Mawite Legend
The Temple Ruins
Tags: Zark San Tekka | Maple Harte | Kirie | Westenra Mina | Wedge Draav | Scylla AI | Aerys Myrrine
- TEMPLE RUINS
- Alliance air support inflicts heavy casualties
- Mawite anti-vehicle walkers try to shoot down the gunships
- When the Jedi attacks the walkers, the Scav Kings move to intervene
- Mawite fighters and bombers arrive from orbit and engage the Alliance gunships
- The growing sinkhole swallows some Mawites, and hopefully disrupts Alliance defenses
- FLOODED PLAINS
- The Mawite rearguard struggles to hold out
- The bulk of the Mawite fighters and bombers arrive to hold back the ships attacking Akar Kesh
- Some Divine Eagles make bombing runs against the Rhand-class cruiser
- Onas throws a thundahvelin in an attempt to detonate the seismic charges
Wave upon wave of Mawites crashed upon the temple.
For those defenders who managed to survive past the initial assault, the experience was oddly reminiscent of some kind of gruesome arcade game, with an escalating "difficulty curve" of incoming savages. The Moon Children, fierce but easily mowed down, had come first. Then the Aspirants, better armed and armored and just a bit more tactical, but hardly enough to fully overwhelm entrenched positions. Then the Tarar veterans, with much more advanced weaponry and much better tactics, providing fire support from behind them.
And then the walkers, armed and armored and deadly.
It was a textbook lesson in attrition warfare. Force the enemy to face your weakest and most expendable first, using up their resources and depleting their numbers and energy, and then send in the troops you actually expect to break their line. Like a craftsman scoring a line into glass before breaking it, the strategy was to weaken, then shatter. Of course, it was never so simple in practice. The Alliance forces had assets that were not easily countered by the Brotherhood: Jedi for one, and highly effective air support for another.
If the Alliance pilots kept score of ground kills like some did with fighter kills, they were going to have a lot of tally marks to paint on their helmets when this battle was done. Every pass left dozens more Mawites in pieces on the bloodstained valley floor, ripping though hardened veteran and green aspirant alike, threatening the momentum of the entire advance. The Brotherhood had no good answer to this; with their war skiffs largely knocked out on the approach, all they could do was have the anti-vehicle walkers fire skyward.
And at the speed the gunships were moving, they'd need a lot of luck.
Now, with the Jedi squaring off against those walkers, the Scar Hounds were in a bad position. Losing them would mean losing their last AA defense, the last disincentive to strafe their lines at will. It was time to intervene with what forces they had left, though even then their chances against a Jedi Master were slight at best. Still, they had come here ready to die, and die they would, all in the name of the Dark Voice. Clomping forward in their mighty battleframe war suits, the Scav Kings moved down the hill, firing their heavy weapons freely.
Their goal: to force the Jedi back from the walkers.
They were the last reserves, the resources that their commanders had hoped to save for an assault on Kaleth, but there was no saving them any longer; if they could not win this fight and drive the enemy back, there would be no assault on Kaleth. Fortunately for the Scar Hounds, three things happened that aided them in this battle. The first was the arrival of the Galidraani First Battalion's First Company, for although they wreaked a bloody toll on the Mawite flank, they also seemed poised to engage and thus distract the Alliance.
And they might pull away one Jedi to deal with them.
Second was Taskmaster Tu'teggacha's fateful command: that all the strike craft in Strike Force Bogan descend to Tython and aid the ground forces. While most focused upon the battle raging west of Akar Kesh, upon the Flooded Plains, two squadrons broke off to aid the Scar Hound assault on the valley. One was composed of Thornwaves, the standard fighter craft of the marauder warfleet. The other was made up of Doomsayers, the unusual missile boat fighter-bomber of the Brotherhood. Theirs was a powerful synergy.
Doomsayers had no blaster cannons; their guns were all ion cannons, rapidly draining enemy shields and frying their systems, opening them up to the craft's concussion missiles. Thornwaves, on the other hand, came armed with blaster and plasma cannons, the kind of weapons that could melt through armor and annihilate hulls. It made for a perfect one-two punch: disable the shields, destroy the frame. The bomblets and missiles were just a bonus, weapons that could be used to attack enemy ground positions if the skies were clear.
Now they were coming for Wedge Draav and company.
The third and final advantage came from the continued machinations of the Scylla AI. As the bomb beneath the temple went off, the force of the explosion slamming against the Jedi's force shield, a great sinkhole opened in the floor of the valley. Warriors tumbled into the widening gap, and Mawites were not spared from this fate... but such a collapse would be far more damaging to a static defensive line than to a mobile, charging horde. But would these advantages be enough to break the mighty defenders of the temple?
Only time would tell.
House Io was getting reinforcements.
For the beleaguered Scar Hound rear guard, that was disastrous news. There would be no help descending from orbit for them, no chance to replenish the heavy casualties they were suffering all across the Flooded Plains - now flooded with lava more than water. They had been intended to be part of the assault on Kaleth, an assault that looked increasingly as though it would never occur, with one part of the attack force stranded here and the other held up at the temple ruins. Now they were surrounded by a vast legion of foes.
But the Dark Voice had not promised them victory in this life. The Avatars were ageless beings, the three faces of the cycle that drove all of time; to the gods that ruled the universe, let alone this one galaxy within it, individual lives were so small and fleeting that they were hardly even noticeable. They did not provide salvation on a case-by-case basis, but en masse, deliverance for the hordes of faithful willing to die in their name. They were the Only Truth, the foundation of reality itself. That made them the only cause worth fighting for.
Worth dying for, at that.
Outsiders would never understand, of course. If your gods are so powerful, they would sneer, why do they need mortal instruments? Can't they do what they want themselves? It was the kind of boring question that every religion had dealt with at some point. It assumed that gods were really just very powerful people, rather than what they truly were: fundamental forces of existence. The Three Avatars didn't need the Maw; they were the Maw, and a billion other things besides. Their will guided this entire conflict, both sides of it.
They fanned the flames that would burn down this galaxy.
It was the inevitable cycle of nature.
Why does an omnipotent being need a planet-destroying superweapon? It doesn't. But that weapon and its builders exist because of the concepts that the Avatars themselves embody. Every galactic war arises as an imitation of War, the perfect truth of conflict embodied as a cosmic god. Every being experiences death as a reflection of Death personified. And when that dead individual's atoms scatter to the solar winds, they enter a million new things, plants and animals and rocks and starship hulls, and that is Rebirth.
The gods ARE, and they are unavoidable.
They are simply facets of life.
So believed the Mawites, anyway. Was it all a cunning deception by the one called Solipsis, a way to marshal millions upon millions of followers to smite his enemies and further his plans to seize ultimate power? Perhaps. But to the true believers of the Brotherhood, even victory and defeat were irrelevant in the scheme of things. They served the truth, admitted the underpinnings of reality. They fought for gods who could not lose, even when the marauders themselves did, because all War and all Death and all Rebirth served them.
So although they felt despair as the shuttles descended, unleashing yet another invincible slaughter machine to tear its way through their ranks, they pushed that despair aside. In service to the One Truth, they had found enlightenment, and that enlightenment would allow them to escape the dark and violent end of this brutal galactic cycle. One way or another, the prolonged and stagnant age of the Jedi would come to an end... but those who died now in service to the Three Avatars would not be forced to live through these awful times.
They would pass on directly to the Galaxy To Come.
A better galaxy, where none stood above them.
All of these teachings and beliefs echoed in the mind of Onas Korv as she crossed the field, flitting from cover to cover. Sweat poured down her face as clouds of steam billowed overhead and the earth itself smoked and churned. If she was going to die, she wanted to believe. She wanted to find a death that would show the Avatars that she was among the enlightened, that she deserved to be delivered from this age of suffering and through the gates of paradise. To do that, she had to defend the Prophet upon his mountain.
The Dark Voice was the greatest source of Truth...
... and that truth was needed to set the galaxy free.
In the skies overhead, the many squadrons dispatched from Strike Force Bogan descended to join the battle, lashing out at the House Io fighters that had dared profane the holy slopes of Akar Kesh. Thornwaves and Doomsayers streaked in for that combo punch, dropping shields with their ion cannons before opening up with blasters, plasma cannons, and concussion missiles on their now-exposed prey. A great horde of Darkshear swarm fighters, each squadron remotely puppeteered by a Heathen Priest, intercepted incoming fire.
Most elite of all, though few in number, were the mighty Knyghts in their Divine Eagle fighters. Force-sensitive and cybernetically interfaced with their craft, their targeting instincts and reaction times were second to none. The war had bled away many of their order, the various Knyght Houses badly depleted over a decade of conflict, but those who remained were the best of the best, veterans of dozens of battles. They would fight hard, their beam cannons and proton bombs smashing through the ranks of the foe.
Their bombing runs would come for the Rhand cruiser, too.
Onas had no starship, or heavy weapon, or Force gift. She had only her combat-hardened self and her will to matter in what were likely to be her last moments. In her hands she held a thundahvelin, carefully protecting its head from the oppressive heat so that it didn't go off early. She couldn't bring down a starfighter or shatter the cruiser or kill... probably even one of these nigh-invincible nuetralizers. But maybe one thundahvelin in the right place could make all the difference in the world. She prayed that it could.
Ahead of her, among the Io forces pushing their way through Mawite lines, she could see a group of the House's infamous sorcerers. They appeared to be levitating a trio of what could only be bombs of some kind... bombs they would no doubt unleash against the Prophet, given the chance. Onas wouldn't let that happen, not as long as there was strength left in her body. From this distance, setting them off would no doubt pulverize her to a fine ooze... but if that would aid the battle effort, she was unafraid. She charged.
Back on Shor, when she'd been a child, Onas had been a champion javelin thrower, competing with other secondary school teams and always coming out on top. Maybe she should've taken that scholarship instead of starting down the road that would lead her here... but it was too late for regrets now. With a mighty pump of her broad shoulders and heavily-muscled arms, she hurled her thundahvelin at the floating trio of bombs, the high explosive stick weapon set (as always) to detonate on impact. It flew, fast and far.
Onas closed her eyes. Let my aim be true.
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