Over the past week I've seen a rising debate on mechs and their place in the Factory, more specifically how they conform to Star Wars. Now, instead of just letting it sit and gather dust I've decided to propose an idea that I believe would sate both sides of the discussion:
Unban 'Realistic' Mechs, but keep the ban on 'Unrealistic' Mechs.
1. What Constitutes a 'Realistic' Mech
Even on Wookieepedia, both the Canon and Legends pages for Mechs usually classify them as a type of walker, with the latter claiming that some Mechs are 'robotic walkers that tried to imitate animals', and on both articles for Walkers, they're broadly classified as 'any vehicle, usually military, that used legs as its primary method of locomotion rather than the more common repulsors, wheels, or treads'. A 'realistic' mech, by those standards, could be something that's vaguely humanoid (a human is an animal, after all) in shape and moves somewhat like a human (albeit slow and sluggishly, like its cousins in the walker world (i.e. AT-ST, AT-AP)) and still be classified as a walker. A small walker that can pick up a gun isn't unrealistic, because if it has arms then the pilot can definitely have that degree of control. If it can be power armour, then why can't it be larger?
Aesthetic Examples: Here, Here, Here
2. What Constitutes an 'Unrealistic' Mech
Stuff that's already mentioned in General Factory Rule #7 (All submissions need to conform to the general idea of Star Wars. No Gundam Wings, no Transformers). If it fully looks like a human, and moves faster than something of that size could, then it could be classified as an 'unrealistic' mech.
Aesthetic Examples: Here, Here
Unban 'Realistic' Mechs, but keep the ban on 'Unrealistic' Mechs.
1. What Constitutes a 'Realistic' Mech
Even on Wookieepedia, both the Canon and Legends pages for Mechs usually classify them as a type of walker, with the latter claiming that some Mechs are 'robotic walkers that tried to imitate animals', and on both articles for Walkers, they're broadly classified as 'any vehicle, usually military, that used legs as its primary method of locomotion rather than the more common repulsors, wheels, or treads'. A 'realistic' mech, by those standards, could be something that's vaguely humanoid (a human is an animal, after all) in shape and moves somewhat like a human (albeit slow and sluggishly, like its cousins in the walker world (i.e. AT-ST, AT-AP)) and still be classified as a walker. A small walker that can pick up a gun isn't unrealistic, because if it has arms then the pilot can definitely have that degree of control. If it can be power armour, then why can't it be larger?
Aesthetic Examples: Here, Here, Here
2. What Constitutes an 'Unrealistic' Mech
Stuff that's already mentioned in General Factory Rule #7 (All submissions need to conform to the general idea of Star Wars. No Gundam Wings, no Transformers). If it fully looks like a human, and moves faster than something of that size could, then it could be classified as an 'unrealistic' mech.
Aesthetic Examples: Here, Here