Eternal Father
I remember when I fleeted.
At Roche.
I defended the flag.
At Roche.
I defended the flag.
As for my issues with the subject at hand - it's something I cannot wrap my head around to visualize. Give me a person with two hands and two legs, and I can understand the mechanics and the movement. A small fighter I can figure out as well. But when you get several large fleet ships in the same thread and they are all doing things and stuff, I'm utterly lost. I'd need a diagram of constant position, and movement to know what the feth is going on."Fleeting on the other hand is like playing space chess on a unicycle with four wheels stacked atop each other like gears, while a flamboyant Russian pop artist plays bad 80's music on a North Korean boombox." - Sarge
I find that statement sort of self-contradicting. Standardization isn't killing fleeting, it's allowing more people to live it. One could argue the entire point of the standardization was to introduce more members to a once overtly tactical art.Enigma said:Fleeting has become more and more meaningless to invasions, and in fact, faction-to-faction conflict as a whole, with the standardization of ship designs. Nearly all warships and starfighters are exactly the same - same weapon powers, armor, speed, and typically, features. They are basically the exact same thing, just in different shapes and colors. If fleeting turns into something so ridiculously tactical that people need to start searching through Lord Horatio Nelson's journal for advice on how to win, why do it?
Also would mark that most people don't know how to fleet - mainly since few people offer to train them how to.
Countess Xyhn said:[member="KenRath"]
I know this sounds like a **** move but I've noticed (unintentionally) that jumping in open skirmishes and threads related to factions, representing the opponent of said faction or another via fleet, tends to kind of provoke a naval response from the other faction. Boom. There goes your pre-intra fleeting thread.
Enigma said:Fleeting has become more and more meaningless to invasions, and in fact, faction-to-faction conflict as a whole, with the standardization of ship designs. Nearly all warships and starfighters are exactly the same - same weapon powers, armor, speed, and typically, features. They are basically the exact same thing, just in different shapes and colors. If fleeting turns into something so ridiculously tactical that people need to start searching through Lord Horatio Nelson's journal for advice on how to win, why do it?
Also would mark that most people don't know how to fleet - mainly since few people offer to train them how to.
Ah I got you. I had already abandoned my Fleeter when an opportunity like that had come up. I don't think any of my current characters but maybe Sarkin Vance would be a decent much less good Fleeter.[member=KenRath]
I'll use an example. I jumped in a skirmish once to support the opposing faction. They were lured there by a false, impersonating signal and so was I, ICly speaking. I arrived with ships, just to observe, maybe launch a few dropships in support. All of a sudden, I am being opposed by star destroyers - and I didn't even do anything but be present.
TL;DR: Throw a few stones at a few windows and you'll get a fleeting thread, guaranteed. People just need incentive. xD