Darth Ferus
Wanderer
Well. We're Chaos after all. If it was all order and none hectic this would be Star Wars Order.
I'd like to see chaos.
I'd like to see chaos.
This.Isley Verd said:hat if we excluded faction equipment from being priced?
If I understood correctly, factions in general are having a very loose role in this new system, so it's really not as big as you make it sound.Chupa La'Roi said:http://starwarsrp.net/topic/24672-credits-0-o/?p=333265
*checks the calendar*
A little over two weeks, jeepers.
Anyway, I can see this going down the tubes gradually. Not right out the gate, but over time, and most affecting Major/Minor faction balancing issues and the silly Auction drama we tend to get. I'll only touch on the balancing: Majors are more likely to own more credits than Minors. People might start questioning if Minors can afford to build the things they are developing for their factions.
I don't want to see Minors be swept under the rug because of something which up until now we've been telling people not to really worry about all that much.
EDIT: I also don't like the idea that extensive ship building and re-vamping is a bad idea, but hey, I'm in no position to do anything about it, so....
Question, but since Minors don't control hexes on a map, wouldn't that prevent Minors from purchasing or making faction specific ships? Or, even, purchasing equipment or other goods?Tamara said:So the economy system would apply only to individual and company purchases? That's kind of missing out 3/4 of the factory items.
The majority of stuff submitted to the factory is for personal usage or factions, relatively little open market stuff.
Allowing factions to purchase goods, based on a monthly income dependent on how many hexes they have on the map would actually make this more meaningful.
It would also stop the 'omg my 22,000m fleet attacks you!' problems by limiting just what that major faction has.
...third times the charm?Tefka said:No one is safe.
Why would they be? It's the manufacturers and corporations that make these wares, not the governments/groups themselves. It's up to the creator whom they sell their stuff to, even if the one who runs the manufacturer also runs the faction. Then it's just called self-perpetuation which, while seemingly isolationist, is actually a pretty sound move.Malachi Zan said:Question, but since Minors don't control hexes on a map, wouldn't that prevent Minors from purchasing or making faction specific ships? Or, even, purchasing equipment or other goods?