Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

The Situation (Hot War)

Jsc

Disney's Princess
Love it.

Throw it all at [member="Gir Quee"] people. He'll sort it all out and add it up. Yo Quee! Volunteers and tech incoming! Look alive man. :p

Or, throw it at [member="Braith"] in the Pre-Factory to polish it up before hand. She's game. Woop woop. :D
 

Jsc

Disney's Princess
Vassara Raxis said:
I think the issue is the writers not being creative enough or writing enough to stop the OS.
Solutions Vas, solutions. Give people problems and they will just have more problems. Give people solutions and you will change the world.

We do not ask: "Vassara, what is the problem?"

We ask: "Vassara, what is a solution?"

You must answer the right question Raxis. This is how we grow. :D
 
Vassara Raxis said:
You guys are a mess. My god.

First this board reorganizes way too much. Honestly I've seen three or four shuffles in my time on Chaos at least. It seems like it goes super slow, everything gets polished off and nothing happens. Instead of focusing on drama, like I said earlier, get active. The Republic is a faction on its last leg. NFU's dont want to join because there is almost no opposition on the other side.

Force users have been drawn away to the Silvers and the Sith.

That leaves a lot of Senators, a few Fleeters and some Jedi.

IC I'd get some allies in on this Invasion. furthermore, people see drama like this and they will flee the faction. I know I'm not too thrilled with the leadership just from what I've seen honestly, or the attitudes of the faction in general. I want to write my chars with you guys, but I just see no space. This faction looks like it literally does nothing but sit around and wait for invasions. Haven't seen a single dominion thread finish. Haven't seen an invasion won.

Lets talk about the RP'ers. You guys need to RP together. You guys all need to pull through and find other thread ideas to occupy your time as well. Invasions are whatever honestly. You still have plenty of map left. Hell you can even pick up and resettle the faction in the unknown regions.

Maybe you guys need to be destroyed. Like I said, every faction has an expiration date. Look at OP, the mega monolith of power once here. No one could top them, they won everything. Now they dropped off to minor after three years of dominating this board.

A total defeat might be a good way to start over, make a New Republic.

Just thoughts.
I believe a lot of this is the members expressing their frustration of RPing their hearts out and getting stonewalled by some simple handwavium. 1-9 in invasions (and the one victory was on the defensive) and let's just say something doesn't seem right there.

The Republic members largely seem to want a little fairness. We've worked hard. We've developed tech and gotten into the team spirit for months on months. We've tried different strategies and approaches to both give us some opportunities or to simply expand the RP and combat possibilities for both sides. 1-9 speaks a lot. I think we've compromised so much to get nothing for it.

There was a boom in membership a few months back with Corvus/Kian/Sera as staff, and everyone got all excited. I know I did. We were really working together in the months approaching Netherworld, and then we got super excited for the event and subsequent months. Telti happened (PVP-only), and what was originally declared a Republic victory became a Republic defeat. Ord Mirit happened, and we really thought there was promise to our offensive campaign. But 1-9 we are after that, despite a great show put forth by all our players, especially on the ground.

It's discouraging. Trust me, I feel discouraged too. We talk about taking the losses with heads held high and--God bless you, Corvus Raaf--staying classy, because this is RP and the losses are just as important as the victories. But winning should not be a pipe dream, either. If you work hard for something, you should see the fruits of your labors, correct? But 1-9.

What we are seeing is that our 'giving' as a faction has become a 'taking' by another faction. It's frustrating to try to work things out in our own forums more-or-less democratically as a unit and have people who haven't written with the Republic in over a year barge in to tell us how bad we are and that we should just give up, or that we should take this or that advice. It's situations like these that bring about the warranted mistrust of the 'opposition' when they are truly acting like opposition. I can't recall the last time I heard about a Republic member butting into a conversation in the One Sith's forums. It just hasn't happened but once or twice. And so it is obvious that both factions hold differing values OOC.

As one certain Sarge said, there are two sides with different goals. One wants to tell good stories, and the other to win at all costs. Until the latter side changes that mission, the former side will always be at a disadvantage. Thus, 1-9.
 
CG6yhUWWcAEM5dL.jpg
 
Braith said:
In canon, what was the most efficient way to breaking through these? Was there a weakness mentioned that wasn't unavailable at the time due to technological and time constraints in the story? Was there something they weren't able to cut through we could take advantage of?
Well. In canon two Lightsabers were able to sever the Scepter of Power (King Amphistaff) and numerous ones were sliced by Lightsabers.
 
[member="Draco Vereen"]
I think that depends on the amphistaff itself, as it was noted that one such occasion had one curl around a lightsaber and spit poison in their face.

That being said, yes, there are occasions where such has happened. It was more for example.
 
* looks at the first page * Well, this got, uh, dramatic quickly. I suppose that's big understatement. * wisely does not comment on any of it, puts on hat of capitalist self-promotion *




Alyssa Onasi said:
There was a deal for bolters and other firearms was made with Firemane, so we do have that. And really we could order anything from Firemane as we please, since we are on good terms with their company. Which leaves us some nice shattergun options and some other gnarly stuff. I dont have the specifics on the deal, but bolters alone against an average Vong I'd think would really muck them up. But looking at what Firemane offers as well would be a good idea and see if we'd like to update our contract or issue them a new one for more gear/armor/etc.


Thanks for pointing that out. Firemane made two contracts with the Republic in the past. Aside from bolters, Heavy Bolters, there's also stuff such as a shattergun/bolter (fire slugs at the speed of mass drivers), shatter shotguns and so on. And since it owns ARGH (HK-36's company), it can sell their toys as well.


Archangel, the other company I run, also has one, which gives you HRDs. Oh, and ArmaTech run by Draco makes very awesome stuff. So, in other words, if people want fancy toys there's lots of stuff available. Hell, the Republic has phrik right on Alderaan if people need super materiel for armour.


Maybe I've not been following invasions enough, but it strikes me that the Republic's problem isn't lack of 'super tech'. Hell, Popo made them a super tank way back. Not sure whether it's still the strongest on the board, but it was certainly a benchmark. I recall Taeli's company making plenty of tech for Jedi etc., such as the Jedi Shade Robes. Of course, it's not just toys that win battles. Jedi did not have even a quarter of the stuff that's floating around today, yet ended up slaughtering Vong in the Vong War.


[member="Alyssa Onasi"]
 
The big thing i see with these invasions right, is that, over the one's ive seen with the one sith... Is that, you tend to have like, on the Republic side, a few knights, a few others and a master or two...

while on the sith side it's like Darth W, Darth X, Darth Y, Darth Z and Lorgar, Chosen of the four chaos gods, uniter of chaos undivided and scion of the great war!

(Hyperbole, of course, but, still.)

Maybe I just saw a few poor examples though? The power-base of the sith players seem a LOT higher on a member to member ratio.

EDIT:

Though what I would like to do, is do a proper write-up for a half decent planetary shield, one which we can reason is employed to republic worlds, that would create a barrier for ground combat and bombardment, cos they would first have to do a successful mission on that planet JUST to drop the planetary shield before hand in order for an actual invasion force to get in... otherwise a fleet waits outside a planet and gets pounded by defensive artillery and fleets... seems to me like they have a group of people who don't like ship battles, lets IC'ly create blockades and MAKE them get through them...

perform actions IC, make them react IC.

If we WANT a cold war. MAKE them have to deal with a cold war the way cold wars come around naturally.

Both sides assess the risk of attack is too high.

So we develop tech to FORCE a stale-mate.
  • Ships
  • Artillary
  • shields
  • Defensive write-ups of owned planets.
 
I am skipping over the drama and getting to the meat and potatoes. Clan Garon will fight for the republic. If you can't beat the OS membership post count, your going to have to out write them. Work as a organized team. And like the mandos learned the hardway, filling reports after reports gets your sphere cut down in size.
 
Set up a call to arms, like an anti-Sith crusade faction.

It would be a ganky way of getting around the limited ally rule, because as it seems the Republic would have difficulty getting the RPers it needs for an invasion in the time needed, but there is interest. Funnel Republic fighters into it too. IC they can be promised land or something in captured territory. Or captured tech? I don't know.

I suppose the faction would work like the holy land after the European crusades? Or perhaps like the merchant companies that certain nations used to colonize land. Appointed to manage captured land by a larger power, but running its own affairs for the benefit of those who had the gumption to actually go and take land.

IC I don't see the current Senate accepting something like that. Had to be some sort of maverick senator or general to take the reins regardless of the consequences.

It'd suck to see the Republic fall apart. I'm kind of busy with my own threads at the moment to help though. So if you like it, feel free to run with it.

Edit: To extend the crusades analogy it could also be a religious figure or messianic preacher. Perhaps an influential Jedi who starts a warlike sect. That couldn't go wrong.

[member="Coren Starchaser"] [member="Enigma"] [Member="Strider Garon"]
 

Users who are viewing this thread

Top Bottom