Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Invasion of Wayland OOC Discussion

[SIZE=14.6666666666667px]Allies[/SIZE][SIZE=14.6666666666667px]: [/SIZE][member="Graad Hokan"] | [member="Verz Horak"] | [member="Briika Detta"]
[SIZE=14.6666666666667px]Enemies[/SIZE][SIZE=14.6666666666667px]: [/SIZE][member="Laguz Vald"] | [member="Ebenezer"] | [member="Jun Nez"] | [member="Token Waters"]
I will post tomorrow evening. Sorry for delay. I have had a very long day, and the last couple have been crazy. I will post as soon I am home from work. Phone posting for this kind of thing is a nightmare, and I don't have enough time to on my lunch hour :(
 
Ok kids i havn't been able to get in this yet do to stupid busy weekend, but ill be in tommorrow morning any takers for a good old fashion beating!
 
[member="Azrael Asura"] | [member="Anja Aj'Rou"]

Asura, It has been 24 hours since you saw and liked my initial post for our PVP match. I will wait another 24 hours before I will post again and move on to another target. Thank you.

Received a reply.
 
[member="Mard Szaks"]

In reference to this post we have a few concerns.



Mard Szaks said:
Thus, only a few of them were taken out, and the rest - about 70% of the salvo - reached their target inside the hangar bay.

I see two variations of this post in my head, but neither are entirely clear.

Variation 1: As [member="Anja Aj'Rou"] has stated previously, the rockets either on attack or defense could be considered "noise" as in background fodder that doesn't really affect the landscape. If this scenario is the prevailing theme, than I would request an edit be made in the fashion of 'penetrating defenses' but not specifically stating that they hit inside the hangar bay. That is a little too specific for background noise.

Variation 2: However, if this attack is not just "noise" and is attempting to actively affect the defenses of the fort - we have a slight issue. Stating that the rockets reached their target inside the hangar bay is a form of automatic hitting, or basically calling your shots. We would request that this be changed to an attempt and not a confirmed hit, as that would fall under the grounds of going outside the boundaries of fair play.
 
[member="Azrael"]

If I might offer my input, the attack only suggests that the rockets made it to their general destination -- I assume the area where the hangar is happens to be quite large and he didn't actually write whether or not any damage was caused, which leaves it perfectly up to your side.
 
[member="Anja Aj'Rou"]

I would warrant that as conjecture, because "their target, inside the hangar bay" is rather specific. If I were to write this post, and generalize it, I may have said something along the lines of "70% of the salvo - attempted to put a hole in the defense of the hangar as their main target." That's just off the top of my head, but it includes an attempt, and a possible destination. That would be my reasoning for generalization.

So I'm still unsatisfied with the wording at this point, mainly because it's still an automatic calling of the shot, and the specificity of said shot doesn't help matters either.
 
58895692.jpg
 
Objective 2

[member="Bal'gul"] , [member="Lord Daemos"] , [member="Bestala Vizsla"]

Bestala hasn't posted in over 48 hours and Daemos hasn't in 43 hours. If neither post by 8 PM then Bal'gul and Muad will continue without them.
 
Anja Aj'Rou said:
[member="Olivia Dem'adas"]

You seem to still be using two NPC units.
Nope. I'm using one unit of 250 Marines. That unit has been split into two forces of 140 and 110. 140 of those Marines have assumed control of a number of vehicles approved to exist within the vehicle hanger of the base. It's the same thing I've been doing since the second post of the invasion.

We just went over this.

Anja Aj'Rou said:
Use whichever NPC unit you were using first, if you've been using both since the start pick whichever one you like. As long as the NPC unit is linked and you're only using one it doesn't matter much to me which one you decide to use, as long as it's within the same rules that everyone else is following.
It's one unit of Marines.



Azrael said:
[member="Anja Aj'Rou"]

Well the vehicles (like most vehicles) are unable to move unless they are manned. So the vehicles are not NPCs in and of themselves. However if some of the NPC unit decides to get inside those vehicles and drive them from the fort - there is no point in contention. They are simply tank drivers and operators. Still using the same NPC unit, they merely are using a different mode of transportation other than walking.

The people, droids - and whathaveyou are background noise. They are not affecting your PCs or your PC's NPC units.



Anja Aj'Rou said:
[member="Azrael"]

Fair enough answer, but what of any passive abilities a vehicle might have? Like missile jamming, repulsorlift jamming, etc. I'd consider that noise causing affect/influencing the battle.

Using the vehicles that are approved to exist within the Vehicle Bay of the base.
 
[member="Anja Aj'Rou"]

Thanks for pointing it out, appreciate. I didn't get the notification and I must have missed it when I went through, thanks again.

But no Daemos post so we will be moving on until he wishes to rejoin at a later time
 
[member="Boo Chiyo"]
Nice post, man. One thing, though. I'm not in a bunker, I'm set up in the hangar entrance on top of the base. Sandbagged emplacement and such. The bunkers are ahead of me on the ground. Figured I'd let you know in cae you wanted to edit

o/
 
Hello,
first of all, I'd like to mention that I've had a very busy Monday in my time zone. I had to go to both university and work, so I hope that excuses the lateness of me entering the conversation here.

Second, I feel I should address something a bit older, which the writer of @[member=Anja Aj'rou] had said he'd take care of for me. Namely this post by @[member="Draco Vereen"]:

Draco Vereen said:
[member="Anja Aj'Rou"]

Didn't know that. Didn't get tagged When he did it. I will say, those were artillery shells from a mass driver, an upscale tank round (really upscale) not missiles Going stupid fast. I left it open for you guys, but that just means that a coil rules out all mass drivers.
Having those shells shot down by the MIFVs was a decision I landed on after a bit of discussion. If they had been normal shells, I would not have done it. Not because they would be less dangerous, or any reason like that, but because they would be less high-tech. What I mean by that is: the EMP shells would need some kind of sensor, controller or detonator to have them go off at the right moment. That could be targeted by the COILs, and thus disabled. A normal round would have a much less delicate device to do the same effect, and thus would hardly be disabled by COILs.
Coincidentally, this is also why we didn't dispute the first salvo of napalm rockets poofing away rather ineffectively. They were shot down in much the same manner, which leads me nicely into the next issue.

Azrael said:
[member="Mard Szaks"]

In reference to this post we have a few concerns.





I see two variations of this post in my head, but neither are entirely clear.

Variation 1: As [member="Anja Aj'Rou"] has stated previously, the rockets either on attack or defense could be considered "noise" as in background fodder that doesn't really affect the landscape. If this scenario is the prevailing theme, than I would request an edit be made in the fashion of 'penetrating defenses' but not specifically stating that they hit inside the hangar bay. That is a little too specific for background noise.

Variation 2: However, if this attack is not just "noise" and is attempting to actively affect the defenses of the fort - we have a slight issue. Stating that the rockets reached their target inside the hangar bay is a form of automatic hitting, or basically calling your shots. We would request that this be changed to an attempt and not a confirmed hit, as that would fall under the grounds of going outside the boundaries of fair play.
Azrael said:
[member="Anja Aj'Rou"]

I would warrant that as conjecture, because "their target, inside the hangar bay" is rather specific. If I were to write this post, and generalize it, I may have said something along the lines of "70% of the salvo - attempted to put a hole in the defense of the hangar as their main target." That's just off the top of my head, but it includes an attempt, and a possible destination. That would be my reasoning for generalization.

So I'm still unsatisfied with the wording at this point, mainly because it's still an automatic calling of the shot, and the specificity of said shot doesn't help matters either.
First, before discussing the rest, I'll have to admit the wording on that post is iffy to me too. I had wanted to get to bed quickly, because of the above reasons, and rushed the post out before proof-reading it much. I will think of how I want to rephrase the post, and get back to this in another post, but I will definitely edit it to be less offensive.
My reasoning for why they would have hit was explained pretty well in the post, so I see no reason to elaborate here, and hope it will be respected in the reaction to this, as cooler heads prevail. After my edit, of course.

However, I also have a few issues with how the battle so far has been handled on the Mandalorian side.

The first is with, and this relates to the rocket issue, this post by @[member=Arrbi Betna]. While I enjoy my character's homeworld Irn, and hope to meet his character in close combat in the future, the way all of the rockets were shrugged off is simply unrealistic.
To give this some calculations, our rockets could reasonably be expected to move at Mach3, or around that speed. Do some research on Wikipedia if you're sceptical. This would have them traverse the distance between the Hangar (assumed at the centre of the complex) and the launch point in about 0.88 of a second. Add to that the second volley being fired a second later than the first, and you get 1.88 seconds. The distance is taken from this post by @[member=Olivia Dem'adas]. Did the hangar doors really close in that time?
If they did, there is now a conservatively measured ocean of napalm in front of that hangar. Burning for anything from 8 to 17 hours.

Secondly, I would like a reaction to the attack on the force gate. If I missed it, please tell me, and I'm sorry to bother you with this.

Last, I strongly dislike being told how my APCs are spaced. They are NOT spread across the whole distance (~2000m) of the battlefield. That would be absurd. They would not have been able to move apart that quickly, and this was not my intention for them. This is similarly controlling to my rockets hitting inside the hangar.
To clarify their position, they would be spaced 5 meters apart, having all 20 of them in a line 100m long. The "wide" formation in my post referred simply to them travelling side by side, as opposed to in a column, or other formation, and not to them moving as far away from each other as possible.

Both my and @[member=Boo Chiyo]'s APCs will be taking heavy damage from the full attack coming at us now.

I hope this clears up any misunderstandings or grievances resulting from this whole situation.
 

Users who are viewing this thread

Top Bottom