Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Invasion of Roche OOC [GR vs Mandos]

In Umbris Potestas Est
Captain Larraq said:
Circe, why you no fleet me no more?
Circe's retired. Also, I realized long ago that invasions always end up causing drama and trouble for both factions that end up participating. The fact that there are over twenty-eight pages of both discussion that goes nowhere and pointless bickering being tossed back and forth between members of both factions, compared to less than six pages of actual IC action, proves my point.
 
[member="Vitor Imperieuse"]

Your point is invalidated by the fact that the invasion has been going on for days, whereas this thread has been active for over a week

Also, it is far easier to comment in an OOC thread than to write a post worth reading in an IC one.
 
In Umbris Potestas Est
[member="Kaedo Kandossii"]

And your point is? This thread(567/7) has a far higher post-per-day ratio than the RP thread(105/3). regardless of it having been up for over twice as long. As is, comments in the OOC section, rather than being constructive and furthering the purpose of making this invasion a fun and enjoyable experience for both parties, has turned into, as previously mentioned, discussion that goes nowhere and consistent bickering between members of both factions. Ease of posting has nothing to do with it - especially when many of the issues individuals have brought up in this thread could've been brought up via PM.
 
Oh! [member="Abigail Selonna"]



Abigail Selonna said:
She cut the line and sat for a moment, the ordinance of the warning shots passed by them, and the ewar cut the effectiveness of their active scans.
Those weren't your sensors getting jammed. It was your targeting / fire control systems. I saw that you were trying to have your officers "eyeball their targets". Buuut... we're talking some extreme ranges here. To clarify, I included links and quotes to what's being thrown at your ships. Granted, you could easily say that your character opened fire as soon as her ships saw turrets being brought to bare against her own ships. Just glance through what I included below (there are four such ships being used against the GA formation) and let me know how much of that you think would have effected you, and how severely or minimally you feel your ships and crew would be detrimented by the Ewar effects.


I wanna get your view on things before I try to figure out what sort of hit to take.



Jahaatir Ewar Frigates
4x Heavy Long Range Jamming Beam Projectors
To understand the capabilities of the MH-EW05, an understanding of targeting and tracking systems must first be had. All ships use one or more complex sensor systems to acquire and read information about its surroundings. When these sensors detect a high level of return as compared to background levels, the computers register this return as a 'contact'. Targeting computers then feed every contact to the display of the pilot or operator where said pilot, operator, or computer selects primary, secondary, and further targets. From here, sensors record the position, speed, and maneuvering of all targets, but prioritize processing power for tracking the primary and secondary targets. Even more advanced target and tracking systems utilize a C3 processors to analyze and predict the countermeasures of the various targets to calculate optimal firing solutions that take into account speed, trajectory, distance, and predictable countermeasures.

The MH-EW05 functions by projecting false sensor data at a high enough power to overload the tracking and targeting computers of the 'painted' ship. The painted ship's targeting computer with register dozens or hundreds of false contacts. And while the computer is bogged down by trying to track all of the false readings, even if an operator visually confirms a target to aim at, the computer software is slowed to a crawl and cannot keep up with the real-time telemetry to accurately predict movement and create firing solutions.



Heavy, Long Range MH-EW05's utilize three emitters that are each three times as powerful as a standard model. Each of these three emitters utilize the same focusing dish as the Long Range model. The entire cluster of three emitters are fire-linked and focus all three emissions on a single point in space. HLR Jamming Beam Projectors are incredibly powerful and can effectively jam Star Destroyers and Command Ships, as well as larger ships.




Weaponry calibrated for use at long ranges are particularly vulnerable to the effects of the Jamming Beam Projector as the precise firing solutions required to hit a target at extreme ranges becomes increasingly difficult to obtain while the processors are straining to track and predict the movements of the targeted ship.Because of this, it takes significantly less disruption to neutralize Long Range Turbolasers, Heavy Long Range Turbolasers, or any other extended range weaponry.In some cases, only a single Beam is required to completely neutralize the long range weaponry of a ship.There have even been recorded incidences of JBP's successfully restricting the Long Range Weaponry of ships far outside the intended size category of the weapon intended target.

1x Conical Full Spectrum Distortion Projector
Like the MH-EW05, this component attempted to block all scanners and targeting computers in a given area by using broadband transmissions intended to interfere with sensors pointed towards the equipped ship. Both systems function by projecting false sensor data at a high enough power to overload the tracking and targeting computers of targeted ships. The effected ship's targeting computer will register dozens or hundreds of false contacts. And while the computer is bogged down by trying to track all of the false readings, even if an operator visually confirms a target to aim at, the computer software is slowed to a crawl and cannot keep up with the real-time telemetry to accurately predict movement and create firing solutions.

Where the two systems differ is in general strength and the focus of the beam of false sensor readings. The MH-EW07 Full Spectrum Distortion Projector is a massive turreted dish that draws a massive amount of power and projects a powerful cone of false sensor readings that covers a 11.25 degree angle and extends to Long Range Turbolaser ranges. Any ship caught within the area of effect, be they friend or foe, are effected by the beam. Ships closer to the emission point are effected more severely than ships towards the outer edges of the beam. Likewise, additional beams cause stronger distortions. Though the level of sensor disruption is roughly as effective as a single Heavy MH-EW05, the MH-EW07 draws as much power as five Heavy MH-EW05's.
 
Vitor Imperieuse said:
Circe's retired. Also, I realized long ago that invasions always end up causing drama and trouble for both factions that end up participating. The fact that there are over twenty-eight pages of both discussion that goes nowhere and pointless bickering being tossed back and forth between members of both factions, compared to less than six pages of actual IC action, proves my point.
To be fair man... This invasion is actually really low on the drama so far. Most of what's gone on in here is teasing, asking questions, getting clarifications, negotiations, exc. The biggest issue at the moment boils down to "who controls what NPC's, because I want to talk to NPC's."

That alone should be a point of pride. We bickered and argued in the initial negotiations, but things have been calm and feth since the invasion started.
 
Reshmar said:
I fully expected you to do so. Hell even planed for it.
To be fair, board rules prevent me from throwing huge chunks of the asteroid field into the sun without board admin permission.

That, and I'd need a good reason why it was the best tactical choice with the lowest chance of civilian casualties and fallout.


But man... There are so many fun things I could do.

#TryingToAvoidCollateralDamage
 
Captain Larraq said:
Oh! [member="Abigail Selonna"]





Those weren't your sensors getting jammed. It was your targeting / fire control systems. I saw that you were trying to have your officers "eyeball their targets". Buuut... we're talking some extreme ranges here. To clarify, I included links and quotes to what's being thrown at your ships. Granted, you could easily say that your character opened fire as soon as her ships saw turrets being brought to bare against her own ships. Just glance through what I included below (there are four such ships being used against the GA formation) and let me know how much of that you think would have effected you, and how severely or minimally you feel your ships and crew would be detrimented by the Ewar effects.


I wanna get your view on things before I try to figure out what sort of hit to take.



Jahaatir Ewar Frigates
4x Heavy Long Range Jamming Beam Projectors

1x Conical Full Spectrum Distortion Projector

I was going on the assumption that most of my sensors were being jammed. I wasn't going to have my people eyeball the target so much as use sensor data they had been collecting to plot probable locations of your ships. My ships are moving backwards, trying to open up the distance even more, as my ships are superb long range bruisers and not nearly as good at knife-fighting distances.

As to what kind of damage you are taking, I am assuming that at least half will miss, as the solutions being used are generated using data that isn't real time.

Quick question, reading over the jammers, do they affect communications signals? Abigail was planning on having the two merchant ships start loading on civilians to take them a safe distance out until hostilities were ending. She was going to send Larraq a message with their transponder codes so no matter who won, the civilians would be allowed back to their homes.

[member="captain larraq"]

Also, can I get you to link me these gravitational weapons, they sound pretty devastating and I'd like to take a look for funs sake.
 
In Umbris Potestas Est
[member="Captain Larraq"]

There was enough drama during the deciding of terms that it took RPJ intervention to lay out the foundation of the invasion. That it itself is a sign that this invasion's started off on a bad note. As well - much of the issues(the Verpine government NPCs being RPed by someone as a particular) could always be discussed via PM.

That said, it could simply be that I don't trust invasions to be fun for the people involved - but I don't think this'll end up well on an OOC note regardless as to what faction wins.
 
Abigail Selonna said:
Quick question, reading over the jammers, do they affect communications signals? Abigail was planning on having the two merchant ships start loading on civilians to take them a safe distance out until hostilities were ending. She was going to send Larraq a message with their transponder codes so no matter who won, the civilians would be allowed back to their homes.
[member="Abigail Selonna"]

Larraq doesn't have anything that specifically jams communications. If he wants to disrupt battlefield communications, he has one or more of the ships in his fleet broadcast white noise on all frequencies (most radios can only handle a single broadcast on a given frequency at a time. Fancy space radios may be a little better, but it'd still probably make communication a pain in the butt.). He's not doing that at this time. It was something I really, really, really wanted to do... Buuuut... the situation doesn't really call for it at this stage. Larraq feels that he has the upper hand, so is pushing for a soft win with minimal casualties.
 

Users who are viewing this thread

Top Bottom