RC 212
HUNGRY HUNGRY HIPPO!
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The Prologue:
You have finally arrived at Tortuga. A war torn planet dominated by scum and villainy. Jack Raxis your guid has assembled you brave adventurers for the adventure of a lifetime. Returning to a legendary planet Vassara Raxis and the Expeditionary Fleet once visited. This time you are determined to plumb the rest of her mysteries. Beware O travellers, here there be Pirates!
As you approach you hear the sound of battle through scratchy speaker systems over the comms. A single voice is calling for aid. It sounds alien and offers great reward. Your party come close to the Regal Dockyards, a major airfield and Starport, Below the din and flashes of battle resonate. The Rodian Cartels against the Hutt Barony's and their Pirate crews.
It is up to you brave adventurers to discover and change the history of planet for ages to come. The Hutts and Pirates will know pain, and you will find glory....
Objectives and Teams:
Note: I will not be DMing any of this. Use your best imagination and tell your story. Good luck!
Tag your location, objective and team-ates. Only tag those you are working closely with.
#1 Regal Dockyards: Protect and clear the Pirate scum from the Airfields and Starport. The Rodian Cartel's are your allies. They possess swoop gang cavalry, Airspeeders and a myriad of ground forces.
Bonus points for Capturing the Pirate Mothership: The Devastator.
The Pirates are pouring from The Devastator into the port. Beat them back or Slay them all. They posses heavy weapons, tanks, and close air support via star-fighter and gunship.
Team One:
[member="James Justice"]
[member="William Kerkov"]
[member="Onna Sunrider"]
[member="Sabine Kurtass"]
@Palkay Thaxton
[member="Ryn'Dhal"]
[member="Jessica Justice"]
[member="Maya Whitelight"]
[member="Janus"]
@Winter sovereign
#2 The Drunken Sailors Inn: Word is spreading like fire of a Phrik mine not far from here. A Rodian agent approaches your party offering a lucrative reward for recruiting a small army. Use your wits and guile to subvert and recruit folks to your force.
Plan the assault on the mine, see OOC thread for major details.
Beware the Hutt Assassins and loyalists. There may be blood
Team two:
[member="Gray Raxis"]
[member="Scarlet Kurtiss"]
[member="Revy"]
[member="Rayl Wilded"]
[member="Kiber Thaxton"]
[member="Henry Chinko"]
[member="Evan Kenner"]
[member="Seanna Vel"]
[member="Blacktail"]
ACT I- The landing.
Locations:
Regal Docking Yard: A huge huge airstrip attached to the worlds largest space port. control this and you control the most trade in the region. Currently in the hands of Rodian Cartels.
Drunken Sailors Inn- A major Cantina/Club with a highly dangerous atmosphere. Lots of deals are brokered here. The number one destination if you need to find a place.
Regal Docking Yard
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As soon as we drop out of Hyperspace there is going to be a massive ground force battle. All hell breaks loose at the Regal docking yard. The Rodian Cartels are losing territory and the Hutt Barony has sent a massive force of pirates to kill them off. Take down the Pirate force, Aid the Rodians and we get in with them tight!
Meanwhile at the Drunken Sailors Inn:
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Your party will go in and chat up the locals while the Dockyard battle ensues. You catch wind of a mine that contains phrik not far from here. The Rodians are rustling up a plan to take down the Hutt barony in the area. Round up what you can for ships, soldiers and speeder bike gangs. Prepare plans for an assault.