Star Wars Roleplay: Chaos

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Nanotechnology

Should we remove Nanotechnology from the Banned list?

  • Yes give us our little robots back!

    Votes: 47 64.4%
  • No little robots are lame

    Votes: 12 16.4%
  • What's nanotechnology?

    Votes: 3 4.1%
  • Ban Popo's Gas

    Votes: 11 15.1%

  • Total voters
    73
Make it restricted so you have to bring the factory admin a shrubbery or whatever. As with all tech, the bad stuff will be evident and denied. Banning nano-tech because it could be abused is throwing the baby out with the bathwater.
I think they have uses which are not overpowered, and don't deserve to be banned entirely.

(This is my opinion as a member, not as an admin, do not take as in any way official.)
 

Nyx

Insert Hilarious Title Here
Sure.
Bring 'em back. I wasn't here when whatever happened to get them banned happened, but to me, it's the same as any other restricted material or thing that has potential for abuse. Just make it difficult to get and use, and only the most dedicated will actually do the work to get it.
 
Julius Sedaire said:
[member="Alyesa Organa"] - Specifically one of the modern nanotech is working to create or lengthen telomeres in DNA/cells, so that aging is slowed or stopped. At current the theoretical inclination is it won't be able to keep you alive forever (cancer, etc..), but that aging itself wouldn't kill you. I don't see that as being a problem. When you use it for regenerative purposes to never die from violence, you are violating a site rule. So no need to ban that from the Factory, it is already covered. Really being 'ageless' has no bearing on anything fairness related, that isn't covered or prevented by other rules. As well 'benefit the community' is terribly subjective, and we need to be objective here. What benefits the community changes from writer to writer. And why not an NPC bomb? It's loosely cannon, and is no worse than people rolling up in massive beskar battle tanks that are absurdly hard to destroy (And which I love personally).

I say bring them back. Restricted materials makes sense. Something akin to the A.I. challenge would be best, forcing people to detail with the medical/scientific end of it. You make people do more than handwave their toys, and 90% of those looking to abuse the tech (who are consequently usually lazy louts as well as munchkin/power gamers) will scatter like so many cockroaches in the light.
I think you misunderstood me. I never said it should be banned or remained banned. In-fact I don't think there should be a banned list, if people can practice common sense and good judgement.

I don't disagree with them being used to lengthen life - just not bring immortality.

I don't disagree with them being used in an NPC to create an explosive individual - just not an entire Army of them.

Sure, benefiting the community may very well vary from writer to writer - other things should be a common principle amongst writers.

Really not sure why the whole subjective comment is coming into play, sounds a bit derailing when it was a generalized statement.
 
Nanotechnology, in uses such as creating smaller processors,circuits, transistors, etc I have no issue with. Where it starts to get iffy to me is when you get into armor, weaponry, especially explosive ordinance.

One of the greatest potentials for abuse that I can see immediately lies in the fuel-air explosive or thermobaric technology. While the particulate clouds released are plenty damaging as they stand, if you manage to make the particles of the reactants on a nanoscale you exponentially increase temperatures and volatility, which in turn leads to large increases in the range at which they will cause casualties. For example a current thermobaric bomb can reach temperatures of 5400 degrees farenheit, blast pressures of 430lbf/in2 , and blastwaves that travel at 2mi/s. Those are reached with current materials, many of them utilizing powedered metals(though there are uses of nanofuel mixtures more recently). So where is the problem if we already have the tech IRL? Simple. What we are able to use as far as Star Wars tech goes is many times more reactive, so let's be kind and only double the above figures, 10,800 degrees farenheit, 860 lbf/in2(5.9MPa of pressure), and 4 mi/s blastwave. The temperature within the fireball would be equivalent to standing on the surface of the sun and the blast pressure equal to that of 58 atmospheres. That is absolutely ridiculous. I don't know of any material, in canon or that we have access to that could withstand all of that followed by a partial vacuum due to the atmospheric oxygen in the area being the oxidizing agent in the reaction.

I know plenty of people see this as an extreme example, and admittedly it may be. My point here is simply that if we do allow nanotech that it should be restricted to electronic components for armor/weapons usage(basically allowing for better galven coils, greater distribution of cooling systems, increased energy density of blaster cells/powerpaks, etc), and keep from turning nanoparticles into weapons(or creating new supermetals) in and of themselves due to how quickly and easily it could be abused. Or if it were allowed, simply as a story device and not something for open (anything under the Public threads) RP outside Admin controlled events/story arcs. Just my two cents on the matter though. As far as medical tech goes I'm not as well versed, but again anything that wasn't major boost in cellular regeneration/nearly instant healing of wounds, regeneration of limbs, etc. that it should definitely be regulated, but outside of such things allowed.

N.B.- I am not saying that this would be an issue that would necessarily even come up, it's simply something that I see as being a possibility and I feel that the example was on the low end of possible effects of certain canon materials utilized in such a fashion.
 

Rusty

Purveyor of Fine Weaponry
[member="Kurayami Bloodborn"]

That's what we're here for. The potential for abuse is there, but there is also a team of judges who have to look over everything that's submitted, and [member="Spencer Jacobs"] starves us to keep us angry.
 
[member="Rusty"]

As I said, the example is a bit extreme, but I felt that mentioning such a thing was a good way to make the point that weaponization of nanotech would be very difficult to keep balanced. That is what led to my suggestion about the components. I didn't think something like that would have slipped past, but better safe than sorry in my opinion.
 
[member="Rusty"]
I always tell you...​
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Rusty said:
[member="Kurayami Bloodborn"]

That's what we're here for. The potential for abuse is there, but there is also a team of judges who have to look over everything that's submitted, and [member="Spencer Jacobs"] starves us to keep us angry.
She used to keep me in a cage and poke me with sticks in the eye too.
 

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