Reborn
In line with this I'd suggest removing the restricted material list entirely.
I know that it was made to regulate and limit the amount of canon stuff that could potentially cause issues in the RP, but the problem is that it is almost never the canon stuff that causes those issues. Its the writers using them and let's be real here. If a writer wants to power-game, abuse the RP, etc, they will do that with or without that shiny 'overpowered' canon material. Considering the writer gets to decide if they take a hit or not, if their character dies or not, it doesn't really matter if they have beskar-impervium-phrik class 10 armor with every rating at extreme.
Because if they don't want to take a hit, they won't take it even if they aren't wearing any armor at all.
Same goes for overpowered weapons or whatever. The other side gets to determine their hits anyway, so it doesn't really matter.
All the restricted materials do... is exactly that. Restrict things.
Chaos at large has gone through many cycles where things have been eased; ranks, dev thread removal, things like that. I think this would be very compatible with the framework currently being discussed for the Factory's future.
I know that it was made to regulate and limit the amount of canon stuff that could potentially cause issues in the RP, but the problem is that it is almost never the canon stuff that causes those issues. Its the writers using them and let's be real here. If a writer wants to power-game, abuse the RP, etc, they will do that with or without that shiny 'overpowered' canon material. Considering the writer gets to decide if they take a hit or not, if their character dies or not, it doesn't really matter if they have beskar-impervium-phrik class 10 armor with every rating at extreme.
Because if they don't want to take a hit, they won't take it even if they aren't wearing any armor at all.
Same goes for overpowered weapons or whatever. The other side gets to determine their hits anyway, so it doesn't really matter.
All the restricted materials do... is exactly that. Restrict things.
Chaos at large has gone through many cycles where things have been eased; ranks, dev thread removal, things like that. I think this would be very compatible with the framework currently being discussed for the Factory's future.