Model U-1
Uriel V1.5ma Prototype Testing Model.
Archangel Deployment: 6/6 HRD Tactical Drone Squad | 6/6 Cyber Mastiff (Skinned, Regular Appearance)
Location: Iziz - Capital City - Central Secro Police Station to retrieve hostages.
Background NPC Assets: FWC Freighter Fleet | Transport | Medical and Logistic Divisions
Direct Allies: TBD
Direct Enemies: [member="Gray Raxis"] | [member="Cynthia Raxis"]
Accessing Uriel Unit Command Matrix:
Analysing threat to hostages... Rioters not registered as organized resistance, not registered as professional mercenaries. Recommended fast strike for suitable hostage recovery will yield acceptable losses of personnel. Confusion and panic suitable cover to reach hostages.
The HRD’s processed the information all reaching the same conclusion as one, they were all running mostly the same software, and so acted together.
Apart from receiving few cuts and scrapes to their skin tissue, they’d reaching the cities main central secro-police complex unchallenged by any high threat resistance so far. Outside the primary power conduit was located and the wires pulled, it had a backup generator of course internally, this was a highly secure facility, but it would take a second or two for the lights to come back up through the entire large facility. Turning on Infrared vision, several gas grenades were lobbed into the lobby by one of the squad. Thankfully they didn’t need to breathe.
The HRD’s moved inside the front door, blowing it off its hinges with a bolter shot to cause confusion. Filtering in to not bunch up and to present harder targets, a heavy bolter completely blew apart the next main security door. Emergency lighting started to come online, and the lights themselves were shot out, giving the HRD’s the benefit for seeing their enemy, but their enemy not seeing them. Muzzle flashes erupted in the darkness, her red vision locking on to humanoid forms as they scattered before them. Standing in the firefight the HRD's took shots in return, one of the squad’s armor taking a beating, and another’s arm damaged, but they were in. Operational damage to the drones was expected and anticipated, it simply didn’t matter. Scanning around... target's pacified. One lifeform remained conscious.
The live man caught in the initial entrance was picked up against the wall, and pressure was applied to his chest, till he told her the location of the hostages, very specific amounts of vice-like pressure to cause great discomfort but not kill him. He had no training to resist pain, and soon gave the drone the required information. Uriel dropped him and stunned him point blank after he did, simply following her mission.
Sub Level 3 – Dwing. All units proceed to level 3 Dwing.
Low threat settings meant stun weapons were preferred, and used where able. Shooting through transparent walls back and forth with those inside. Through the stations halls, around corners and into gunfire she registered hits to her shield and armor, rounds bouncing off her. A bolter shot did take out the entire end of a corridor. Formerly containing a man threatening to throw a grenade. Other than that, the HRD's were inside with little loss of life. Uriel felt several impacts registered to her back, turning around…
Humanoid Casualties: 1
Squad Gear and Unit Status
Archangel Deployment: 6/6 HRD Tactical Drone Squad | 6/6 Cyber Mastiff (Skinned, Regular Appearance)
Location: Iziz - Capital City - Central Secro Police Station to retrieve hostages.
Background NPC Assets: FWC Freighter Fleet | Transport | Medical and Logistic Divisions
Direct Allies: TBD
Direct Enemies: [member="Gray Raxis"] | [member="Cynthia Raxis"]
Accessing Uriel Unit Command Matrix:
Primary Mission: Provide Relief Supplies for the Planet and Civilian Population.
Secondary Mission(s): Do not fire until fired upon | Stabilize Key Locations in the City | Provide Escort for Police and Medical Teams
Tertiary Mission: Record the events of a Rebellion to the archives for later analysis, to increase drone effectiveness.
Directives
Secondary Mission(s): Do not fire until fired upon | Stabilize Key Locations in the City | Provide Escort for Police and Medical Teams
Tertiary Mission: Record the events of a Rebellion to the archives for later analysis, to increase drone effectiveness.
Directives
https://www.youtube.com/watch?v=K5IQqsebXms
Reports of FWC held hostages by the rioters inside her objective. Secondary mission protocols required their release to stabilize the city.
Analysing threat to hostages... Rioters not registered as organized resistance, not registered as professional mercenaries. Recommended fast strike for suitable hostage recovery will yield acceptable losses of personnel. Confusion and panic suitable cover to reach hostages.
The HRD’s processed the information all reaching the same conclusion as one, they were all running mostly the same software, and so acted together.
Apart from receiving few cuts and scrapes to their skin tissue, they’d reaching the cities main central secro-police complex unchallenged by any high threat resistance so far. Outside the primary power conduit was located and the wires pulled, it had a backup generator of course internally, this was a highly secure facility, but it would take a second or two for the lights to come back up through the entire large facility. Turning on Infrared vision, several gas grenades were lobbed into the lobby by one of the squad. Thankfully they didn’t need to breathe.
The HRD’s moved inside the front door, blowing it off its hinges with a bolter shot to cause confusion. Filtering in to not bunch up and to present harder targets, a heavy bolter completely blew apart the next main security door. Emergency lighting started to come online, and the lights themselves were shot out, giving the HRD’s the benefit for seeing their enemy, but their enemy not seeing them. Muzzle flashes erupted in the darkness, her red vision locking on to humanoid forms as they scattered before them. Standing in the firefight the HRD's took shots in return, one of the squad’s armor taking a beating, and another’s arm damaged, but they were in. Operational damage to the drones was expected and anticipated, it simply didn’t matter. Scanning around... target's pacified. One lifeform remained conscious.
The live man caught in the initial entrance was picked up against the wall, and pressure was applied to his chest, till he told her the location of the hostages, very specific amounts of vice-like pressure to cause great discomfort but not kill him. He had no training to resist pain, and soon gave the drone the required information. Uriel dropped him and stunned him point blank after he did, simply following her mission.
Sub Level 3 – Dwing. All units proceed to level 3 Dwing.
Low threat settings meant stun weapons were preferred, and used where able. Shooting through transparent walls back and forth with those inside. Through the stations halls, around corners and into gunfire she registered hits to her shield and armor, rounds bouncing off her. A bolter shot did take out the entire end of a corridor. Formerly containing a man threatening to throw a grenade. Other than that, the HRD's were inside with little loss of life. Uriel felt several impacts registered to her back, turning around…
Humanoid Casualties: 1
Squad Gear and Unit Status
Analysing Uriel Unit:
Waist - Standard issue Personnel Shield: 70%
Back - Standard issue Personnel Shield: 0% (Backup Status Offline)
Duraplast Armor Condition: Nominal - Minor Hits back/front.
Armor Ionization Buffers Condition: Empty 0%
Damage to Combat Chassis Endoskeleton: 0%
Primary Systems Damage: None
Estimated Combat Capability 280% (Shield/Armor + Unit + Ionization Buffers)
6/6 HRD Tactical Squad - Weapons | Gear: Vibroswords, Palm Stunner | Stun Nets, LBR-9 Stun Rifles | Standard Issue Bolters, MK 3 Heavy Bolters, SW-12 Jacknifes, Echani Shield Generators, Echani Shield Generator (Backup), Reinforced Duraplast Armor, Internal and external Ionization Buffers. Non Lethal Gas Grenades, Chemical Grenades, Cryo Grenades, Organic Medical Kits
Uriel 1.5ma Upgrades: Heat/Night Vision, Backup Shield Generator, Internal Self Destruct, No Experimental Gear
Waist - Standard issue Personnel Shield: 70%
Back - Standard issue Personnel Shield: 0% (Backup Status Offline)
Duraplast Armor Condition: Nominal - Minor Hits back/front.
Armor Ionization Buffers Condition: Empty 0%
Damage to Combat Chassis Endoskeleton: 0%
Primary Systems Damage: None
Estimated Combat Capability 280% (Shield/Armor + Unit + Ionization Buffers)
6/6 HRD Tactical Squad - Weapons | Gear: Vibroswords, Palm Stunner | Stun Nets, LBR-9 Stun Rifles | Standard Issue Bolters, MK 3 Heavy Bolters, SW-12 Jacknifes, Echani Shield Generators, Echani Shield Generator (Backup), Reinforced Duraplast Armor, Internal and external Ionization Buffers. Non Lethal Gas Grenades, Chemical Grenades, Cryo Grenades, Organic Medical Kits
Uriel 1.5ma Upgrades: Heat/Night Vision, Backup Shield Generator, Internal Self Destruct, No Experimental Gear