Star Wars Roleplay: Chaos

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Invasion of Roche OOC [GR vs Mandos]

Hope I got the setting right there. Lots of posts and I am overly confused, more then usual ;)

Suggested post order, 1.Mantic - 2. [member="Ember Rekali"] -3. [member="Falcon Gyndar"] and so on and so forth...
??
 

Ashin Varanin

Professional Enabler
[member="Mantic Dorn"] - We'd been in a hallway, but it's fine. Hangar works just as well, so I rolled with it. And Mantic, Ember, [member="Falcon Gyndar"] for posting order follows naturally. Lesdodis.
 
[member="Ali Hadrix"], [member="Gir Quee"], [member="Abigail Selonna"], [member="Reshmar"], [member="James Justice"],

Post updated finally. Sorry for the long wait.

TLDR; Larraq's got a pair of Concordia Dreadnoughts hammering Abigail's ships.
Ewar is nailing the Republic Corvettes that just arrived around Abigail, as well as hammering Abigail's ships.
Larraq sees both Justice's ships and Gir's stealthed ships (you forgot magnetic sensor protection), but is ignoring them for now.

In 20 seconds, Pulsemass Generator mines will activate and prevent ships from leaving the area (including Nickel One) anytime soon, and prevent incoming ships without HIMS from entering the immediate area. (edge of map deployment zone)

I've got formations spreading out throughout the area. I want to have them wrap in and converge on Justice's ships, but I've no idea where his ships are in relation to the Republic/Alliance ships or my own. Soo... I'll hold off on that order until we get a finalized map.

Oh. And tons of transports + starfighters are approaching Nickel One.


And... Naast'ika's wondering around.


Also, I forgot to have Larraq respond to the events on Nickel One... So... I guess he's just too caught up in the space battle to deal with the ground stuff.
 
No worries about the wait. For whatever reason Larraq, I'm not getting your tags. It's probably my account acting glitchy, but if I seem to be ignoring you or not responding to your posts, shoot me a PM and I'll get right on it.
Captain Larraq said:
Larraq sees both Justice's ships and Gir's stealthed ships (you forgot magnetic sensor protection), but is ignoring them for now.
Since the Eidolons have built-in sensor masks that manipulate electromagnetic fields to blend into an environment, and since their hulls aren't metallic in nature, I'm sort of curious as to how much of a magnetic signature you'd be able to get on them.

I've got formations spreading out throughout the area. I want to have them wrap in and converge on Justice's ships, but I've no idea where his ships are in relation to the Republic/Alliance ships or my own. Soo... I'll hold off on that order until we get a finalized map.
Do we want to hold off on posting in general until we get a map?

I'm good with edge deployment, but I think that's something that's pretty reliant on knowing where the terrain is. Moreover, we can then have a set location for Jame's ships as well.
 

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