Micah Talith
Draith Shamalain
Alright, promotion rules for the board are here.
1. Apprentice To Knight
I won't go over too much Knight --> Master, because that is pretty cut and dry.
However, I will focus on Padawan/ Apprentice / Acolyte/ Initiate to Knight level appropriate.
I want to discuss comparatively what the board states as the requirements to reach knight compared to what Factions are requiring beyond the board rules before being promoted to knight.
I remember that the spirit of the board when Chaos was created was to not bog down our users with too many requirements; some of us come from TGC and remember when getting to knight took six months to a year, and getting master took an additional year or more beyond that.
Time and time and again, it is shown how membership retention and the bottlenecking of masters severely suffers with this type of methodology.
Being active and a productive member of the faction is what got a character promoted, and anything else beyond that were not requirements, but merely optional venues anyone can take to give a writer some more flair.
Now granted, character development is definitely necessary; but if a padawan/ apprentice was super active, diligent with faction threads, dominions, invasions, and as a plus, had a great ooc personality, it was not uncommon to see a super active padawan get offered promotion in a month as an option -- note, the apprentice could choose to decline and accept it at a later date.
Remember the "Capping Ceremony?" for those who don't know, read up on it here. It is a neat feature that shows that the qualities people are actually looking for promotions are the following: Penmanship, creativity, and motivation.
Why would we punish writers by making anything beyond this a requirement instead of optional?
So, without further ado, what are your thoughts?
1. Apprentice To Knight
- When an Apprentice's Master feels the Apprentice is ready for promotion to Knight, he/she submits the Apprentice's name for promotion to his/her Faction Administrator for approval.
- If the Apprentice does not belong to a Faction, the Apprentice's Master will submit the Apprentice's name to a Role-play Judge for approval.
- If approved by the Faction Administrator/Role-Play Judge, the Apprentice's name is submitted to a Board Administrator for Rank Promotion.
I won't go over too much Knight --> Master, because that is pretty cut and dry.
However, I will focus on Padawan/ Apprentice / Acolyte/ Initiate to Knight level appropriate.
I want to discuss comparatively what the board states as the requirements to reach knight compared to what Factions are requiring beyond the board rules before being promoted to knight.
I remember that the spirit of the board when Chaos was created was to not bog down our users with too many requirements; some of us come from TGC and remember when getting to knight took six months to a year, and getting master took an additional year or more beyond that.
Time and time and again, it is shown how membership retention and the bottlenecking of masters severely suffers with this type of methodology.
Being active and a productive member of the faction is what got a character promoted, and anything else beyond that were not requirements, but merely optional venues anyone can take to give a writer some more flair.
Now granted, character development is definitely necessary; but if a padawan/ apprentice was super active, diligent with faction threads, dominions, invasions, and as a plus, had a great ooc personality, it was not uncommon to see a super active padawan get offered promotion in a month as an option -- note, the apprentice could choose to decline and accept it at a later date.
Remember the "Capping Ceremony?" for those who don't know, read up on it here. It is a neat feature that shows that the qualities people are actually looking for promotions are the following: Penmanship, creativity, and motivation.
Why would we punish writers by making anything beyond this a requirement instead of optional?
So, without further ado, what are your thoughts?