Star Wars Roleplay: Chaos

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Star Wars: Battlefront

The missions or practice missions are pretty cool. Just played some with a partner. If you play with a partner versus AIs, it's pretty cool. Did a few survival missions where you take on wave after wave of different attacks. These were fun. Tried a few x-wing missions to take out some TIEs. Took a while to get used to but in the end it was good. So game is actually ok once you give it a go and actually playing with someone you know.
 
I agree. Although it is different from the first two games which I both love and grew up on that I still have, the new Star Wars Battlefront is simply a brilliantly designed game. The graphics on the game are stunning, bringing to life the iconic environments of the Star Wars Universe. The gameplay is great, especially the customization you have although I do have some opinions that it could use more customization, but i digress. The game is really fun to play and above all its something new, its something different.
 

Cloudburner

Perfection in human form.
Contrasting other perspectives of the game. I like it. It is the only game that I can play, enjoy, win constantly and feel badass at the same time. Hero Hunt and Heroes VS Villians are my two favourite modes, and I never play anything else other than them. Despite the (cough helmetless Stormtroopers cough) bad sides to the game, I think the benefits outweigh them. The Battle Of Jakku map is free, what more can you ask for?
 

Connor Harrison

Guest
C
Finally started this game and just got into the Online games and yes it's very standard stuff in terms of gaming and playing BUT...I can't help get enjoyment being immersed in the SW universe - sights, sounds and imaginary smells of it all.

Slick graphics and great fun, with much more to find and play!

If anyone is on Xbox One and wants to add me, feel free - Chris GelNerd

:)
 

Aedric Stormwind

Guest
A
The game itself is pretty fun with all things considered. I've played all of the battlefronts and though the price may be a bit for some, it's a good entry to the series in my opinion. I might even go so far as to say that I find myself more immersed in the feel of Star Wars playing the new game as opposed to the older ones.


That said, there are flaws. More game modes would be appreciated ( love the heroes vs villains mode ). I can only hope the additional content they release is as good as it sounds at the moment.
 
The main problem with the new Battlefront game (or, as I like to call it, "Star Wars Battlefront EA") is not that it is actually boring. In fact, the game is very immersing thanks to the graphic and sound design that truly respect the universe of the series, and it can also be very enjoyable and satisfying.

No, the real problem is the game's content. This game is completely barren of any content whatsoever if you either do not pay for the horribly overcharged Season Pass, which, by the way, costs about 50$ total (basically the price of an used game here in Canada that could maybe be as enjoyable as this game), and much worse if you ever decide to play the game without any way to connect yourself to the Internet.

Without the online portion of the game, you are completely stripped of 85% of the entire game. For a series that previously had a full-fledged campaign with both the Pre-Clone Wars and Post-Clone Wars eras, and bots during offline multiplayer, this is literally spitting at the consumer's face. Survival mode and the various vehicle-based Challenges are way too boring for my taste and, frankly, I would never buy this game to somebody who does not have any sort of Internet connection.

And while having multiplayer in the first place is a bit better, admittedly, it really isn't.

The maps, 4 in total (no, the "map for a specific mode" doesn't count), are all based on the first trilogy and, therefore, we are stuck with the Rebels against the Empire all the time. Not to mention that, for the most part, the Rebels are deeply unbalanced against the Empire, whom have much stronger power-ups and map advantages.

In a game such as Battlefront, you at the least expect to fight with Clones, but, here, it really doesn't seem to be the case. Because of the lack of the Clone Wars, this also completely strippes DICE of many map design ideas they could had ever had.

The guns are mostly identical and, for the majority, they all sound the same. Lots of laziness right there. As far as I know, not all guns sound the same in Star Wars. Also, having only about 11 guns in total in a DICE game when one of their previous games, Battlefield 4, had about almost 50 weapons is just downright mind-boggling.

The vehicles and heroes are power-ups that you find on the ground, which promotes camping on a single spot to farm them and basically take them away from newer, less experienced players. The old Battlefront games had vehicles on the ground and heroes as killstreaks. Why couldn't DICE use the same system again?

There is also this feeling that always hangs around whenever I play this game, which makes me imagine that, if the game was never actually marketed within the Star Wars brand, it would had sold much less.

I can go on, but I prefer not to. If I ever do that, it will simply transform into a full blown rant.

This game is a perfect example of how greedy Electronic Arts and other game publishers can be. As much as I enjoyed this game's very mere content within the beta, I deeply refuse to ever buy this game before the Game of the Year edition ever comes out in about a year or two.
 

Connor Harrison

Guest
C
Free content coming to Battlefront today/tomorrow for all gamers AND information on Season Pass packages coming out this year.

Still makes me mad you have to pay for a Season Pass, or buy individually, to get content that should already really be included.

http://starwars.ea.com/starwars/battlefront/news/star-wars-battlefront-the-road-ahead

rendition1.img.jpg
 
I do like the game (while sucking at it against real hard core gamers, level 29 doesn't suck right? :p) but in terms of single player content it is damn woeful. While I appreciate that they didn't appear to want to add a story mode which may justify the price of the game, at least make some of the offline content a lot more exciting than what it is.

I only play Fighter Squadron and Blast and while I admit I am a much better pilot than I am a solider on the game, I enjoy it none the less. Even when I am spawned in the middle of an aerial strike and I'm left screaming profanity at my Xbox.
 
Perhaps what I'm missing is the cooperative aspect as I don't know many who play this on ps4 but I struggle to play for more than twenty minutes. :(
 

Connor Harrison

Guest
C
I am drawn to more modes than others - Supremacy, Walker Assault and Fighter Squadron always get my time, with Heroes and Villains second. It's a shame there is nothing else to hold you in ways of a chronological story, but for making the most of feeling I am part of the Rebellion or Empire, it's good fun indeed.
 
[member="Mulokhai Feara"]
Dead__Hearts is my PSN, if you're up for a game of Cargo or two. I only ever play 1-2 games before logging off as well


As for the disappointment without a campaign, they make up for it with the gameplay. Sure it can get repetitive, and it is why I only play every so often, but if you turn up the sound and just listen to the world around you, it is immensely immersive. It's incredible some of the little details I hear as background noise. It really adds atmosphere, it makes it feel real.
 
I actually plan on picking up the season pass because I have a few quid floating around. I probably could go out and buy another copy of the game, but the two new maps have me interested. The Death Star map is either going to be amazing or the polar opposite. The Bespin map has the chance to be good, so long as you get the Bespin Luke and Leia and the jacketless Han with it. Also, carbon pit. Please let me play with the carbon pit, I would camp it so hard.

Truthfully though, I like EA's tactics from a company point of view. Tease you with free stuff and then make you pay for the season pass, as a company and a business idea they are planning a great game here. They want the money, fair enough, more people will statistically buy things if you tease them first. Trailers exist because of this. From a consumer, I do believe they are being greedy though. They want money, but they are trying to rip us off to earn this money. I see that being perfectly fair from the company point of view, because of the need for money. I see that being unfair from the consumer point of view.
 

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