
  • Unit Experience: Veteran
  • Combat Function: Used as the rapid strike force of the Second Fleet and something for the cadets to aspire to. The recruits taken from the jedi services starfighter corp itself. Trained with intense discipline in situations to make them some of the best. THey are sent into combat situations to test other fighter wings and take on pirates or enemy fleets that are distracted by other fighters and ships.
Strengths:
  • [ Provide, in list format, some strengths of this submission. 2 recommended. ]
  • Coordination: Force trained pilots trained together to connect and rely on each other. THeir wing commander is trained to meld the group and through the force coordinate the action while being protected. With a co-pilot iiin most of their ships it allows them to function for missions.
Weaknesses:
  • [ Provide, in list format, some weaknesses of this submission. 2 recommended. ]
HISTORICAL INFORMATION
An older designation, Shadow Wing was at one time an Imperial Squadron that was hunted down

http://starwarsrp.net/topic/147044-silver-jedi-expeditionary-army-regiments-northern-command-norcom/
 

Sala'dine

Admiral of the Ghost Fleet
jQKcDrB.jpg

OUT OF CHARACTER INFORMATION
  • Intent: To create a second fleet hybrid destroyer for occupying a planet.
  • Image Source: (Please link to where you found the image, or to the original artist if possible. TinEye or Google Image Search can help.)
  • Canon Link: N/A
  • Primary Source:
    Lucrehulk CLas
    Core Ship

[*]Viscount Class Star Defender

PRODUCTION INFORMATION
  • Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Insert Major Faction Name], [Insert Character Name], etc. You must link to any Company used as a manufacturer to their submission or canon article. For Manufacturing limitations on who can make what, please see For more details see the Star Ship rules)
  • Affiliation: Company Name(s) (Companies authorised to use this submission)
  • Model: (Example: TIE (Twin Ion Engine). For submissions where a model wouldn’t be appropriate, such as a custom walking stick, put ‘N/A’ for ‘Not Applicable’.)

  • Production: Limited
  • Material: (What is your submission made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel.' See pre-requisites for: Restricted Materials. Link: Manufacturing Compounds, Metals, Compounds)
TECHNICAL SPECIFICATIONS
  • Classification: Planetary Assault Carrier
  • Length: 5000 meters
  • Width: 2000 meters
  • Height: 750 meters
  • Armament: (You may provide your armament in list format and must provide your vessel an Armament Rating. (Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. Armament Ratings are scaled in relation to the class of ship, meaning a Starfighter will not equate to a Destroyer. For example an average 900m ship will outgun an average 600m ship. Armament Ratings provide only basic weaponry unless the ship also has a description of weapons. Please link to all Factory Submissions used. Links: Starship Weapons, Approved Technology)
  • Defenses: (You may provide your shield and armor systems in list format and must provide your vessel an Defense Rating. (Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. Where None is a man in a space suit hanging on to an engine, Average is typical defense, and Extreme is heaviest defense with heavy armor plating and multiple layers of powerful shields. Defensive Ratings are scaled in relation to the type of ship, meaning a Starfighter will not equate to a Destroyer. You should list particular systems under advanced systems. Please link to all Factory Submissions used. Links: Approved Technology)
  • Fighter Hangar: (Please provide the amount of fighters this submission can hold in it's hangar by count of Squadrons, which hold 12 average Starfighters. The higher your squadron count, the lower your Armament and number of advanced systems should be. )
    5000 Meters: Extreme: 42

[*]Support Craft Hangar: This is the amount of support craft (dropships, shuttles, gunships, etc)this submission can hold in its hangar by count of squadron based on the ship's size. This number is not modifiable.
  • 5000 Meters: 6 Squadrons

[*]Maneuverability Rating: (Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. How agile is your ship? Can it take tight turns? This is relative to the size of the vessel (e.g. a Corvette with Low Maneuverability will be more agile than a Star Destroyer with a Low rating.
[*]Speed Rating: (Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. How fast is your ship in normal space? How fast can it take off, how fast can it speed through a planet's atmosphere? This is relative to the size of the vessel (e.g. a Corvette with Low Speed will be quicker than a Star Destroyer with a Low Speed.
[*]Hyperdrive Class: (The lower the number, the faster the ship. You may use decimals. [Very Slow: 10 | Average: 2 | Very Fast: 0.3] Going below 1 typically requires balancing out with other weaknesses. Links: Hyperdrive, Hyperdrive Comparisons)
STANDARD FEATURES
(Provide all of your submission's standard features, including non-combat items, here in a list -or- alternatively simply state 'all standard features'. This includes all features that are common for vessels of this class. Please link to all Factory Submissions used. Links: Starship Weapons, Approved Technology, Shields, Engines)

ADVANCED SYSTEMS
(Provide all of your submission's advanced systems, including non-combat items and special weapons, here in a list. Please link to all Factory Submissions used. Stealth technology and other advanced systems may require other weaknesses or reduced ratings for balance. Ensure significant capabilities from systems are included in the Strengths and Weaknesses lists. Examples include: Stealth systems, Advanced ECM systems, Crystal gravfield traps, HIMS, Molecular shields. Links: Starship Weapons, Approved Technology, Shields, Engines)

Strengths:
  • Overly Engineered:
  • Venator Type Hanger:
  • Command Module:
Weaknesses:
  • Overly engineered:
  • Superstructure:
  • Stealthed:
Description: (Describing your submission's history is optional. Please provide a detailed account or link of each special feature that is listed in this submission. All miscellaneous descriptive elements go here, such as Cargo Capacity, Passengers, Consumables, Crew, etc.. There is no requirement for amount of words here so long as you meet the minimum requirements for your advanced systems.)
 

Sala'dine

Admiral of the Ghost Fleet
bOG2jAf.jpg

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION



TECHNICAL SPECIFICATIONS


[*]Defensive



[*]Defenses:

[*]Saotome Solar Shielding
[*]Saotome Hydro Shielding
[*]Saotome Defensive Lattice http://starwarsrp.net/topic/122447-saotome-lattice/
[*]Warhead Countermeasures


[*]Hangar: (Gravity Lattice) + (Rack Module)
  • Fighter Hangar: (Please provide the amount of fighters this submission can hold in it's hangar by count of Squadrons, which hold 12 average Starfighters. The higher your squadron count, the lower your Armament and number of advanced systems should be. )
    2000 Meters: Average: 7

[*]Support Craft Hangar: This is the amount of support craft (dropships, shuttles, gunships, etc)this submission can hold in its hangar by count of squadron based on the ship's size. This number is not modifiable.
  • 2000 Meters: 3 Squadrons


[*]Maneuverability Rating:
  • - Average (Base)
  • - Very Low (Boosted)
  • - None (Downgrade)

[*]Speed Rating: (Saotome Whammy Drive)
  • - Low (Base)
  • - Average (Boosted)
  • - Very Low (Downgrade)

[*]Hyperdrive Class: (Saotome Hyperdrive) + (HIMS)
  • Average: 1

STANDARD FEATURES

[*]Computer Suite:
[*]Active Sensors Suite:
[*]Passive Sensors Suite:
[*]Living Module
[*]Defensive Pathway Module
[*]Cold Storage Module
[*]Yuma
[*]Saotome Circuits
[*]Saotome Recovery Upgrade
[*]Saotome Tractor/Pressor Upgrade
[*]Saotome Biocomputer
[*]Saotome Suppression System
[*]Automated Defense System
[*]Sato Holochair
[*]Saotome Biometrics scanner
[*]Saotome Anti-Concussion Field
[*]Saotome Moranis
[*]Saotome Violet
[*]Modular Tubing
[*]Modular Bedding
[*]Storage Module
[*]Rack Module
[*]Pathway Module
[*]Warehouse Module
[*]Medical Module
[*]Phenex Internal Security System
[*]Saotome Automated Repair System
[*]Saotome Crew Chair
[*]Saotome Ultrasonic Scrubber
[*]Saotome Biofilter
ADVANCED SYSTEMS
STEALTH SYSTEMS:

Strengths:
  • (Provide, in list format, a minimum of 1 strength of this submission.)
Weaknesses:
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)
Description: (Describing your submission's history is optional. Please provide a detailed account or link of each special feature that is listed in this submission. All miscellaneous descriptive elements go here, such as Cargo Capacity, Passengers, Consumables, Crew, etc.. There is no requirement for amount of words here so long as you meet the minimum requirements for your advanced systems.)
 

Sala'dine

Admiral of the Ghost Fleet
9dWhzXP.jpg


OUT OF CHARACTER INFORMATION
  • Intent: To create the second fleets shock trooper armor
  • Image Source: DeviantArt: Female ODST
  • Canon Link: N/A
  • Primary Source: (Please link and cite the sources which you are modifying for your use in your submission.)
PRODUCTION INFORMATION

TECHNICAL SPECIFICATIONS
  • Classification: Multipurpose
  • Weight: Heavy
  • Resistances (For each category choose from: None, Very Low, Low, Average, High, Very High, Extreme Ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.)
- Blasters (And other plasma type weapons): How much protection does the armor provide against this type of damage?
- Kinetic: How much protection does the armor provide against this type of damage?
- Lightsabers: How much protection does the armor provide against this type of damage?
- Other: How much protection does the armor provide against this type of damage? (Examples: Sonic, EMP/ION, Elemental. You must disclose each specific type that applies to this submission with its own rating.)

SPECIAL FEATURES

Strengths:
  • (Provide, in list format, a minimum of 1 strength of this submission. Any resistance ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.)
Weaknesses:
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)(If your armour is vulnerable to specific types of attack (e.g. Ion/EMP/Lightsabers) please list these here)
DESCRIPTION
(Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
 

Sala'dine

Admiral of the Ghost Fleet
2AnhK0j.gif

OUT OF CHARACTER INFORMATION
  • Intent: To resubmit the Raven's an NPC unit from Dark Harvest and continued
  • Image Credit: Star Trek Discovery
  • Role: Ship based Marines
  • Links: [ Provide links to any relevant threads, characters, companies, locations, etc here. ]
GENERAL INFORMATION
  • Unit Name: Raven's
  • Affiliation: Second Fleet/Sala'dine
  • Classification: Infantry
  • Equipment: [ If your unit possesses any specialty equipment (weapons, armor, combat tools, star fighters, landing ships, etc.) list them and provide links here. Check the table below for production level and affiliation of any Factory submissions based on the unit's size and availability- those that are inappropriate will need to be changed. The unit may use equipment of the listed production or higher production values, but not lower. ]
    m9iV36K.png
  • Description: Leftover remnants of Sala'dine's original forces that have become hardened. Imperial trained and taught with a formal education in history, engineering and innovation. MOst of the were made from washed out cadets and officers
COMBAT INFORMATION: The combination of Unit Size and Availability below is the indicator of how numerous your unit is. Stormtroopers for instance would be considered Large/Common, while Rogue Squadron would be a Small/Unique unit. Majority Force User Units are prohibited from being Common or Large. The stronger and more specialized your unit is (FU or NFU), the smaller and less common it should be.
  • Unit Size: [ This is how many individuals make up a single unit. Choose from Small (each unit is small, comprising a dozen members or less), Medium (moderately sized units, often specialized), Large (many individuals, often compromising the rank and file). ]
  • Unit Availability: [ This is how many units are available for deployment. Choose from Unique (only one), Rare (very few, difficult to replace, may have long training times), Uncommon (some, replaceable, enough to support), Common (many, easy to replace, likely with more always in training). ]
  • Unit Experience: [ How experienced is this unit? Choose from Rabble, Recruit, Trained, Veteran, Elite. Veteran and Elite are more appropriate to smaller, less common units with lower casualty rates than the rank and file, while Trained and lower are appropriate for larger, more common units with higher replacement needs. You are encouraged to update the units, as they grow through RP in experience, through the submission modification thread. ]
  • Combat Function: [ Describe this unit’s general function in combat. Put things like tactics, habits, goals, how they interact with other parts of a larger army, do they need support or are they the support, etc. ]
Strengths:
  • [ Provide, in list format, some strengths of this submission. 2 recommended. ]
Weaknesses:
  • [ Provide, in list format, some weaknesses of this submission. 2 recommended. ]
HISTORICAL INFORMATION
[ Include a description of the unit’s history here. How they were formed and by whom, past noteworthy battles, moral affecting defeats, where they are stationed if applicable, etc. ]
 

Sala'dine

Admiral of the Ghost Fleet
Iq44uYs.jpg

OUT OF CHARACTER INFORMATION
  • Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
  • Image Source: (Please link to where you found the image, or to the original artist if possible. TinEye or Google Image Search can help.)
  • Canon Link: (Please link the canon link if applicable canon item.)
  • Primary Source: (Please link and cite the sources which you are modifying for your use in your submission.)
PRODUCTION INFORMATION
  • Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Insert Major Faction Name], [Insert Character Name], etc. You must link to any Company used as a manufacturer to their submission or canon article. For Manufacturing limitations on who can make what, please see For more details see the Star Ship rules)
  • Affiliation: (Individual Character Name (an individual PC/NPC who is permitted to use this item), Company Name(s) (Companies authorised to use this submission), Faction Name(s) (Factions authorised to use this submission, Closed-Market (Any character can use this if they have explicit permission through, for example, a marketplace purchase), Open-Market (May be used by any character without permission from the Manufacturer), other potential options include a submitted NPC unit, or another general organisation/group. Optional. If you chose Limited, Semi-Unique, or Unique in Productivity above please list what groups/characters can use this submission in role-plays. For Affilation limitations on who can field what, please see For more details see the Star Ship rules)
  • Model: (Example: TIE (Twin Ion Engine). For submissions where a model wouldn’t be appropriate, such as a custom walking stick, put ‘N/A’ for ‘Not Applicable’.)

  • Production: The scale is Unique (Only One Character), Semi-Unique (A single small unit, squad, or squadron), Limited (Only one small group of characters. IE: Small task force, not entire factions.), Minor (Large groups of characters. (IE: Multiple factions, companies, or groups.), Mass-Produced. (Anyone.) Characters refer to NPCs & PCs. For production limitations on who can make what, please see For more details see the Star Ship rules)))
  • Material: (What is your submission made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel.' See pre-requisites for: Restricted Materials. Link: Manufacturing Compounds, Metals, Compounds)
TECHNICAL SPECIFICATIONS
  • Classification: (Orbital Defense Platform, Orbital Fighter Dock)
  • Length: (Via Metric System. Max: 40000 meters.)
  • Width: (Via Metric System. Max: 40000 meters.)
  • Height: (Via Metric System. Max: 40000 meters.)
  • Armament: (Civilian stations may not have armaments. This field should always be None.)
  • Defenses: (You may provide your shield and armor systems in list format and must provide your vessel an Defense Rating. (Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. Where None is a man in a space suit hanging on to an engine, Average is typical defense, and Extreme is heaviest defense with heavy armor plating and multiple layers of powerful shields. Defensive Ratings are scaled in relation to the type of ship, meaning a Starfighter will not equate to a Destroyer. You should list particular systems under advanced systems. Please link to all Factory Submissions used. Links: Approved Technology)
  • Hangar: Civilian stations are not used to hold starfighter or other squadrons of armed vessels. You may list Vehicles or Docking Bays for capital ships or other items of note here.
  • Maneuverability Rating: (Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. How agile is your ship? Can it take tight turns? This is relative to the size of the vessel (e.g. a Corvette with Low Maneuverability will be more agile than a Star Destroyer with a Low rating.
  • Speed Rating: (Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. How fast is your ship in normal space? How fast can it take off, how fast can it speed through a planet's atmosphere? This is relative to the size of the vessel (e.g. a Corvette with Low Speed will be quicker than a Star Destroyer with a Low Speed.
  • Hyperdrive Class: (The lower the number, the faster the ship. You may use decimals. [Very Slow: 10 | Average: 2 | Very Fast: 0.3] Going below 1 typically requires balancing out with other weaknesses. Links: Hyperdrive, Hyperdrive Comparisons)
STANDARD FEATURES
(Provide all of your submission's standard features, including non-combat items, here in a list -or- alternatively simply state 'all standard features'.This includes all features that are common for vessels of this class. Please link to all Factory Submissions used. Links: Starship Weapons, Approved Technology, Shields, Engines)

ADVANCED SYSTEMS
(Provide all of your submission's advanced systems, including non-combat items and special weapons, here in a list. Please link to all Factory Submissions used. Stealth technology and other advanced systems may require other weaknesses or reduced ratings for balance. Ensure significant capabilities from systems are included in the Strengths and Weaknesses lists. Examples include: Stealth systems, Advanced ECM systems, Crystal gravfield traps, HIMS, Molecular shields. Links: Starship Weapons, Approved Technology, Shields, Engines)

Strengths:
  • (Provide, in list format, a minimum of 1 strength of this submission.)
Weaknesses:
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)
Description: (Describing your submission's history is optional. Please provide a detailed account or link of each special feature that is listed in this submission. All miscellaneous descriptive elements go here, such as Cargo Capacity, Passengers, Consumables, Crew, etc.. There is no requirement for amount of words here so long as you meet the minimum requirements for your advanced systems.)
 

Sala'dine

Admiral of the Ghost Fleet
m456_pitbull_ls3_t_by_deepstriker_d6ejqgd-fullview.jpg

OUT OF CHARACTER INFORMATION
  • Intent: To create a small companion droid that can act like a bodyguard
  • Image Source: Deviantart: Deepstriker Pitbull
  • Canon Link: (Please link the canon link if applicable canon item.)
  • Primary Source: (Please link and cite the sources which you are modifying for your use in the submission.)
PRODUCTION INFORMATION
  • Manufacturer: Saotome Foundry
  • Affiliation: Closed-Market
  • Model: Companion Bot

  • Production: Mass-Produced
  • Modularity: Weapons
  • Material:
    Sasori Nnth (Plating)
  • Internal Components

TECHNICAL INFORMATION

[*]Misc. Equipment:
[*]Interface:

[*]Droid Processors:

[*]Sensor:

[*]Shielding

[*]Droid Programming:

[*]Tactician battle computer
[*]Threat Evaluation Module
[*]Investigation and analysis computer
[*]Internal repair unit
[*]Droid advanced upgrade slot
SPECIAL FEATURES
  • Loyal Companion
Strengths:
  • (Provide, in list format, a minimum of 1 strength of this submission.)
Weaknesses:
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)
DESCRIPTION
(Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.) All droid characters must be approved through the Factory if their droid models are not canon.
 

Sala'dine

Admiral of the Ghost Fleet
4kuNMEZ.gif
OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
  • Manufacturer: Saotome Foundry
  • Affiliation: Closed-Market
  • Model: Projectile Party Pack
  • Modularity: ABle to be mounted to heavy vehicles, starships and facilities

  • Production: Mass-Produced
  • Material:
    Sasori Nnth
  • internal components

TECHNICAL SPECIFICATIONS
  • Classification: Ultraheavy Launcher
  • Size: Large
  • Weight: Heavy
  • Ammunition Type: Missiles
  • Ammunition Capacity: 6 rounds each

  • Reload Speed: Very Slow
  • Effective Range: Average
  • Rate of Fire: Extreme
  • Stopping Power: High
  • Recoil: Average
SPECIAL FEATURES
  • Linked Fiire: Designed as a massive linked firing party pack that can spam missiles from
Strengths:
  • Mounted: Designed to be mounted in place to reduce recoil and keep it near reactors that canbe used to produce the plasma the cannon spews.
  • Overly Engineered: Designed originally by the Tof, a strong warrior like race from a companion galaxy. The Fotia's fire is made to melt sections off of starships and keep melting it i space. The cannon is scaled and adapted to function on facilities, vehicles and smaller ships. Function with standard power reactors instead of Tof models.
Weaknesses:
  • Exposed Operator: Designed as a cannons that requires an operator. The exposure means that there is more danger in combat situations.
  • Spin Up: While the rate of fire for the globs is fast, the time it takes to spin up and heat it takes several moments and the rapid cooling can warp the metal with overuse.
DESCRIPTION
Designed as a scaled down version of the Fotias fire cannon for starships. The Saotome emplacement version is still larger compared to some guns and lacs the ability to be automated.With an exposed section behind it where the gunner using it is able to swivel the cannon and required to hold down the triggers and spin up the cannon as it superheats the plasma. Once it is fired it spe
 

Sala'dine

Admiral of the Ghost Fleet
MMAcENP.jpg

OUT OF CHARACTER INFORMATION
  • Intent: To create a juggernaut
  • Image Source: Behemoth Terrestrial Dreadnought
  • Canon Link: (Please link the canon link if applicable canon item.)
  • Primary Source: (Please link and cite the sources which you are modifying for your use in your submission.)
PRODUCTION INFORMATION
  • Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
  • Affiliation: (Individual Character Name (an individual PC/NPC who is permitted to use this item), Company Name(s) (Companies authorised to use this submission), Faction Name(s) (Factions authorised to use this submission, Closed-Market (Any character can use this if they have explicit permission through, for example, a marketplace purchase), Open-Market (May be used by any character without permission from the Manufacturer), other potential options include a submitted NPC unit, or another general organisation/group.)
  • Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
  • Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)

  • Production: The scale is Unique (Only One Character), Semi-Unique (A single small unit, squad, or squadron), Limited (Only one small group of characters. IE: Small task force, not entire factions.), Minor (Large groups of characters. (IE: Multiple factions, companies, or groups.), Mass-Produced. (Anyone.) Characters refer to NPCs & PCs.
  • Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
TECHNICAL SPECIFICATIONS
  • Classification:: (What is the classification of vehicle? e.g. Airspeeder, Landspeeder, Swoop Bike, Speederbike, Personal Walker, Heavy Walker, Tank, Submersible)
  • Role: (What role does this vehicle fulfill? e.g. Assault Tank, Reconnaissance, Troop Transport, Personal Transpor, Anti-aircraft, Artillery, Cargo Transport, Minesweeper, Armoured Personel Carrier, Infantry Fighting Vehicle, Gunship)
  • Size: (Please choose a size between Very Small, Small, Average, Large, Very Large and Extreme.)
  • Weight: (Please choose a weight between Very Light, Light, Average, Heavy, Very Heavy and Extreme.)
  • Minimum Crew: (Lowest amount of people required to operate the vehicle)
  • Optimal Crew: (The ideal amount of people to operate the vehicle)
  • Propulsion: (Repulsorlift, Wheels, Tracks, Bipedal, Quadrupedal)
  • Speed: (Give the top speed of the vehicle relative to its size category. (Choose from: Very Slow, Slow, Average, Fast, Very Fast, and Extreme))
  • Maneuverability: (How agile is your vehicle? Can it take tight turns? This is relative to the size of the vehicle. For your type of vehicle how maneuverable is it? (Choose from: Very Low, Low, Average, High, Very High, and Extreme.
  • Armaments: (What weapons are mounted on the vehicle? List them in full and provide a rating relative to the scale of vehicle from: None, Very Low, Low, Average, High, Very High, Extreme. [Links: Vehicle Weaponry, Vehicle Launchers, Approved Technology])
  • Defenses: (What kind of defensive systems does the vehicle have? Give a rating for how well it protects the crew from. ((Choose from: None, Very Low, Low, Average, High, Very High, Extreme). [Links: Vehicle Armor, Approved Technology])
  • Passenger Capacity: (How many non-crew individuals can the vehicle hold, if any?)
  • Cargo Capacity: (Please choose a size between Very Small, Small, Average, Large, Very Large and Extreme.)
SPECIAL FEATURES
(Detail briefly in a list format actual contents of the known abilities, special features, qualities of note. [Links: Vehicle Sensors, Approved Technology] If these are notable enough to be strengths, please add them to strengths. )
Strengths:
  • (Provide, in list format, a minimum of 1 strength of this submission.)
Weaknesses:
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)
DESCRIPTION
(Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
 

Sala'dine

Admiral of the Ghost Fleet
rZGUThh.jpg

OUT OF CHARACTER INFORMATION

  • Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
  • Image Source: 4045CX Assault Rifle
  • Canon Link: (Please link the canon link if applicable canon item.)
  • Primary Source: (Please link and cite the sources which you are modifying for your use in your submission.)
PRODUCTION INFORMATION
  • Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
  • Affiliation: (Individual Character Name (an individual PC/NPC who is permitted to use this item), Company Name(s) (Companies authorised to use this submission), Faction Name(s) (Factions authorised to use this submission, Closed-Market (Any character can use this if they have explicit permission through, for example, a marketplace purchase), Open-Market (May be used by any character without permission from the Manufacturer), other potential options include a submitted NPC unit, or another general organisation/group.)
  • Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
  • Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)

  • Production: The scale is Unique (Only One Character), Semi-Unique (A single small unit, squad, or squadron), Limited (Only one small group of characters. IE: Small task force, not entire factions.), Minor (Large groups of characters. (IE: Multiple factions, companies, or groups.), Mass-Produced. (Anyone.) Characters refer to NPCs & PCs.
  • Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
TECHNICAL SPECIFICATIONS
  • Classification: (Blaster, Disruptor, Ion/EMP, Slugthower, Rail/Coil/Gauss, Etc.)
  • Size: (Please choose a size between Very Small, Small, Average, Large, Very Large and Extreme.)
  • Weight: (Please choose a weight between Very Light, Light, Average, Heavy, Very Heavy and Extreme.)
  • Ammunition Type: (List the ammunition type: Power cell, gas canister, slugs, etc.)
  • Ammunition Capacity: (List the ammunition capacity. The more powerful the weapon, the lower the magazine capacity is likely to be.)

  • Reload Speed: (How quickly the weapon can be reloaded. Choose from None, Very Slow, Slow, Average, Fast, Very Fast and Extreme.)
  • Effective Range: (Effective range in relation to the weapon type. Remember that a carbine will have a longer range than a pistol, an assault rifle longer range than a carbine, and a sniper rifle longer than an assault rifle. Choose from Point Blank, Personal, Average, Long Range, Battlefield, and Extreme. Battlefield and Extreme will require justification in strengths and weaknesses.)
  • Rate of Fire: (How quickly the weapon fires. Choose from Very Low, Low, Average, High, Very High, and Extreme. Very High and Extreme will require justification in the strengths and weaknesses.)
  • Stopping Power: (How powerful the weapon is, in relation to its class. Choose from Very Low, Low, Average, High, Very High, and Extreme. Very High and Extreme will require justification in strengths and weaknesses.)
  • Recoil: (How much recoil does the weapon have? Generally speaking, the lighter the weapon and the more stopping power it has, the more recoil it will have. Also, certain types of weapons will not have recoil. Choose from None, Very Low, Low, Average, High, Very High, and Extreme.)
SPECIAL FEATURES
  • (Detail briefly in a list format actual contents of the known abilities, special features, qualities of note, etc. - If these are notable enough to be strengths, please add them to strengths. . )
Strengths:
  • (Provide, in list format, a minimum of 1 strength of this submission.)
Weaknesses:
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)
DESCRIPTION
(Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
 

Sala'dine

Admiral of the Ghost Fleet
zvpskk5.gif
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Saotome Foundry
  • Affiliation: (Individual Character Name (an individual PC/NPC who is permitted to use this item), Company Name(s) (Companies authorised to use this submission), Faction Name(s) (Factions authorised to use this submission, Closed-Market (Any character can use this if they have explicit permission through, for example, a marketplace purchase), Open-Market (May be used by any character without permission from the Manufacturer), other potential options include a submitted NPC unit, or another general organisation/group.)
  • Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
  • Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)

  • Production: The scale is Unique (Only One Character), Semi-Unique (A single small unit, squad, or squadron), Limited (Only one small group of characters. IE: Small task force, not entire factions.), Minor (Large groups of characters. (IE: Multiple factions, companies, or groups.), Mass-Produced. (Anyone.) Characters refer to NPCs & PCs.
  • Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
TECHNICAL SPECIFICATIONS
  • Classification:: (What is the classification of vehicle? e.g. Airspeeder, Landspeeder, Swoop Bike, Speederbike, Personal Walker, Heavy Walker, Tank, Submersible)
  • Role: (What role does this vehicle fulfill? e.g. Assault Tank, Reconnaissance, Troop Transport, Personal Transpor, Anti-aircraft, Artillery, Cargo Transport, Minesweeper, Armoured Personel Carrier, Infantry Fighting Vehicle, Gunship)
  • Size: (Please choose a size between Very Small, Small, Average, Large, Very Large and Extreme.)
  • Weight: (Please choose a weight between Very Light, Light, Average, Heavy, Very Heavy and Extreme.)
  • Minimum Crew: (Lowest amount of people required to operate the vehicle)
  • Optimal Crew: (The ideal amount of people to operate the vehicle)
  • Propulsion: (Repulsorlift, Wheels, Tracks, Bipedal, Quadrupedal)
  • Speed: (Give the top speed of the vehicle relative to its size category. (Choose from: Very Slow, Slow, Average, Fast, Very Fast, and Extreme))
  • Maneuverability: (How agile is your vehicle? Can it take tight turns? This is relative to the size of the vehicle. For your type of vehicle how maneuverable is it? (Choose from: Very Low, Low, Average, High, Very High, and Extreme.
  • Armaments: (What weapons are mounted on the vehicle? List them in full and provide a rating relative to the scale of vehicle from: None, Very Low, Low, Average, High, Very High, Extreme. [Links: Vehicle Weaponry, Vehicle Launchers, Approved Technology])
  • Defenses: (What kind of defensive systems does the vehicle have? Give a rating for how well it protects the crew from. ((Choose from: None, Very Low, Low, Average, High, Very High, Extreme). [Links: Vehicle Armor, Approved Technology])
  • Passenger Capacity: (How many non-crew individuals can the vehicle hold, if any?)
  • Cargo Capacity: (Please choose a size between Very Small, Small, Average, Large, Very Large and Extreme.)
SPECIAL FEATURES
(Detail briefly in a list format actual contents of the known abilities, special features, qualities of note. [Links: Vehicle Sensors, Approved Technology] If these are notable enough to be strengths, please add them to strengths. )
Strengths:
  • (Provide, in list format, a minimum of 1 strength of this submission.)
Weaknesses:
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)
DESCRIPTION
(Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
 

Sala'dine

Admiral of the Ghost Fleet
8XCBcVt.jpg

OUT OF CHARACTER INFORMATION
  • Intent: To create a more dangerous anti-infantry/swarm version of the ground jeep
  • Image Source: Flame Warthog
  • Canon Link: (Please link the canon link if applicable canon item.)
  • Primary Source: Saotome Ground Jeep
PRODUCTION INFORMATION
  • Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
  • Affiliation: (Individual Character Name (an individual PC/NPC who is permitted to use this item), Company Name(s) (Companies authorised to use this submission), Faction Name(s) (Factions authorised to use this submission, Closed-Market (Any character can use this if they have explicit permission through, for example, a marketplace purchase), Open-Market (May be used by any character without permission from the Manufacturer), other potential options include a submitted NPC unit, or another general organisation/group.)
  • Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
  • Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)

  • Production: The scale is Unique (Only One Character), Semi-Unique (A single small unit, squad, or squadron), Limited (Only one small group of characters. IE: Small task force, not entire factions.), Minor (Large groups of characters. (IE: Multiple factions, companies, or groups.), Mass-Produced. (Anyone.) Characters refer to NPCs & PCs.
  • Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
TECHNICAL SPECIFICATIONS
  • Classification:: (What is the classification of vehicle? e.g. Airspeeder, Landspeeder, Swoop Bike, Speederbike, Personal Walker, Heavy Walker, Tank, Submersible)
  • Role: (What role does this vehicle fulfill? e.g. Assault Tank, Reconnaissance, Troop Transport, Personal Transpor, Anti-aircraft, Artillery, Cargo Transport, Minesweeper, Armoured Personel Carrier, Infantry Fighting Vehicle, Gunship)
  • Size: (Please choose a size between Very Small, Small, Average, Large, Very Large and Extreme.)
  • Weight: (Please choose a weight between Very Light, Light, Average, Heavy, Very Heavy and Extreme.)
  • Minimum Crew: (Lowest amount of people required to operate the vehicle)
  • Optimal Crew: (The ideal amount of people to operate the vehicle)
  • Propulsion: (Repulsorlift, Wheels, Tracks, Bipedal, Quadrupedal)
  • Speed: (Give the top speed of the vehicle relative to its size category. (Choose from: Very Slow, Slow, Average, Fast, Very Fast, and Extreme))
  • Maneuverability: (How agile is your vehicle? Can it take tight turns? This is relative to the size of the vehicle. For your type of vehicle how maneuverable is it? (Choose from: Very Low, Low, Average, High, Very High, and Extreme.
  • Armaments: (What weapons are mounted on the vehicle? List them in full and provide a rating relative to the scale of vehicle from: None, Very Low, Low, Average, High, Very High, Extreme. [Links: Vehicle Weaponry, Vehicle Launchers, Approved Technology])
  • Defenses: (What kind of defensive systems does the vehicle have? Give a rating for how well it protects the crew from. ((Choose from: None, Very Low, Low, Average, High, Very High, Extreme). [Links: Vehicle Armor, Approved Technology])
  • Passenger Capacity: (How many non-crew individuals can the vehicle hold, if any?)
  • Cargo Capacity: (Please choose a size between Very Small, Small, Average, Large, Very Large and Extreme.)
SPECIAL FEATURES
(Detail briefly in a list format actual contents of the known abilities, special features, qualities of note. [Links: Vehicle Sensors, Approved Technology] If these are notable enough to be strengths, please add them to strengths. )
Strengths:
  • (Provide, in list format, a minimum of 1 strength of this submission.)
Weaknesses:
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)
DESCRIPTION
(Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
 

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