Star Wars Roleplay: Chaos

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Suggestion Reconstruction/Revitalize/Something Catchier About Bringing Planets Back

Same thing as Carni, nobody here spend insane amounts of time destroying Alderaan. So nobody cares. Now you're wanting to extend that to undoing something that people actually put effort in.

It's incredibly lame and would demotivate me from ever putting that effort in again.

Annihilations, currently, are the only thing on Chaos that is a permanent mark. In the silly amount of time I've been on Chaos, there's been nothing like it. People can add planets, locations, etc, but those give new places for people to use.

This is the only mechanic that tells people they can't. In general threads at least. Chaos is built on being able to pick and choose and just ignore things, but we all know that most people will treat the big stuff as canon because that's what gives it interest.

Dark Harvest, the Omni Event, the Netherworld Crisis. All of these had far more investment at the time than Annihilations did. But most people won't know what those are.

Really what I want to know is there a time limit? What's the appropriate level of investment to bring a planet back?
 
If a planet is destroyed it should remain destroyed. Not the same as a faction. Governments rise and fall. Planets aren't just made willy nilly (from the standpoint of formed, most people's created planets in codex are 'existing' not newly formed).
 
The very foundation of the start of chaos was "somehow Alderaan returned."
This is the literal only argument you two have so far. And I don't think it's one that holds up, because nobody invested time in Alderaan's destruction. A lot of people invested a LOT of time in the annihilations we had on Chaos.

I'm 100% against this idea.
 
This is the literal only argument you two have so far. And I don't think it's one that holds up, because nobody invested time in Alderaan's destruction. A lot of people invested a LOT of time in the annihilations we had on Chaos.

I'm 100% against this idea.

Because the idea of something being immutable on Chaos in itself goes against the very foundations upon which Chaos was built, and has remained true for over 12 years.

Nothing lasts.

Not even destruction.
 
Not necessarily taking one side over another, but wouldn't a decent middle ground be to have these "reconstruction" threads follow similar criteria to annhiliations? Lots of writers and posts, a review process, and a time limit on when such an attempt can be made? If a reconstruction thread were to get just as much traction as an annihilation thread, I'd say that's a pretty clear sign that the people by and large are interested in seeing said planet come back. Even still, there would be no guarantee that the planet comes back if the judgement decides against it.
 
This is the literal only argument you two have so far. And I don't think it's one that holds up, because nobody invested time in Alderaan's destruction. A lot of people invested a LOT of time in the annihilations we had on Chaos.

I'm 100% against this idea.
This, right here. Nobody did anything to make Alderaan explode. That's a canon thing.

Not necessarily taking one side over another, but wouldn't a decent middle ground be to have these "reconstruction" threads follow similar criteria to annhiliations? Lots of writers and posts, a review process, and a time limit on when such an attempt can be made? If a reconstruction thread were to get just as much traction as an annihilation thread, I'd say that's a pretty clear sign that the people by and large are interested in seeing said planet come back. Even still, there would be no guarantee that the planet comes back if the judgement decides against it.
This is a good middle ground and I could support it.
 
This, right here. Nobody did anything to make Alderaan explode. That's a canon thing.


This is a good middle ground and I could support it.

That woulx be the point of this discussion, to find what would work to being planets back. No one is talking about hand waving a world back, only that there's precedence on Chaos for worlds reduced to space dust to be brought back.
 
Shouldn't be, though.

Planets that go boom should stay boomed.
Agreed.

I'd have personally not brought Alderaan back either. But it is what it is lol.

Just Codex sub your New Panatha or New Exegol if you're that passionate about these planets. But undoing the hard work of dozens of writers is lame. Annihilations are the one staple of Chaos where you can leave permanent marks on the Galaxy.

Keep it that way.
 
Governor Pro Tempore, Dantooine
New player perspective, this might sound somewhat callous, but...a planetary renewal mechanic is pretty necessary.

I've been a GM for D&D for some time (system that SWRP is based off of). One thing I've learned is that the point of RP is to be dynamic and to constantly change.

I know I'm not any sort of judge or GM or anything for the site, but I think this logic is sound. If you say no to something RPly, it has to be for a really good reason. Stygium crystals are banned because stealth tech is OP as hell, for example.

I see no reason to block off a planetary renewal mechanic so long as it can reach some mandatory amount of posts or interest.

For those who were in the Annihilation thread, I really appreciate your perspectives. I appreciate the hard work that went in, and I actually did read the Annihilation of Csilla thread when I was planning my character, to see what a ship battle of that magnitude would look like. So, I am saying this overtly - your RP is valued, and nothing of what I'm saying is meant to undo the RP. Rather, this planetary renewal mechanic would be a new part of the RP that you all have started. I see it as a continuation, not an undoing. Imagine how satisfying it would be to read another character walking through the planet and seeing the destruction that your character caused. The sunken ships, the devastated structures; this is a different part of RP. Nobody is going to "Thanos snap" a planet back into order, and if they do, the judges should step in to stop that.

I am wondering if it is possible to demand the same amount of posts for a "planetary renewal" as for a "planetary annihilation"? I hear that there was a lot of RP placed into the Annihilations, and that it took interest and consistency to see that happen RPly. I am also hearing that leaving planets permanently destroyed is not really feasible (e.g. where do Chiss come from now? And if you say "from their mothers", I'll force choke you :p).

I think it is interesting that there are planets on the map which have been completely annihilated, and I think it adds lore and depth to the RP. However, I think it would be equally interesting to have planets that have a map status of, "planetary renewal".

Nobody here spend insane amounts of time destroying Alderaan.

It was destroyed when we got there. snap snap
...

...I'll see myself out.
 
Not necessarily taking one side over another, but wouldn't a decent middle ground be to have these "reconstruction" threads follow similar criteria to annhiliations? Lots of writers and posts, a review process, and a time limit on when such an attempt can be made? If a reconstruction thread were to get just as much traction as an annihilation thread, I'd say that's a pretty clear sign that the people by and large are interested in seeing said planet come back. Even still, there would be no guarantee that the planet comes back if the judgement decides against it.


The problem here is that it makes annihilations less attractive as a form of thread. To get one done takes so much effort and isn't even a guarantee. If that could even be potentially undone. Why would people waste time with that style of thread?

Why invest in so much time, effort and emotional availability for an act that next month might be considered non-canon?
 
New player perspective, this might sound somewhat callous, but...a planetary renewal mechanic is pretty necessary.

I've been a GM for D&D for some time (system that SWRP is based off of). One thing I've learned is that the point of RP is to be dynamic and to constantly change.

I know I'm not any sort of judge or GM or anything for the site, but I think this logic is sound. If you say no to something RPly, it has to be for a really good reason. Stygium crystals are banned because stealth tech is OP as hell, for example.

I see no reason to block off a planetary renewal mechanic so long as it can reach some mandatory amount of posts or interest.

For those who were in the Annihilation thread, I really appreciate your perspectives. I appreciate the hard work that went in, and I actually did read the Annihilation of Csilla thread when I was planning my character, to see what a ship battle of that magnitude would look like. So, I am saying this overtly - your RP is valued, and nothing of what I'm saying is meant to undo the RP. Rather, this planetary renewal mechanic would be a new part of the RP that you all have started. I see it as a continuation, not an undoing. Imagine how satisfying it would be to read another character walking through the planet and seeing the destruction that your character caused. The sunken ships, the devastated structures; this is a different part of RP. Nobody is going to "Thanos snap" a planet back into order, and if they do, the judges should step in to stop that.

I am wondering if it is possible to demand the same amount of posts for a "planetary renewal" as for a "planetary annihilation"? I hear that there was a lot of RP placed into the Annihilations, and that it took interest and consistency to see that happen RPly. I am also hearing that leaving planets permanently destroyed is not really feasible (e.g. where do Chiss come from now? And if you say "from their mothers", I'll force choke you :p).

I think it is interesting that there are planets on the map which have been completely annihilated, and I think it adds lore and depth to the RP. However, I think it would be equally interesting to have planets that have a map status of, "planetary renewal".



It was destroyed when we got there. snap snap
...

...I'll see myself out.
Csilla isn't the only Chiss world. Chiss live on many worlds.
 
New player perspective, this might sound somewhat callous, but...a planetary renewal mechanic is pretty necessary.

I've been a GM for D&D for some time (system that SWRP is based off of). One thing I've learned is that the point of RP is to be dynamic and to constantly change.

I know I'm not any sort of judge or GM or anything for the site, but I think this logic is sound. If you say no to something RPly, it has to be for a really good reason. Stygium crystals are banned because stealth tech is OP as hell, for example.

I see no reason to block off a planetary renewal mechanic so long as it can reach some mandatory amount of posts or interest.

For those who were in the Annihilation thread, I really appreciate your perspectives. I appreciate the hard work that went in, and I actually did read the Annihilation of Csilla thread when I was planning my character, to see what a ship battle of that magnitude would look like. So, I am saying this overtly - your RP is valued, and nothing of what I'm saying is meant to undo the RP. Rather, this planetary renewal mechanic would be a new part of the RP that you all have started. I see it as a continuation, not an undoing. Imagine how satisfying it would be to read another character walking through the planet and seeing the destruction that your character caused. The sunken ships, the devastated structures; this is a different part of RP. Nobody is going to "Thanos snap" a planet back into order, and if they do, the judges should step in to stop that.

I am wondering if it is possible to demand the same amount of posts for a "planetary renewal" as for a "planetary annihilation"? I hear that there was a lot of RP placed into the Annihilations, and that it took interest and consistency to see that happen RPly. I am also hearing that leaving planets permanently destroyed is not really feasible (e.g. where do Chiss come from now? And if you say "from their mothers", I'll force choke you :p).

I think it is interesting that there are planets on the map which have been completely annihilated, and I think it adds lore and depth to the RP. However, I think it would be equally interesting to have planets that have a map status of, "planetary renewal".



It was destroyed when we got there. snap snap
...

...I'll see myself out.

The amount of work it took to actually get the interest of enough people to have threads with 400+ posts is insane. If that gets undone in any way, it'll never happen again. I've been one of the folks who helped make the annihilations happen beyond just writing in them, and it's a considerable amount of work.

Never doing that again if this is where things go.

And for the record, it's been like 3 planets in what? 3-4 years that were blown up? The map has plenty of planets
 
The problem here is that it makes annihilations less attractive as a form of thread. To get one done takes so much effort and isn't even a guarantee. If that could even be potentially undone. Why would people waste time with that style of thread?

Why invest in so much time, effort and emotional availability for an act that next month might be considered non-canon?
This. If you're going to remake them, just get rid of annihilations. What point is there to them?
 
The precedence of the site founder deciding planets were remade, not RPers deciding to rebuild planets that others destroyed.

The genie was let out of the bottle by all of the destroyed worlds being brought back.

There's not a single thing on all of Chaos that's been destroyed that cannot be fixed, that's just not how the site is.

Permanent fixtures go against the very nature of Chaos.
 

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