Star Wars Roleplay: Chaos

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Technology Submission Modifications

Submission Name: Lightsaber of Kerstas Amidas
Link to Submission: http://starwarsrp.net/topic/65853-lightsaber-of-kerstas-amidas/#entry983584
Reason for Modification: Aesthetics, mostly
Modification: I just wanted to change the font and the color, that's all xD It's not yet approved (it's pending), but the topic is nonetheless locked. Could you please unlock it? I'll tag whoever does it once I'm done -- it'll be later today though before I get to it.


Thank you!

Scratch that. Decided it was unimportant :)
 
Submission Name: Darth Veles' cybernetic hand
Link to Submission: http://starwarsrp.net/topic/28350-darth-veles-cybernetic-hand/
Reason for Modification: To allow for a combination with the Sith hidden blade - let the bracer with the hidden blade be inserted within the wrist itself to further conceal the weapon under synthetic flesh.
Modification: Adding a short paragraph.

After years of using the prosthetic, Avreet found another use for the cybernetic limb - nothing less than a hiding place for a very specific weapon common among Sith Assassins. The amphibious Sith Lord enjoyed the Sith hidden blade's advantages as a backup weapon, but it remained too visible for his taste - the assassin disliked the possibility of being disarmed in case of capture, prompting him to look for an effective way of concealing the entire bracer. The answer came in form of his own wrist - wide enough for the hidden blade and mechanism to fit in and be attached to the phrik skelet underneath the layer of synthflesh, fully hidden from sight without the need of the bracer.
 
Submission Name: Ranger's Sonic Shotgun
Link to Submission: http://starwarsrp.net/topic/61961-rangers-shotgun/
Reason for Modification: I messed up when I made the submission
Modification: Affiliation changed to Silver Sanctum Coalition/Open Market


asari_shotgun_by_optimus1200-d58xtp1.jpg

Image Source: http://optimus1200.d...h/30143408&qo=5
Intent: To Create a standard for the Ranger's within the Silver jedi
Development Thread: If Needed
Manufacturer: Sasori
Model: SSG-003
Affiliation: Silver Sanctum Coalition/Open Market
Modularity: Underbarrel attachments
Production: Mass Produced
Material:

  • Hybrid Plexisteel
  • Sonic components
  • Mini Computer
Classification: Sonic Shotgun
Size: Handheld
Length: .7m
Weight: 3kg
Ammunition Type: Power Cell
Ammunition Capacity: 16 Shots per power cell
Effective Range: 5m

Rate of Fire: Single Shot
Special Features:
  • Lightweight Frame
  • Stun/Deadly Setting
  • Biometric Grip
  • Mini Computer to store calibrations
Description: Brought to her mind after an encounter with black sun mercenaries. Willa had been surprised when they busted out Sonic shotguns against Havok squad. Something she vowed to work on and use when she had the chance of her own but the Suns vanished. Their tech harder to find as she decided to make her own instead. The gun is designed using lightweight hybrid plexisteel to make carrying it easier and the strong material can double as a club if need be. The frame of it is for sliding into the black clips of the ranger armor and the small computer for keeping species calibrations with the sonic weapon. The deadly and stun setting are protected by the biometric grip that is keyed to the ranger.
Primary Source: (Please link the source of another writer's submission that you are modifying for your use; only necessary for "Chaos Canon" submissions)


And previous submission request from over a month ago
http://starwarsrp.net/topic/626-technology-submission-modifications/?p=943701
 
All done, updated minus the following:

[member="Evi'lik"] - None of your submissions had links, I'm not going to sit and hunt for them - provide the link like the template asks.

[member="Nox"] - you never provided the modifications that you wanted, you will not be allowed open(*editing) access to your submissions.
 
Submission Name: Cortosis Lacquer
Reason For Modification: Link was broken in previous request
Modification: Change Affiliation to ArmaTech Combat Systems please

Submission Name: Taak'Shukur
Reason For Modification: I want it to be longer
Modification: Please Leave Picture
Taak'Shukur
mace.jpgECC07D0A-C627-45E4-8AAED8D5BEEE28E9.jpgLarger.jpg


Image Source: Here
Intent: A Personal Weapon for Draco Vereen
Development Thread: http://starwarsrp.ne...beskar-forging/
Manufacturer: ArmaTech Combat Systems, Zhol Kash Dinora
Model: Not Applicable
Affiliation: Draco Vereen
Modularity: No
Production: Unique (2)
Material: Beskar, Leather, Shock Wave Generators, Repulsor Field Generator

Classification: Mace, Power Weapon
Size: Hand Held
Length: 105 Centimeters
Weight: 4 Kilograms

Special Features:
  • Lightsaber Resistant
  • Blunt Force Trauma: It deals it
Description:
Designed, Modified, and constructed by ArmaTech Combat Systems Taak’Shukur, meaning Bone Breaker, is Draco Vereen’s personal close combat weapon. Having been in combat with several Sith now, the CEO and Founder of the company realized he required more of a weapon than his fists and decided on a unique take on a Beskad.

The weapon is made to maximize the level of Blunt Force Trauma suffered by the wielder. Draco is already considerably strong, and is used to a brutish form of close combat. Based on that information Taak’Shukur was forged. Made from Beskar it is nearly indestructible, able to survive even prolonged contact with a lightsaber. It features several phalanges that incorporate a repulsor field, and a shockwave generator rest amidst these phalanges. This drastically increases the force of each strike, allowing the weapon to be capable of smashing through duracrete, splintering bones, and causing fractures even against heavy armor. It also increases the amount of internal trauma caused by the weapon, with the possibility of rupturing organs and causing severe internal bleeding increased. The weapon has a spiked tip for piercing armor, similarly shrouded in a repulsor field and enhanced by the shockwave generator allowing it to be wielded in a number of ways. The weighted pommel could be used as a striking weapon and the shaft itself was still beskar. Often Draco wields it much more deftly than one would expect from such a weapon.

Finally the weapon has been alchemically enhanced to absorb Force Lighting when struck and release its energy upon impact. This is both a defensive measure, providing protection from Force Lightning, and an offensive boost, allowing the weapon to strike with the electrical force of the bolts occasionally.


Submission Name: Paragon-class Personal Energy Shields
Reason For Modification: Increase in Production
Development Thread: http://starwarsrp.net/topic/61868-more-than-matter/
Modification:
Paragon-class Personal Energy Shield
Image: Here
Image Source: Here
Intent: To create a new type of personal shielding for military use
Development Thread: http://starwarsrp.ne...-republic-only/
Manufacturer: ArmaTech Combat Systems
Model: Mk1
Affiliation: ArmaTech Combat Systems
Modularity: Limited
Production: Minor
Material: Personal Energy Shield Components, Power Cell

Special Features:
  • Molecular Shield: Blocks Energy Projectiles, siphons power into attached weapon or battery pack
  • Particle Shield: Blocks Solid Projectiles
  • Three modes: Both, Molecular, or Particle (The latter two doubling the effectiveness of the active one, removing the inactive one completely)
Description:
The Paragon-class Personal Energy Shield is exactly what its name implies, the paragon of personal shielding. Utilizing powerful Molecular shields combined with Particle Shielding, the Paragon-class provides unrivaled protection against energy weapons of all types, and it is capable of siphoning off that power into attached weapon systems or battery packs, recharging them or allowing them to be fired with additional power. The Particle shield simply rounds the systems basis, providing equal protection from solid projectiles without the ability to siphon energy. Such a combination provides the wearer with a highly defensive protection, capable of surviving powerful energy blasts and providing a way to increase the wearer’s own damage output. Each type of shield is roughly as resilient as the Military Mobility Shield, able to survive a great number of heavy blaster bolts or slugs or prolonged contact with a lightsaber, which rapidly reduces the shield in seconds. Like the Icon-class the Paragon-class can be used in three different modes, powering both shields simultaneously, or doubling the effectiveness of one shield and making the other inactive at the user’s discretion.

The potential of the Paragon-class provides elite soldiers and officers unparalleled defense in the field, turning their opponents own weapons against them by siphoning the energy from their strikes into weapon output. This comes with the added drawback of increasing the chance of the weapon overheating, and shouldn’t be overcharged too drastically. Weapons of higher quality have a lower risk of overheating than lower quality weapons, often meaning common stock weapons overheat very easily when attempting to boost their power output. Safe levels are about a twenty five percent increase in damage output, anything more is risky, and one hundred percent increase would almost guarantee a serious malfunction. Another weakness is that the shield, while able to recharge attached powercells, cannot recharge itself in this way. Finally the Molecular shield must have somewhere to store the incoming energy and disperse it or it will critically overload. Overload can occur after sustained fire if the wearer runs out of weapons or powercells to charge. The risk of critical failure increases the longer the shield is unable to siphon the energy off while under sustained fire. A critical overload will destroy the system and may cause serious injury to the user.


Submission Name: ACS-004 Titan Assault Armor
Reason For Modification: Using the Paragon-class Personal Energy Shield, assuming its production gets Increased.
Modification:
ACS-004 Titan Assault Armor
1389641303460.png


Image Source: Here
Intent: Provide the Galaxy with the very best of Personal Power Armor
Development Thread: http://starwarsrp.ne...inion-of-taris/

Manufacturer: ArmaTech Combat Systems
Model: Mk3
Affiliation: ArmaTech Combat Systems
Modularity: Yes (Weapon systems can be added to forearm slots, jetpacks, shields, and generators replaced, and aesthetic changes)
Production: Minor
Material: Duranium-Neutronium Alloy Plates, Anvilskin Composite-Ceramic Tiles, Duranium Fiber Armorweave, Thermal Gel, etc.

Classification: Power Armor
Weight: 170 Kilograms
Quality: 8
Special Features:

  • Excellent Slugthrower and Blaster Protection
  • Minor Lightsaber Resistance: About the difficulty of cutting firewood with an axe
  • Power Armor: It increases the Physical Strength of the Wearer, making them capable of lifting six times their own body-weight
  • Faraday Cage: Using fused crystaline mesh and annealed copper caging, making it resistant to Ion and EMP weapons
Support Systems
Description:
The Titan Assault Armor is the heavy combat version of the Olympian Armor, featuring thick duranium and durasteel plates, up armored with Anvilskin Composite-Ceramic tiles, and featuring internal servomotors to power the suit and increase the strength of the wearer. The increase in strength was enormous, allowing the wearer to lift nearly six times their weight, similarly enhancing their punches, kicks, and body strength in general. the very bulky armor though, made it difficult to move in, restricting the wearer, and making them slower, more plodding then running when they moved. It was not to be unexpected given the size and weight of the armor. The Jump Pack, while still useful, no longer preformed up to par, halving its distance per burst, making the Titan Assault Armor the least mobile of the ACS-004 armors. This was intentional though, as the armor was meant to be something a squad could hide behind, not standard issue. Rather than the light weight Hyperion Combat Power Pack the Titan makes use of an internal generator to power its systems, requiring much more energy to remain functional.

A myriad of support systems are combining in this armor, allowing it to be used in any combat environment. Being Hermetically sealed allows it to survive decompression, and featuring a temperature regulator it can be used to compete in almost any climate. It features a thin layer of thermal gel mixed with foam sealant, providing additional protection from blaster and slugthrower weapons and allowing holes torn in the suit to automatically reseal, assuming they aren't overly large. This isn't as effective as a sealant patch but it is better than nothing, and is automatic. A power armor-liner provides increased resistance to kinetic and energy weapons, reducing the chance of knock down and providing resistance to heat, fire, cold, corrosives, and poisons. Electromagnetic soles allow soldiers to maneuver more effectively in zero or light gravity. It features a digital life support system readout allowing medics to quickly assess an injured individual. Finally it features a combat de-ionizer as standard.

The most interesting feature of the ACS-004 Titan is the use of Power Fists. These weapons are based on the repulsor weapons like the Power Hammer, making use of Directional Repulsor Coils and shockwave generators in the knuckle plates, allowing users to strike with much more force. It was discovered that its effect on armor was significant, sometimes able to shatter or fracture even heavy armor, and causing immense internal trauma, despite causing little additional external damage to victims. Being slow and cumbersome (compared to normal armor) large sweeping strikes are suggested when using this system.

Rather than utilizing the modular systems of the other models of the ACS-004 line, the Titan uses the ACS-206 Variable Output Blaster Cannon as its primary offensive system. The right shoulder houses the weapon, while the right forearm houses the targeter, the cannon tracking the point and fire targeter, providing a great deal of fire power without placing the weapon on the forearm where it could weigh the trooper down. The left arm houses a three modular weapon slots for various weapons, but these can be easily swapped out between battles.

Primary Source: http://starwarsrp.ne...urgation-armor/


Submission Name: Drahr'gam
Reason For Modification: Using the Paragon-class Personal Energy Shield, assuming its production gets Increased.
Modification:
Drahr'gam
qE54O83.png


Image Source: Here and Google Image
Intent: Armor for the Warriors of Clan Vereen
Development Thread:

Manufacturer: ArmaTech Combat Systems
Model: Mk1
Affiliation: Aliit Vereen, Restricted Market
Modularity: Weapons can be swapped, Aesthetic Alterations
Production: Minor
Material: Beskar-Ciridium Plates, Beskar-Agrinium Armorweave, Syndite, Fused Quartz Crystalline Mesh, Reflec, Armor components, Joint Servos, etc

Classification: Multipurpose
Weight: 20 Kilograms
Quality: 8
Special Features:

  • Lightsaber Resistant: It can resist repeated lightsaber strikes and the gauntlets can be used to catch lightsaber blades (For a very limited time)
  • Power Armor: The armor is technically power and provides a boost to Strength and Speed, allowing wearers to move faster and press roughly Three times their body weight.
  • Excellent Blaster and Slugthrower Protection
  • Acid, Fire, Electric Resistant
  • EMP and Ion Resistant
Weapon Systems
  • Right Arm: Crushgaunt, Two Modular Weapon Slots (Subbed Separately or taken from Canon [Missile Launchers=2; Dart Launchers=.05])
  • Left Arm: Crushgaunt, Two Modular Weapon Slots (Subbed Separately or taken from Canon [Missile Launchers=2; Dart Launchers=.05])
  • Shoulder: Forward Facing Dual Velocity-7 Dart Launchers (2)
  • Knees: Forward Facing Dual Velocity-7 Dart Launchers (2)
Support Systems
Weakness:
  • Conflicting Functions: The sensor negation functions or the shield and jump pack function, while the sensor negation is passive, if the others are in use, it is useless
  • Limited Ammunition: The weapons on the armor are not the easiest to reload and some of them are one and done weapons (Missiles, Dart Launcher), while the others are simply difficult to reload, and impossible to do without a respite
Description:
The Drahr'gam, or Dragon Skin, was made specifically for the experienced warriors joining Clan Vereen. While the lowest ranking soldiers would wear other sets of armor produced by ArmaTech, the Mandalorian Elite would wear traditional Beskar'gam. The warriors don't necessarily take part in the forging themselves, but many do customize their set upon receiving it. The armor is designed and fabricated by ArmaTech, meaning it retains many traits ArmaTech sets have come to have, including numerous subsystems and support systems.

The plates are segmented, scalloped, pieces fitted to a warrior's physique upon being accepted into the Clan's ranks, and include a Cuirass, Pauldrons, Cod Piece, Thigh Plates, Greaves, and Sabatons covering the majority of the body with Beskar that had been combined with a very small amount of ciridium to allow it a little flexibility without reducing its protectiveness. These plates were coated with Syndite to provide them with additional energy and heat dispersive abilities, as well as making the suit highly resistant to acidic weaponry. On the inside, the plates are reinforced with a cross weave of Carbon-Nanotubes, known for being light weight and very resilient. They are padded and comfortable to wear, allowing them to absorb a small amount of kinetic shock. The areas where they overlap is coated in a durable rubber to keep the pieces from clanking together making noise. The plates are painted with Reflec in a camouflage pattern that is very mildly photoreactive, having the ability to shift from forest to desert or other environment after a few minutes. This makes them very difficult to detect, however it is not impossible. When using the jump packs or shields the sensor negation effects of Reflec are useless, and it is not impossible to detect them visually.

The armor glove is made from a beskar-agrinium armorweave fibers weaved in, increasing its resistance to damage. A power armor-liner provides increased resistance to kinetic and energy weapons, reducing the chance of knock down and providing resistance to heat, fire, cold, corrosives, and poisons. This armor glove features an internal layer of thermal gel and resealing foam, providing additional blaster and slugthrower protection, while also allowing it to automatically reseal itself if it is punctured. An inner liner consists of fused crystalline quartz mesh, providing resistance to electricity, EMP, and Ion weaponry due to its electrical resistance. The layer that touches skin is comfortable fabric.

The armor features a large number of support systems, enhancing it to extensive levels. As such the armor is capable of serving a warrior in any number of environments. It features a Sky-Strike Miniature Jump Pack for battlefield mobility, a Paragon-class Personal Energy Shield for added protection, a Hyperion Combat Power Pack for a power supply to its systems and weapons. The armor makes use of powerful servos to enhance the wearers abilities slightly. While not comparable to most power armor's, it allows a wearer to press roughly three times their body weight (Average Human Male weighing 80kg), run a little faster, and have slightly faster reflexes. This mostly is done to mitigate the weight of the suit. It is hermetically sealed, and features an Arbiter Combat helmet which has a rebreather, independent air filter, and air supply allowing him to remain operational in almost any environment. It features a climate control system allowing him to function at peak capacity in almost any environment, keeping cool in the desert and warm in the artic. Electromagnetic soles allow soldiers to maneuver more effectively in zero or light gravity. It features a digital life support system readout allowing medics to quickly assess an injured individual. Finally it features a combat de-ionizer as standard. The Left Gauntlet features and integrated holographic control panel that also can perform the functions of a datapad, a HoloNet uplink, and HoloComm. The gauntlets and vambraces feature modular weapon slots that can be easily swapped out between battles.

Primary Source:
http://starwarsrp.ne...l-battle-armor/
http://starwarsrp.ne...urgation-armor/
http://starwarsrp.ne...roject-exo-vis/
 
Submission name: Greta's Battle Armour
Link to submission: http://starwarsrp.net/topic/65010-gretas-battle-armour/
Reason for modification: Change of pictures + Changed description to suit new pictures
Modification:

Main armour picture:

adepta_sororitas_by_rotaken-d9bmjpa.png


Helmet picture:

3bca2aa47962e801ff1c8b83fd0678c9.jpg


Description:

For the entirety of Greta's time as an acolyte, she had gone by without a proper suit of armour. She had just relied on her casual outfit that had seen her through invasions and dominions. Although it had worked out relatively well for her so far, with the acolyte being newly promoted to Sith Knight, she saw it as an opportune moment to finally develop an armour of her own. Working meticulously with the skilled craftsman and engineers of the Techno Union, Greta was painstakingly involved in every part of the creation and execution process. It was only through the sheer teamwork and dedication, fuelled by Greta's hard work and passion for her work, that this armour came to be.

The armour had been designed with Phrik as one of its its main component and material to form the metal portions of the armour. A helmet specially design to fit with the armour is worn, fully installed and equipped with a bevy of technological functions and features Its appearance is refined and elegant, more suited towards functionality than intimidation . It is also equipped with a selection of combat essentials ranging from a holographic HUD to a photo-chromatic visor, protecting the wearer's vision from extreme brightness one would find in sun-drenched worlds as well as snow blindness in icy, cold planets.

In the event that Greta does not wish to wear the helmet, a hood made up of Glistaweb silk can be attached to the top of the breastplate as a lighter option. The armour is coloured a shade of obsidian black. Streaks of crimson red could be seen as highlights adorning the suit of armour in several places. The entire armour is encased in a thick shell made of us Phrik. The breastplate comes with a gorget for the protection of the neck, when the helmet is not worn. Gauntlets made of the similar material is worn, with Spacers leather combined with Armourweave used in the joints for extra mobility and agility. The Helmet can be sealed into the gorget, making the armour entirely airtight.

The bottom half of the armour comes fitted with a cuisse and greaves of a similar sort, plates of Phrik that protect the user. The protection is enhanced with a second layer being made up of Spacers leather and Armourweave. Spacers leather is an incredibly tough form of that is still amazingly thin and flexible. Just another one of its advantages is to be able to resist vaccum, making it perfectly suited for functioning in an EVA scenario.
 

Basaba Willamina

A'den and Alor be aliit Willamina
Submission Name: Basaba Beskar'gam
Link to Submission:[x]
Reason for Modification: After talking with factory admin several months back it was recommended a modification was better then a new submission. Also the old image is no longer working and replacing that.
Modification: Altering submission with new equipment tested in dev threads and new image

Change name of submission to Basaba's Beskar'kandar

Union-type_Battle_Armor.jpg

[x]
Image Credits:

0 Results Searched over 12.961 billion images.
for image: http://img2.wikia.no...4536/templar...

Intent: To distinguish Basaba's armor from he rest of her sisters or the other mandos
Development thread:
Manufacturer: Chai La Armory
Model: Bladesister Alor Beskar'kandar
Affiliation: Mandolorians
Modularity: Yes (some equipment can be swapped out)
Production: Unique
Material:
Classification: Multipurpose
Weight: 25Kg
Quality: 10

Other Feature(s):
  • Stygium triprismatic polymer
  • Forearm mounted energy shield (deathwatch portable shield from clone wars)
  • Built in Crushgaunts
  • Exemplar-class Personal Energy Shield
  • Shoulder Mounted K'uur jurkadir
  • Basaba's Cybernetic Arm
  • Sasori PowerBlade MK III
  • Shockwave Generator
  • Shoulder Mounted Micro Grenade Launcher
  • Odominious Unit
  • Self Repairing Kinetic Mesh
  • Built in Korriban Compass
  • Arbiter Combat Helmet
  • Full HUD suite as standard across all load outs. Full extra-sensory package across all load outs (Night vision, Thermal vision, 360 degree vision, etc.). Self-heating, self-cooling. Sealed against void/chemical exposure with integrated air tank for up to 2 hours across all load outs. Waste recycling. Other features vary depending on user preferences. Built in range finder included.
  • An integrated Datapad and holoprojector in forearm plate, global positioning system, and several spaces built in for adding extra weapons or systems, as well as a straw in the helmet to facilitate drinking without removing the helmet during combat.
  • Power Armor Upgrade: Designed to increase her strength and speed in a fight.
  • An integrated rebreather and air filtration system to allow for vacuum conditions and avoiding the dangers of most inhalant gas grenades.
  • Internal Air Supply (90 minutes)
  • Vibro Plate Knuckler (cybernetic arm has a built in cortosis blade)
  • Energy Sinks
  • Combat Deionizer
  • Ranger's Utility Boots
  • Sasori Toolkit
  • Ranger's Sheath
  • Ranger's Compacted Pack
  • Sasori Harness
  • Sasori Bodysuit
  • Filtered voice
  • Holsters and sheaths for her equipment
  • Lens flare (when her cloak activates the T on her visor polarizes creating a brief flash)
  • Helm Video Record & Playback
  • Liquid Hydration and Nutrition Dispenser
  • Macrobinoculars W/ Infrared Scanner
Description:
Designed as a bladesister variant of the standard Clan Skin and tested as such through several engagements. The bladesister Basaba showed mark improvement adding more weapons to compliment her melee centric attitude. The Kal'vod gauntlet (on right wrist), Vibro plate Knucklers, Portable forearm shield (Can take 30 shots from small arms blaster, 4 strikes from a saber) and crushgaunts proving quite effective for her form of armor and giving a good and basic idea. Then she slowly set herself apart with a more refined suit of Beskar'gam that made her look intimidating while functioning as a brutal hunter of the enemies of the mandalorians.

After some engagements and improvements to it she was promoted. In the mandalorians as well in Omega Pyre adding to her arsenal some of the more advanced tech and scout tools she liked using. It also drove her to use some standard tech from the bladesisters arsenal as well as a shoulder mounted K'uur jurkadir cannon. Later she joined and helped Captain Larraq at Aetan II to test equipment on the asteroids. The idea of getting some stygium for a cloak not a bad one in her opinion. Her helmets lens and voice being modulated so it filtered unless she needed it into clicks and sounds.

The HUD was slightly upgraded for functions while parts of the armor normally neglected were tinkered with slightly her boots being affixed with jump servos to aid in movement and speed but they could not work with the cloak. The servos acting as a jump pack for a short burst of height and speed. The stygium being designed as a Stygium triprismatic polymer covering the armor and allowing for an active camouflage. With the jump servos being able to draw less power so both systems can be used at the same time but the quick burst would make the cloak ineffective as it cannot conceal fast enough.

The small modularity of most of the blade sisters equipment let for sheaths and clasps to hold the different knives the sisters crafted as well as the spears for hunting and fighting. Shoulder cannons with their packs take the place of jetpacks made famous by the fetts or additional ammo packs, a neckguard which became standard equipment centuries ago and finally a small semi framed section for grenades. The armor came off with some advice and help from an old mandalorian adviser who has body swapped forever as old night ops armor that could be modified.

Given recent upgrades and work with some of the equipment, Basaba has slowly been upgrading with new pieces and more refined technology. Her cybernetic arm being given an armored wrist mounted shockwave generator like on her sisters armor to slam the ground and create an area of effect attack to knock over several people. Her stealth systems being upgraded with a personal stealth unit that bends the light around her armor and equipment as well as a power armor upgrade compacted to enhance her strength.

The armor systems were upgraded to make it more modular then the previous model. A new gravitational leveler for her armor allow new angles and ways to attack an enemy, intigrating the energy shield into her cybernetic arms forearm just above the shockwave generator rods, radiation and advanced shielding systems, micro thrusters and ion boosted flight systems, energy sinks and extra power cell for the armor. FInally there was the important part of upgrading the helmet using an Armatech arbitor helmet to add in new systems.
 
Submission Name: Retrieval Droid
Link to Submission: http://starwarsrp.net/topic/38843-retrieval-droid/
Reason for Modification: Jeff Solaris faked his own demise, shut down his company and opened a new one.
Modification: Change Suvian Sciences to Century Technological Advancement Enterprises and lower production to unique.


Submission Name: AFU-Droid
Link to Submission: http://starwarsrp.net/topic/38588-suvian-sciences-afu-droid/
Reason for Modification: Jeff Solaris faked his own demise, shut down his company and opened a new one.
Modification:
Change Suvian Sciences to Century Technological Advancement Enterprises and lower production to unique.

Submission Name: Airachnis Battle Droid

Link to Submission: http://starwarsrp.net/topic/38493-suvian-sciences-arachnis-battle-droid/
Reason for Modification: Jeff Solaris faked his own demise, shut down his company and opened a new one.
Modification:
Change Suvian Sciences to Century Technological Advancement Enterprises and lower production to unique. s

Submission Name: EE Droid MK II

Link to Submission: http://starwarsrp.net/topic/38266-suvian-sciences-ee-droid-mk-ii/
Reason for Modification: Jeff Solaris faked his own demise, shut down his company and opened a new one.
Modification:
Change Suvian Sciences to Century Technological Advancement Enterprises and lower production to unique.
 
Submission Name: Jericho Class Armor
Link to Submission: [x]
Reason for Modification: Adding new equipment from dev threads and submissions
Modification: Altering submission with new equipment

Change name to: Jericho Class MK II Armor
Intent: (To Create a custom variant of the old Havok squad armor.
Development Thread:

Manufacturer: Armatech/Sasori
Model: Ranger Armor MK II
Affiliation: Silver Jedi
Modularity: Sections can be traded out and upgraded
Production: Unique
Material:

  • Phrik Threaded Duraplast Plates covered in Stygium triprismatic polymer
  • Krayt Dragon Bone Pauldron
  • Metal Matrix Composite
  • Lamanarium -kinetic chainmail
  • Leviathan Hide Cloak
  • Taozin Nodule
Classification: Multi-purpose
Weight: 16kg
Quality: Class 10

  • Class 10 against Saber
  • Class 10 against Blaster
  • Class 10 against Force Sense
Special Features:
Description:
Designed for Willa to use with her vahla body, the armor is fashioned in sections to provide maximum protection of the chest and vital organs but not restrict her from being able to move. Willa has used some of the equipment she has bought over the years in its creation with The operative bracers being modified to use the smaller telescopic powerblade and wrist mounted flame thrower.



Her gauntlets on the armor were and most important part, made for getting to different weapons in a hurry with the rocket and dart launchers depending on the situation. A carry over from her hunting partners skills and armor utilizing some of the mandalorians designs and armor ideas but not the materials as the thick soled boots were made using the hide of a leviathan they killed. Her shoulder guard fashioned from bone.

The bodyarmors plating is designed with infiltration and protection in mind. Sectioning at areas to improve flexibility while also keeping the protection in vital areas through use of an energy shield designed by Armatech. The plates are a stygium plat creating a stealth effect for infiltration but threaded with phrik to provide lightsaber and blaster protection. A lamanarium and armorweave undersuit made to regulate body temperature.

Over the armor and designed to work as a special part is a cloak created from the hide and ribbed with the bones of a leviathan Willa killed with Zathra. The cloak made to hold additional ammo and equipment for her to use. The final part is the helmet which was converted from the Armatech arbitors helmet since making a stronger and more useful one to seal her suit and show some of the best equipment she had seen.

As she worked with the armor and tested it in the field there was a time that came. Zreame the chief engineer from Armatech a friend and at times sugar momma getting her special upgrades on her armor. With several jobs beign done to pay for the upgrades she was able to get a matrix composite to apply duraplate properties to the laminarium bodysuit with the armorweaved it to protect herself. The phrik plates remaining just as protected as more attachments were applied.

With additions and her training Willa worked to build upon it and upgrade the armor. Adding in new systems to work with her belt as well as the new ranger's tech they created. An ankle sheath for her combat blade and boosters to get her into the air and around. Pressure and hermetic seals allowing her boots to be sealed with the rest of the armor for vacuum with magnetic soles. A gravitational leveler upgrade to the gunbelt able to provide new ways to move around.

With all of those upgrade the armors stealth systems were changed with a new units able to work with her armors polymer and concealing her from sensors, taozin nodule to conceal herself in the force from those trying to sense her. Slowly working on it more she set up enhanced power armor to work and increase her speed and strength when the energy was pushed through it. Increasing her skills while she set up an angel flight system to move around quickly within fights.
Primary Source:

 

Sanya Val Lerium

Neutral, Queen of Her people, Neko
Submission Name: Multiple
Link to Submission:
http://starwarsrp.net/topic/48866-z6-droid-brain/
http://starwarsrp.net/topic/48865-e56-c2/
http://starwarsrp.net/topic/49032-p1-jk7-droid/
http://starwarsrp.net/topic/49676-s1-light-seeker/
Modification:affiliation changed to Open Market

http://starwarsrp.net/topic/49480-arachnid-at/
http://starwarsrp.net/topic/48561-claymore-tank-destroyer/
Modifications: Affiliation changed to the sisterhood
Link to submission:



Reason for Modification: affiliation is wrong and requires an update
 
Submission Name: Leo Pattern Sniper Rifle
Link to Submission: Here
Reason for Modification: Mistakes made at the time of creation which make no sense and ruin the weapons purpose.
Modification: Mention of blaster throughout the app should be changed to Maser or Charrik on thinks like ammo etc.
It was intended to be a charrik rifle which could integrate with my Erebus weapon platform, and it mentions as such in the app, however, the weapon platform states that weapons, to be compatible, must say so, and be Charrik weapons. I accidentally made this a blaster

I'm Silly, i know :(

I'm Sorry...

I'll be more careful from now.
 
Submission Name: Retribution Plasma Cannon
Link to Submission: http://starwarsrp.net/topic/56167-retribution-plasma-cannon/?hl=underground
Reason for Modification: Memento mori
Modification: Please add 'Galactic Alliance' to Affiliation.

Submission Name: Conqueror Ion Cannon
Link to Submission: http://starwarsrp.net/topic/56166-conqueror-ion-cannon/?hl=underground
Reason for Modification: Memento mori
Modification: Please add 'Galactic Alliance' to both Manufacturer and Affiliation.

Submission Name: Bloodstripe Hand Cannon
Link to Submission: http://starwarsrp.net/topic/49767-bloodstripe-hand-cannon/?hl=underground
Reason for Modification: Memento mori
Modification: Please add 'Galactic Alliance' to both Manufacturer and Affiliation.

Submission Name: Aurek Charge Ammunition
Link to Submission: http://starwarsrp.net/topic/50637-aurek-charge-ammunition/?hl=underground
Reason for Modification: Memento mori
Modification: Please add 'Galactic Alliance' to both Manufacturer and Affiliation.

Submission Name: QQ-4RD-1K Electroray Carbine
Link to Submission: http://starwarsrp.net/topic/51140-qq-4rd-1k-thunderclap-electroray-carbine/?hl=underground
Reason for Modification: Memento mori
Modification: Please add 'Galactic Alliance' to Affiliation.

The justification for this is that several of the GA's founders and members have strong Underground and Silk ties.
 
Submission Name: C1 Defender Adaptive Shield Array and Targeting Uplink
Submission Link: http://starwarsrp.net/topic/61880-id-c1-defender-adaptive-shield-array-and-targeting-uplink/
Reason For Modification: Increased Production Need
Modification: Change production from "Unique" to "Limited" / Addition of "Galactic Republic" and "CSAF" to Affiliation

Submission Name: C1M2A MAT-TE
Submission Link: http://starwarsrp.net/topic/55817-c1m2a-mat-te-armored-attack-walker/
Reason For Modification: Increased Production Need
Modification: Change production from "Unique" to "Limited" / Addition of "Galactic Republic" and "CSAF" to Affiliation

Submission Name: Verpine Assault Rifle
Submission Link: http://starwarsrp.net/topic/53414-verpine-assault-rifle/
Reason For Modification: Increased Production Need
Modification: Change production from "Unique" to "Limited" / Addition of "CSAF" to Affiliation
 
[member="Ali Hadrix"] I need at least 10 post dev threads for each item to justify the jump from Unique -> Limited, but you can go from Unique to Semi-Unique without a dev thread. Up to you let me know.


Otherwise done.
 

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