OUT OF CHARACTER INFORMATION
- Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
- Image Source: (Please link to where you found the image, or to the original artist if possible. TinEye or Google Image Search can help.)
- Canon Link: (Please link the canon link if applicable canon item.)
- Primary Source: (Please link and cite the sources which you are modifying for your use in your submission.)
PRODUCTION INFORMATION
- Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Insert Major Faction Name], [Insert Character Name], etc. You must link to any Company used as a manufacturer to their submission or canon article. For Manufacturing limitations on who can make what, please see For more details see the Star Ship rules)
- Affiliation: (Individual Character Name (an individual PC/NPC who is permitted to use this item), Company Name(s) (Companies authorised to use this submission), Faction Name(s) (Factions authorised to use this submission, Closed-Market (Any character can use this if they have explicit permission through, for example, a marketplace purchase), Open-Market (May be used by any character without permission from the Manufacturer), other potential options include a submitted NPC unit, or another general organisation/group. Optional. If you chose Limited, Semi-Unique, or Unique in Productivity above please list what groups/characters can use this submission in role-plays. For Affilation limitations on who can field what, please see For more details see the Star Ship rules)
- Model: (Example: TIE (Twin Ion Engine). For submissions where a model wouldn’t be appropriate, such as a custom walking stick, put ‘N/A’ for ‘Not Applicable’.)
Production: The scale is Unique (Only One Character), Semi-Unique (Maximum of 10 characters), Limited (Only one small group of characters. IE: Small task force, not entire factions.), Minor (Large groups of characters. (IE: Multiple factions, companies, or groups.), Mass-Produced. (Anyone.) Characters refer to NPCs & PCs. For production limitations on who can make what, please see For more details see the Star Ship rules)))
- Material: (What is your submission made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel.' See pre-requisites for: Restricted Materials. Link: Manufacturing Compounds, Metals, Compounds)
TECHNICAL SPECIFICATIONS
- Classification: (Corvette, Personal Transport, Envoy, Scout, Assault, Freighter, Patrol Ship, Dropship)
- Length: (Via Metric System. Max: 200 meters. Examples: Defender Class Light Corvette: 94 meters, CR92a Assassin-Class Corvette: 139.25 Meters, Marauder Class Corvette: 195 meters)
- Width: (Via Metric System. Max: 200 meters. Examples: Defender Class Light Corvette: 34.7 meters, CR92a Assassin-Class Corvette: 58.95 Meters, Marauder Class Corvette: 131 meters)
- Height: (Via Metric System. Max: 200 meters. Examples: Defender Class Light Corvette: 29 meters, CR92a Assassin-Class Corvette: 16.97 Meters, Marauder Class Corvette: 22 meters)
- Armament: (You may provide your armament in list format and must provide your vessel an Armament Rating. (Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. Armament Ratings are scaled in relation to the class of ship, meaning a Starfighter will not equate to a Destroyer. For example an average 900m ship will outgun an average 600m ship. Armament Ratings provide only basic weaponry unless the ship also has a description of weapons. Please link to all Factory Submissions used. Links: Starship Weapons, Approved Technology)
- Defenses: (You may provide your shield and armor systems in list format and must provide your vessel an Defense Rating. (Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. Where None is a man in a space suit hanging on to an engine, Average is typical defense, and Extreme is heaviest defense with heavy armor plating and multiple layers of powerful shields. Defensive Ratings are scaled in relation to the type of ship, meaning a Starfighter will not equate to a Destroyer. You should list particular systems under advanced systems. Please link to all Factory Submissions used. Links: Approved Technology)
- Hangar: (Please provide the amount of fighters this submission can hold in it's hangar by count of Squadrons, which hold 12 average Starfighters. The higher your squadron count, the lower your Armament and number of advanced systems should be. )
100 Meters: [None: - | Very Low: - | Low: - | Average: 0 | Moderate: - | High: - | Very High: 1 | Extreme: 2]
- 200 Meters: [None: - | Very Low: - | Low: 0 | Average: 1 | Moderate: - | High: 2 | Very High: 3 | Extreme: 4]
[*]
Maneuverability Rating: (
Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. How agile is your ship? Can it take tight turns? This is relative to the size of the vessel (e.g. a Corvette with Low Maneuverability will be more agile than a Star Destroyer with a Low rating.
[*]
Speed Rating: (
Choose from: None, Very Low, Low, Average, Moderate, High, Very High, Extreme. How fast is your ship in normal space? How fast can it take off, how fast can it speed through a planet's atmosphere? This is relative to the size of the vessel (e.g. a Corvette with Low Speed will be quicker than a Star Destroyer with a Low Speed.
[*]
Hyperdrive Class: (
The lower the number, the faster the ship. You may use decimals. [
Very Slow: 10 | Average: 2 | Very Fast: 0.3] Going below 1 typically requires balancing out with other weaknesses.
Links: Hyperdrive,
Hyperdrive Comparisons)
STANDARD FEATURES
(Provide all of your submission's standard features, including non-combat items, here in a list -or- alternatively simply state 'all standard features'. This includes all features that are common for vessels of this class. Please link to all Factory Submissions used.
Links: Starship Weapons,
Approved Technology,
Shields,
Engines)
ADVANCED SYSTEMS
(Provide all of your submission's advanced systems,
including non-combat items and special weapons, here in a list. Please link to all Factory Submissions used. Stealth technology and other advanced systems may require other weaknesses or reduced ratings for balance. Ensure
significant capabilities from systems are included in the
Strengths and
Weaknesses lists.
Examples include: Stealth systems, Advanced ECM systems, Crystal gravfield traps, HIMS, Molecular shields.
Links: Starship Weapons,
Approved Technology,
Shields,
Engines)
Strengths:
- (Provide, in list format, a minimum of 1 strength of this submission.)
Weaknesses:
- (Provide, in list format, a minimum of 1 weaknesses of this submission.)
Description: (Describing your submission's history is
optional. Please provide a detailed account or link of each special feature that is listed in this submission. All miscellaneous descriptive elements go here, such as Cargo Capacity, Passengers, Consumables, Crew, etc..
There is no requirement for amount of words here so long as you meet the minimum requirements for your advanced systems.)