Well-Known Member
OUT OF CHARACTER INFORMATION
Intent: To submit a class of explorer / scientific vessels for future submissions and role-playing.
Image Source: [X]
Canon Link: N/A
Primary Source: N/A
PRODUCTION INFORMATION
Manufacturer: Visanj T’shkali / Locke and Key Mechanics / Vrotoa Industries / Segroth Materials Corporation / Sasori Research
Affiliation: Closed-Market / Confederacy of Independent Systems Ministry of Science
Model: JXS-31 Star Explorer-class Cruisers
Production: Semi-Unique (Only 27 Built)
Materials: Ossis Ship Frame, Biolux-series Organoform Circuitry, Sasori Agena, Chimera Composite, Segroth Shocksteel, Laminanium, NeuroCoat Everlast, Laroon Wood, Solarium Glasteel, Vonium-Pyronium Circuitry, Saotome Polymer, Segroth Bantam, Steristeel, Iridonian Damascus, Malreaux Reactive Lacquer, Greel Wood, Segroth Biofiber Latticeweave.
TECHNICAL SPECIFICATIONS
Classification: Exploration Cruiser
Length: 3000m
Width: 1450m
Height: 1350m
Armament: Low
- Ziost Long-Range Super Heavy Turbolaser (2)
- IFWXX-12 Heavy Turbolaser Turrets (8; 4 Port, 4 Starboard)
- LLT-18 Harpoon-class General Purpose Warhead Launcher (6; 3 Forward, 3 Aft)
- CIS LTL-38 Turret Systems (24; 6 Ventral, 6 Dorsal, each side)
- Vrotoa "SAF" Turret Systems (24, 6 Ventral, 6 Dorsal, each side)
- LLT-8 Quad Light Turbolaser Turret (18; 9 Port, 9 Starboard)
- Phalanx Testudo
- Saotome Solar
- Saotome Hydro
- Saotome Kitik
- Saotome P.L.O.T. Shields (Back-Up)
- Saotome Booster
- Saotome Lattice
Hangar Allocations:
- Starfighters: 5 squadrons
- Support Craft: 4 squadrons
Speed Rating: Moderate
Hyperdrive Class: Average
STANDARD FEATURES
- Cap Drains
- Inertial Compensators
- Socketguards
- Anti-Ion Emission Tracers
- Capable of Atmospheric Flight and VTOL
- Emergency Distress Beacon
- Gelieg 20m-cp Strobe / C-Beam Lamps (16 Forward, 16 port, 16 starboard, and 16 aft)
- Combat De-Ionizers
- Landing Repulsors
- Ship-wide LED Motion-sensitive Lighting / Blackout Lighting
- Ship-wide Holo-Projection System
- Environmental Seals, Allows Submersion
- Shipwide intercoms / External Loudspeaker System
- Escape Pods [E3-standard Escape Pods]
- Long-range Communications Rectenna Array
- Self-Constructing Droid Factory (Small-Scale [1-2 projects at once; not larger than a starfighter or vehicle] and equipped with 3-D Printers)
- Self-Regulating Droidmaker (Small-Scale [1-4 projects at once] and equipped with 3-D Printers)
- Molecular Furnace (Small-Scale)
- Garment-Fabricator
- Prototyper
- Duplicator
- Saotome Suppression System
- Saotome Filter
- Saotome Scrubber
- Saotome Repair System
- Saotome Tractor / Pressor Upgrade
- Saotome Gravimetric Sensor
- Saotome Solar
- Saotome Hydro
- Saotome Logistic Suite
- Sasori Cartographer
- Saotome Biometric System
- Saotome Maas Upgrade
- Shipwide Neural Network
- Damorian Solar Collectors
- Submersible Probe Droid
- Saotome Hardlight Wall
- Module Cooling System
- Module Recycler
- Livestock Module
- Modular Bedding
- Crew Module
- Medical Module
- Internal Security System
- Rack Module
- Storage Module
- Saotome Kitik
- Locke and Key Phalanx Testudo
- Locke and Key Loki EWAR
- Locke and Key Minerva HUD System
- Locke and Key Skynet Holocontrol System
- Locke and Key Harmonia System
- Locke and Key Feryja Communications System
- Locke and Key Talaria System
- Vrotoa Clan Heart Reactor, solar ionization variant
- Vrotoa "SAF" Turret Systems
- LLT-8 Quad Light Turbolaser Turret
- Scythe-class Homing Laser
- Calor Biocomputers
- Biolux Organoform Circuitry
- MAST
- Gulfstream Maneuvering System
- LLT-18 Harpoon-class General Purpose Warhead Launcher
- CIS LTL-38 Turret Systems
- Sasori Agena
- Saotome Depa Computers
- Warehouse Module
- Pathway Module
- Living Module
- Modular Tubing
- Yuma
- Saotome Recovery Upgrade
- Saotome Astrometrics Lab
- Sabrina Waste Heat Recovery System
- Watchtower Collision Avoidance System
- Jessica Variable Geometry Landing System
- Argus Probe Deployment System
- Sato Holo-Chair
- Hawkeye Targeting System
- XZ-77 "Buster" Communications Device
- Gungan Plasma Energy Batteries
- Tabourd Molecular Toilet
- Variable Plating
- Jasper-series Repair Droids
- PINS System
- LK O.N.N.
- Vrotoa Crystal Memory System
- Ranger Transceiver
- Merrill-Valkner Life Support System
- Metis Sensor Array
- Saotome Sensor Suite 1/2
- Saotome Sensor Suite 2/2
- Personal Hoverchairs
- Heartsblood Reactor
- Though not armed or equipped for heavy or prolonged combat and unsuitable for military service, these vessels carry sufficient firepower to handle the dangers of deep-space exploration and battlespace relief efforts, aided by extensive shielding which enables them to survive many types of threats.
- A wide array of scientific, medical, and exploratory systems and facilities are located onboard, together with provisions and features meant to allow for extended long-term voyages and all manner of mission types.
- Built using modular technologies and able to refit or reconfigured to serve a variety of mission profiles and operational needs, these ships are exceptionally adaptable and able to be customized to serve a broad and dynamic operational agenda.
- Able to operate independently for incredibly long-periods of time, due to onboard manufacturing and self-contained food production systems, provided raw materials availability.
- Technologies used aboard ship greatly enhance shipboard storage capabilities which dramatically allow these ships to move more cargo than other ships their size. Taken together with onboard food production and other manufacturing technologies, these ships are able to operate independently for very long periods without assistance or re-supply.
- Technologies used aboard these ships such as the Talaria system enable this ship to safely (in most circumstances) navigate through dangerous areas of space or to evade interdiction by gravity wells, etc. while traveling in hyperspace.
- Onboard space usually dedicated to computers and data storage is greatly reduced by various technologies, including linked computers to function akin to that of cephalopods wherein a central 'brain' controls smaller 'brains' - each having specific roles and tasks. This makes repair procedures notably faster, as they are able to pinpoint exactly where malfunctions are occurring without requiring shipwide sweeps, thus diagnosing and fixing problems much faster. In addition, decentralized processing and crystal memory storage systems allow for vast amounts of data storage without the need for large central servers.
- Able to deploy a variety of probes, sensor arrays, and communications-scanning technologies to allow for precise, long-range survey and assessment of various astronomical objects, planetary surfaces, and phenomena.
- Onboard research and development facilities, scientific laboratories, medical facilities, etc. enable crews to perform a variety of research, and when coupled with the massive databases, manufacturing abilities, and other resources, new technologies and components can be developed onboard and underway without assistance, serving to enhance the self-sustainability of the vessels during long-range missions.
- Finally, using hardlight and other technologies, spaces can be used to create effective training centers, fitness and recreation facilities, even meditation chambers, ensuring the crew can remain in good health and fitness, and continue to maintain and develop proficiency in any number of disciplines.
- Not Designed for combat service, these ships are generally underpowered against even similar-size military vessels, lacking either the armament or fighter compliment for sustained combat.
- With only moderate speed and average hyperdrive capabilities, long-range exploration missions may still take considerable time to perform.
- Each vessel can accommodate up to 2,000 evacuees / refugees for up to six (6) weeks' time. Anything beyond this period will begin to place significant strain on the ship and its crew, which - if left unanswered - will produce significant problems aboard, e.g. systems failures, shortages, etc.
- Reconfiguration and/or refitting these vessels takes 2-3 weeks longer than usual for ships of their size, due to the sheer volume of advanced systems aboard.
- Extensive automation, while improving efficiency of operation, means less crew on-hand to respond to significant damage, emergencies, or situations.
- Again, due to the volume of advanced systems aboard, the ships require strict and vigilant regular maintenance and supervision, as neglect or dereliction of regular upkeep might cause serious difficulties, failures, or diminished operational performance growing worse over time.
- Due to the heavy power requirements of the various systems and equipment used aboard, any significant damage or disability to the ship's extensive power system can cause cascading systems failures or deactivations to begin to occur rapidly and shipwide and in turn leaving the ship vulnerable to attack or some other equally undesired outcome(s).
- Minimal Crew: 150
- Optimal Crew: 550
- Security Personnel: 300 (Including pilots) at maximum barracks capacity.
- Passenger Capacity: 25 Long-Term (Staterooms) ; 2,000 short-term (Evacuees, colonists, etc.)
- Consumables: Indefinite, provided access to raw materials for onboard manufacturing.
- Cargo Capacity: 40,000 Mg (Standard cargo holds - Saotome Moranis and Violet enable greater capacity)
Crewed by the Corps of Discovery, the Ministry’s own paramilitary, tasked with such duties and funded by the Ministry’s successful series of investments and profits garnered from thousands of patents, these ships boasted technologies from such heavyweights as Sasori Research and Development, Locke and Key Mechanics, Vrotoa Industries, Segroth Materials Corporation, and contributions from Lucerne Laboratories, coalescing together into cutting-edge vessels equipped for a variety of missions. In all, twenty-seven were built, with one each assigned to the Minister of Science, John Locke, and to the Deputy Minister, Visanj T’shkali, and twenty-five more divided into five groups.
The first group, located at the Malvern Point Naval Base and Shipyards, served as testing platforms. The very latest technologies were field tested on these ships, and scores of cadets from the Confederacy’s Academy would serve rotations aboard, making them touchstones for science and education. Everything from engine types to sensors, food preparation systems to cargo storage innovations were tested here. For the companies who had contributed to the project, the ability to test their latest and greatest products was free of charge. For others, fees were charged, which helped to fund further research and development.
The second group and third group were exploratory ships. Second Group tasked with exploring unknown space and sent to discover new worlds, cultures, and whatever else lies out there in the void of space. Third Group was tasked with exploring within known space, surveying and mapping recently discovered corners, investigating lost, forgotten, or newly found worlds for anything from new resources to ancient ruins.
The fourth group was dedicated to humanitarian work, sent wherever there was a need for them. Some hauled colonists and evacuees, others brought much-needed relief supplies, and still others acted as orbital hospitals and laboratories, working to cure diseases or combat ecological disasters.
Finally, the fifth group was assigned to survey space itself, investigating anomalies, discovering new hyperspace lanes, charting astronomical bodies and studying various phenomena. Some of the most important breakthroughs of the fledgling fleet had been made here, including a particularly exciting new study on gravity wells and hyperspace interdiction that promised possible ways to avoid spacefaring dangers using early-warning detectors.
Coordinated from the Ministry of Science on Geonosis, the five groups worked on an annual rotation, with ships being built using modular technologies and able to be reconfigured and refit to meet most any mission profile and needs. In the event of serious emergencies, ships from one group could be re-tasked to temporary assignment with any other, ensuing sufficient resources could be deployed almost anywhere throughout the Confederacy and anywhere in the galaxy. While lightly armed, the ships were clearly designated “CSS” rather “CNS”, depicting them as “Confederate Science Ships” rather military ships, and their potent scientific, exploratory, and relief facilities and capabilities – and the urgency with which they were sent on such missions, as well as the many accomplishments since first fielded – had earned them both respect and safe passage throughout most factions and corners of the galaxy.
Onboard manufacturing and expansive cargo capacities, together with numerous medical, scientific, humanitarian, research, and exploration systems and technologies made these ships an ideal asset in the Ministry of Science roster: A bright and shining symbol of the virtues of cooperation, compassion, and curiosity which promised peace and advancement, comfort and aid to the peoples of every world. Wherever there was a need, the Corps, and the JXS-31s would be there!
List of Known Ships**:
JXS-31A, "CSS Neptune" - Minister Locke's Personal Vessel
JXS-31B, "CSS Grey Ghost" - Deputy Ministry T'shkali's Personal Vessel
**May be updated further later.
OOC:
Permission from Gir Quee regarding Lucerne's Contributions to this project:
[OOC - 9/16/2019 - Segroth PGA Coating, Saotome Moranis and Violet removed from submission per Factory Suggestion]
[OOC - 9/17/2019 - Starburst Sensor Array removed from submission per Factory Suggestion]