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Invasion of Wayland OOC Discussion

I'm going to go through and editing out the NPC's I had left in the Vehicle hanger and fixing a few issues related to that.


However, I did notice that I had screwed up the initial NPC format as well. (I was tired and drinking when I posted it.)
In all of my posts, the unit of Tanks that Olivia is commanding numbers at 5 squads of 3 tanks, for a total of 15 tanks.
And yet... I apparently put 10 tanks in my NPC list. (It was a last minute addition to my initial post, and I was tired at the time of posting it)

[member="Anja Aj'Rou"]

Should I edit the template to reflect what's in the posts or should I edit the posts to reflect what's in the templates?
 
[member="Olivia Dem'adas"]

My thoughts are this: (and i'd like clarification on the stance from a Mando FA/FL, I know I spoke with your FLs about it earlier but no one has gotten back to me about what their thoughts are.)

The base itself should remain noise as I've expressed earlier, vehicles, infantry, and all that stuff shouldn't be used against our PC/PC-controlled NPC forces(as agreed). Think of that as engaging our noise, like our landing ships or orbital fleet above. The agreement made is one NPC unit, everything else is noise.

General Population:
  • 300 Command Personnel
  • 500 Support/Services Personnel
  • 200 Technical Personnel
  • 200 Science Personnel
  • 100 Medical Personnel
  • 320 Gunners/Weapons Technicians
  • 80 Walker/Droid Technicians
  • 70 Trade Mission/Diplomatic Personnel
  • 60 Ground Crew Technicians
  • 25 Beast Controllers
  • 25 Sensor Technicians
  • 10 Speeder Bike Technicians
  • 50 Mandalorian Intelligence Officers
Combat Forces:
  • 40-100 Walker Crewmembers and/or Cavalry Riders
  • 48 Starfighter and Dropship Pilots
  • Up to 600 Vehicle Crewmembers
  • 800 Mandalorian Shock Infantry
  • 200 Mandalorian Recon Infantry
  • 150 Mandalorian Security Personnel
  • 40 Mandalorian Special Forces
Vehicle and Hanger Bays:

Otherwise outside of that list the trenches, mines, walls, and shields are all fine--static environment that isn't shooting at us. It exists so we have to interact with those aspects but the noise aspects should only interact with our noise aspects.

So to get on point, pretty much everything that isn't your marine company or your PC shouldn't be interacting with us. Of course, you don't have to remove mentions of other stuff so long as they're only interacting with/affecting our noise. As for the numbers, I'm a bit confused as to what you're asking.

Again: If a Mandalorian FL could clarify their stance on the matter and what was decided from their side, I'd appreciate it so I know what to relay to my FAs and what stance we need to be taking for our side, (as far as our noise goes). Just a clarification request.
 

Shaw McKeller

The Demon of Concordia
[member="Anja Aj'Rou"]
One Mando FA is asleep, another is at her sister's wedding and unavailable for most of, if not all of, the day. The other two I know not where they are.
 
[member="Anja Aj'Rou"] -- tagging you specifically because I'm hanging with ya currently.



I may have Ue-'Kuo just sit tight and kind of go with the run of things until Anja and I are directly attacked -- mostly because there's nothing for him to do, aside from wince at the really loud noises y'all are making (stupid beautiful Mandos <3 [and yes that is treason but I'm a slave so I dun care]).

Also, for some reason tags aren't working in the Dom. There hasn't really been this problem before, so I dunno what to do o_O I'm following the thread, currently, but my notifications get really cluttered that way.
 
Anja Aj'Rou said:
[member="Olivia Dem'adas"]
My thoughts are this: (and i'd like clarification on the stance from a Mando FA/FL, I know I spoke with your FLs about it earlier but no one has gotten back to me about what their thoughts are.)

The base itself should remain noise as I've expressed earlier, vehicles, infantry, and all that stuff shouldn't be used against our PC/PC-controlled NPC forces(as agreed). Think of that as engaging our noise, like our landing ships or orbital fleet above. The agreement made is one NPC unit, everything else is noise.


Otherwise outside of that list the trenches, mines, walls, and shields are all fine--static environment that isn't shooting at us. It exists so we have to interact with those aspects but the noise aspects should only interact with our noise aspects.

So to get on point, pretty much everything that isn't your marine company or your PC shouldn't be interacting with us. Of course, you don't have to remove mentions of other stuff so long as they're only interacting with/affecting our noise. As for the numbers, I'm a bit confused as to what you're asking.

Again: If a Mandalorian FL could clarify their stance on the matter and what was decided from their side, I'd appreciate it so I know what to relay to my FAs and what stance we need to be taking for our side, (as far as our noise goes). Just a clarification request.
And I'm assuming you're wanting to include missiles in the list of PC controlled NPC's?


As for numbers. I'll be controlling a unit of tanks, crewed NPC's within those tanks. the 110 NPC's I had left in the vehicle hanger will be removed from previous posts.

I'm asking if you want me to use the number of tanks that I wrote as having in my posts, or to go with the miss-typed number I listed in my NPC Template.
 
Olivia Dem'adas said:
And I'm assuming you're wanting to include missiles in the list of PC controlled NPC's?
Could you please clarify what you mean by missiles?



Olivia Dem'adas said:
As for numbers. I'll be controlling a unit of tanks, crewed NPC's within those tanks. the 110 NPC's I had left in the vehicle hanger will be removed from previous posts.
Two questions:

  1. Are you swapping out your Marine Company for a different unit?

  2. Can you clarify whether or not the base forces listed will remain noise and not affect our PC/PC-controlled units (per the written agreement between FLs).
 
[member="Anja Aj'Rou"] The agreement was and still is, that each PC in objective 1 will be able to use one unit of NPCs as their personal unit. We did not discuss anything about the base itself, or what is in it, on it, or equipped with. All of the information for the base is fully transparent and has been approved. This includes weaponry, defenses, static and live. The noise you indicated is just that - it's background to function the fort.

Olivia is using http://starwarsrp.net/topic/59782-clan-demadas-marine-company/as the NPC unit.

I am unsure as to what else exists as an issue.
 
Azrael said:
I am unsure as to what else exists as an issue.
I am asking for clarification as to whether or not the NPC in the base (vehicles, ships, squadrons, tanks, etc.) will remain strictly noise. I.e. they're not going to doing anything except fighting our noise and will have no affect on our PCs or PC-controlled units. Obviously as I mentioned above, outside of that list the trenches, mines, walls, and shields are all fine--static environment that isn't shooting at us.
 
[member="Anja Aj'Rou"]

Well the vehicles (like most vehicles) are unable to move unless they are manned. So the vehicles are not NPCs in and of themselves. However if some of the NPC unit decides to get inside those vehicles and drive them from the fort - there is no point in contention. They are simply tank drivers and operators. Still using the same NPC unit, they merely are using a different mode of transportation other than walking.

The people, droids - and whathaveyou are background noise. They are not affecting your PCs or your PC's NPC units.
 
[member="Azrael"]

Fair enough answer, but what of any passive abilities a vehicle might have? Like missile jamming, repulsorlift jamming, etc. I'd consider that noise causing affect/influencing the battle.
 
[member="Anja Aj'Rou"]

Oh yes, it will influence the battle greatly. However, those are still well within the abilities of the NPCs in the submission.

Specialized units of these marines are also cross-trained in land warfare techniques that rely heavily on the operation of assault vehicles to compensate for the relatively low numbers of each fighting unit.
The idea that tanks may influence the battle more than just background noise would be the exact same thought process leading us to wonder if guns would affect the landscape, or thrown detonators. The abilities of a tank may need to be listed if we're having a contention on what a tank is actually capable of doing - but I highly doubt that there is anything being mentioned that is outside of the scope of reality or fair play.

As an example - I really doubt the tanks, fighter ships, or other vehicles are going to start firing graviton cannon.
 
[member="Anja Aj'Rou"], [member="Azrael"],


I'm a little confused by the back-and-forth going on here. Do I need to edit my posts, or are they fine the way they are?
Do I continue using the 250 Marines as I have been, including the use of the vehicles and such that are in the Base? Or do I limit myself to just the Myrkava Company with NPC crew?



Also...


Anja Aj'Rou said:
Could you please clarify what you mean by missiles?

I mean the rockets being fired by your writers' NPC's. Is there any reason why the automated defenses of the base (aka, droid flak turrets) wouldn't be interacting with those missiles as they travel the 800 meters (half a mile) between the treeline and the perimeter fence?
 
There's no need to change anything until we actually know what the issue the Prime has with the posts actually amounts to. You may not need to change anything, we shall see once a reply has been given and worked out.

[member="Olivia Dem'adas"] | [member="Anja Aj'Rou"]
 
Olivia Dem'adas said:
Do I continue using the 250 Marines as I have been, including the use of the vehicles and such that are in the Base? Or do I limit myself to just the Myrkava Company with NPC crew?
Use whichever NPC unit you were using first, if you've been using both since the start pick whichever one you like. As long as the NPC unit is linked and you're only using one it doesn't matter much to me which one you decide to use, as long as it's within the same rules that everyone else is following.



Olivia Dem'adas said:
Is there any reason why the automated defenses of the base (aka, droid flak turrets) wouldn't be interacting with those missiles as they travel the 800 meters (half a mile) between the treeline and the perimeter fence?
Noise is fighting noise, the rockets are fired from the rocket artillery linked in the Golden Banner submission.

Hopefully this clears that up? Sorry for my delay, I've got a lot going on.

[member="Azrael"]
 
[member="Anja Aj'Rou"] Looks like this does clear it up. Waid is using that one NPC unit, and things are golden. If you have any other issues, feel free to reach out.

And the war continues...
 

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