Star Wars Roleplay: Chaos

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Technology Submission Modifications

Emberlene's Daughter, The Jedi Generalist
[member="Braith Achlys"] the will of the force is a ship that you judged a long time ago, 2800m's and well if the reactor goes into it then that will be submitted in the starship dev thread. the Saratai is a ship being built currently.
 
[member="Matsu Ike"]
Could you hyperlink the submissions in your request? It would make it easier for whoever reads it in the future. You can just mention the two are large ships, if that makes it easier.
 
Emberlene's Daughter, The Jedi Generalist
Submission Name: Sasori Tora'Yor
Link to Submission: Sasori Tora'Yor
Modification Summary:
Increased Production
More detail added
Crystal Swapping Added
Reason for Modification: Increased dev, more funding,more work
Modification:Increased production, more detail


stargate_goa__uld__s_kara_kesh_by_spinojp-d4nv29l.jpg


Image Source: [x]
Intent: To create a sasori product able to work with Tutaminis force users and different force users in general
Development Thread:

Manufacturer: Sasori
Model: Tora'Yor
Affiliation: Private Market
Modularity: Different Crystals can be used
Production: Minor
Material:


Classification: Anti-Force Energy
Weight: 2kg
Quality: 9 (at metal)
Special Features:

  • Force Hardened to Resist Lightsabers
  • Able to Absorb and Store Force Energy
  • Able to Absorb and Convert Heat
  • Able to Convert Essence
Description: Designed by the jedi Artisan's and created using one of the modified Sasori Gemhttp://starwarsrp.net/topic/66248-sasori-gem/ for absordbing and storing force energy. The metal is force hardened hybrid plexisteel able to absorb force energy and inlaid with microscopic crystal shards in the metal.

The device then uses a Sasori Gemhttp://starwarsrp.net/topic/66248-sasori-gem/ to store the energy for the used with small guides running along the metal. The metal itself suffers a major drawback in that it is thin enough when in contact with a lightsaber.

The metal is hardened with the force and able to resist being cut through but thin enough heat can be transferred and melt the metal into the skin of users not trained in the advanced skill level of Tutaminis to use it.

The force skill able to convert heat and energy into force energy and siphon it off instead of into the users body into the crystal allowing it to be accessed and slowly dissipate over time as the crystal was designed to do.

The gaps in the metal leaving the hand and arm exposed to be burned or cut by the blade. The force enhancement of the metal and item can be broken and destroy the glove, as well it will cease functioning on worlds unable to feel the force such as Myrkr.

With more work the glove has slowly been upgraded made to be an open glove that consumes and converts energy directed into it into force sustaining the one wearing it. The talents are needed in the skills.

With Matsu working on it more as well the gloves ability to absorb force energy and the essences from emotions the others around it felt. Consuming them to creative force batteries or power the wearer could access.

On ossus and ruusan thanks to the intense force connection further augments were able to be done allowing the glove to be stronger and resistant to sabers. With work it can pull the heat from flames or channel directed sonic blasts.

Strengths:
  • Can catch and store force energy
  • Band and fingertips are able to resist sabers
  • Can absorb several types of energy (heat, sonic, force, explosive)
Weaknesses:
  • Limited area of protection (only covers hand and forearm in a band)
  • Requires Advanced to Master level skills in Tutaminis
    Note: Ten post dev thread training with glove

[*]Does not work on worlds or area's untouched by the force
Primary Source:
 
[member="Matsu Ike"]
Because of the large amount of changes being made here, in that you're basically changing the submission as a whole, I'm going to suggest/request you submit a new submission as an upgraded variation of the original with what changes you're looking for so it can be reviewed again. Make sure to use the original submission as a primary source if you do so, please. If you have any questions or concerns feel free to respond here or send me a PM, I'm aware that there are currently 3 submissions from you in the factory.
 
Submission Name: Drahr'kandar
Link to Submission: http://starwarsrp.net/topic/79377-drahrkandar/
Summary of Modification:
Caveats added about the Grip Augmentation Circuitry
Force Imbued to assist in Enhance Strength (makes it easier to do)
Added in clarification about cutting power of Light Shields (Edges only, cuts like crap compared to Lightsaber)
Reason for Modification: Added in Caveats and clarifications, one additional feature.
Modification:


Replace 3rd Paragraph with the below please.
The Gauntlets of the armor were crafted specifically to compliment Draco’s Force Abilities. They have been treated similar to a Sith Sword the gauntlets are able to absorb Force Lightning, Electric Judgement, and Ionize Lightning like a capacitor, only releasing the buildup of energy when the knuckle plates strike a solid object, pouring the energy into the target. The basis of the set is a pair of altered Crushgaunts, capable of amplifying his grip strength somewhat more than standard Crushgaunts. They are able to be used to crush normal metals with ease, bending durasteel, and shattering duracrete. Super-Metals, like Beskar, Phrik, Alchemized material, songsteel, and ultrachrome are less affected, if affected at all, though it should be noted that cortosis is a brittle material compared to other rare, lightsaber resistant, durable minerals. These gauntlets have been imbued with the power of the Force, enhancing Draco’s physical strength as well as refining his control when using the Force to amplify his strength and might, making it easier to maintain and requiring less focus and concentration for him to do so. The most interesting feature in the gauntlets however, is the adjustable Light Shield Projector built into them. This shield is based on the same principles as a lightsaber, projecting a lightsaber containment field capable of deflecting bullets, blaster bolts, and other lightsabers. The edges are able to cut similar to a lightsaber, though with much more difficulty given the nature of the shield. When activated the shields instantly form, and appear to be a glowing, semi-transparent disc when projected from the forearms or semi-sphere when projected from the palms. The discs can be adjusted via the HUD but are normally sixty centimeters in diameter, while the sphere is forty centimeters, though neither are able to be extended past one hundred centimeters in diameter. These Light Shields can be adjusted so that they can deflect Ssi-ruvi Paddle Beamer weapons through the HUD with a simple action or Voice command. Built into the each of the vambraces there is a concealed modular weapon slot on each wrist, allowing him to easily change out weapons in between combats and reload the ones installed. The left gauntlet features and integrated holographic control panel that also can perform the functions of a datapad, a HoloNet uplink, and HoloComm. The gauntlets are lined with a copper faraday cage to protect the delicate internal systems within them.

Note: Copy-Paste seems to default the size back to standard. I use Arial Font, Size 14. I beg of thee.
 
Draco Vereen said:
Force Imbued to assist in Enhance Strength (makes it easier to do)
This would be a special feature and should be noted as such in the submission. Additions like this will also need development of at least ten posts.

[member="Sanya Val Swift"]
Updated
 
Submission Name: Drahr'kandar
Link to Submission: http://starwarsrp.net/topic/79377-drahrkandar/
Relevant Dev Threads: http://starwarsrp.net/topic/79746-pretty-pretty-shiny-shiny/
Summary of Modification:

Caveats added about the Grip Augmentation Circuitry
Force Imbued to assist in Enhance Strength (makes it easier to do)
Added in clarification about cutting power of Light Shields (Edges only, cuts like crap compared to Lightsaber)
Reason for Modification: Added in Caveats and clarifications, one additional feature.
Modification:


Replace 3rd Paragraph with the below please.
The Gauntlets of the armor were crafted specifically to compliment Draco’s Force Abilities. They have been treated similar to a Sith Sword the gauntlets are able to absorb Force Lightning, Electric Judgement, and Ionize Lightning like a capacitor, only releasing the buildup of energy when the knuckle plates strike a solid object, pouring the energy into the target. The basis of the set is a pair of altered Crushgaunts, capable of amplifying his grip strength somewhat more than standard Crushgaunts. They are able to be used to crush normal metals with ease, bending durasteel, and shattering duracrete. Super-Metals, like Beskar, Phrik, Alchemized material, songsteel, and ultrachrome are less affected, if affected at all, though it should be noted that cortosis is a brittle material compared to other rare, lightsaber resistant, durable minerals. These gauntlets have been imbued with the power of the Force, enhancing Draco’s physical strength as well as refining his control when using the Force to amplify his strength and might, making it easier to maintain and requiring less focus and concentration for him to do so. The most interesting feature in the gauntlets however, is the adjustable Light Shield Projector built into them. This shield is based on the same principles as a lightsaber, projecting a lightsaber containment field capable of deflecting bullets, blaster bolts, and other lightsabers. The edges are able to cut similar to a lightsaber, though with much more difficulty given the nature of the shield. When activated the shields instantly form, and appear to be a glowing, semi-transparent disc when projected from the forearms or semi-sphere when projected from the palms. The discs can be adjusted via the HUD but are normally sixty centimeters in diameter, while the sphere is forty centimeters, though neither are able to be extended past one hundred centimeters in diameter. These Light Shields can be adjusted so that they can deflect Ssi-ruvi Paddle Beamer weapons through the HUD with a simple action or Voice command. Built into the each of the vambraces there is a concealed modular weapon slot on each wrist, allowing him to easily change out weapons in between combats and reload the ones installed. The left gauntlet features and integrated holographic control panel that also can perform the functions of a datapad, a HoloNet uplink, and HoloComm. The gauntlets are lined with a copper faraday cage, electromagnetic shielding, and insulation to protect the delicate internal systems within them.

Note: Copy-Paste seems to default the size back to standard. I use Arial Font, Size 14. I beg of thee.
 

Matreya

Well-Known Member
Submission Name: Sith Beskar'gam
Link to Submission: x
Summary of Modification:
  • Removed Durasteel Portion
  • Replaced the dura to Phrik in the Helmet and Bracers (dev included)
  • Added more Beskar to Gauntlets, and made the torso thicker layer of solid Beskar (dev included)
  • Incorporated Servos to counter much heavier weight (does not provide enhanced strength etc)
Reason for Modification: It is a suit I have used in nearly every battle Damien has been in since its make, save less than ten (I believe less than 5), and I wanted to enhance it, all the while adding weaknesses that weren't there to begin with.
Modification

DemonKnightSpawncopy.jpg


Intent: To give a face to the armor he has been using since he first joined the Mandalorians
Development Thread:
Manufacturer: Daemos/JAC
Model: Sith Beskar'gam
Affiliation: Daemos
Modularity: N/A
Production: Unique
Material: Beskar - Phrik - Armorweave

Helmet Utilities:
Macro-binocular View-plate
Infrared/Electromagnetic/Low-Light Scanner
Droid Mind Verbal Interface (Vessel & Armor Systems)
Oxygen Reserve Tank (2 Hour Supply)
Audio Receptor w/Amplifier
Encrypted Internal Comlink
Oxygen Filtration System
HUD (Heads-up-Display)
Motion Sensors

Armor Components:
Armorweave Cloak w/Hood
Armorweave Body Glove
Durasteel Leg Bracers
Bracer Rockets
Beskar Gauntlets
Beskar/Durasteel Torso
JT-12 Jetpack

Gauntlet Utilities:
Dur-24 Wrist Laser
Crushgaunts

Description:
Past ~ Upon his admittance to the ranks of the Mandalorian, several decades previously, it was a different time for Daemos. He was even more ruthless than he is now, taking the image of a demon as a way to back his endeavors. In the more recent times he once again brought it forth, to great joy for the man.

The torso is crafted from a finely combined Beskar-Durasteel compound, which is capable of sustaining minor plasma battle. Initially crafted from simply Beskar, he realized that such a piece would be imbecilic; being to heavy, to expensive etc. Each plate that combines to build the entirety of the mold is susceptible to repeated lightsaber strikes, sacrificing durability in place of more speed, while still being able to be struck three times in one place. This is also where the droid mind, and most of the technological equipment is located so as to allow the Helmet to not be overbearing on its own weight.

Each Gauntlet holds the most lightsaber resistance, being severely durable while ungodly heavy for simple gauntlets. Crafted from rolled, rather than flattened, planks even furthers the durability of the Beskar. Beside the overall epic capabilities held by each, comes crushgaunts made entirely by Daemos. They arent as physically durable as the normal crushgaunt internal frame, leaving the hands in danger if a powerful enough pressure hits them - as the gaunts internal frame are crafted from durasteel. If the framing is broken, the pressure created from the servos is negated, as well as nearly entirely immobilizing the digits beneath.

The leg platings are just average durasteel plates, which is capable of defending against melee weapons for a break time, but nothing further. For the flight enabling tech, he has a total of 3 minute maximum flight (20 second bursts) sustainable power. The gas for which is held in a long thin tube along his spinal cord, underneath the armor.

Droid Mind tech is the base for the computerized controls over everything internally. The Mind is weaved into all of the technologies (meaning an EMP will take out the weapons and escape tools) which leaves the procsses as hand free, while endangering the stability of the suit itself. For the visual sensors, the helmet holds the capacity to see into the Electromagnetic scale, the Thermal scale, low light as well as macro binocular enhancements - allowing the wearer to see the hairs on the back of a fly at a hundred feet, stretching to its greatest extent at 200 yards.


----+++----​
Current ~ Having utilized the suit for many years now, it grew beaten and dented. Buffing these out, then fixing the scratches, Damien decided that he would fix the suit ever more. Instead of a simple refurbish however, he chose utter new appendages.

Firstly he replaced the Beskar-Durasteel compound of the torso, with a pure laden rolled-not-folded sheet of Beskar. This alone rose the pure defensive capability by nearly twice what it was. Second he added another layer to the Gauntlets, making sure to pay extra attention to the joints and like with a mesh. To which made it the strongest of the armors defense. The bracers and helmet were given the same treatment, save made from Phrik instead.

The biggest issues to come with such increase in durability? Weight and maneuverability. Hence additions of servos built into every joint, not to produce enhanced strength, no, simply to counter the weight issue. While the suit has power, his mobility will not be hindered, as the suit will literally carry its own. With this though, is always the retained mobile qualms: such as using the Force to jump etcetera. Fos will need so much energy spent to do so.

Classification: Multipurpose
Weight: 90 kg
Quality: Class 9.5
Helmet ~ 7
Bracers ~ 7
Gauntlets ~ 10
Torso ~ 10
Other Feature(s): N/A
 
Submission Name: Einarr Warscream's Sith Armor
Link to Submission: Click
Summary of Modification: Material added - Thermal Gel.
Reason for Modification: Adding the thermal gel after suffering large amount of kinetic damage in a fight with a Jedi. As Einarr is quite bad with technology, he did not know that phrik although amazing against energy based attacks it did not do much against solid and kinetic impact.
Modification:

  • Add only to the already existing material list - thermal gel.
 

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