Well-Known Member
Intent: To sub the next-generation evolution of Visanj T’shkali’s personal ship for future RP use.
Image Credit(s): [X] ** [X]
Canon Link(s): N/A
Restricted Missions: N/A
Primary Source(s):
- The Ne’tra’galaar
- The Ne’tra’galaar II
- The Kraken
- The Sicarius-class Stealth Yacht
Manufacturer: Visanj T’shkali
Model: Ne’tra’galaar III
Affiliation: Closed-Market
Production: Unique
Material(s): Ossis Ship Frame, Biolux-series Organoform Circuitry, Sasori Agena, Chimera Composite, Segroth Shocksteel, Segroth PGA Coating, Reinforced Stygian-Triprismatic Polymer Duraplast, Reflec-based Shadowskin, Laminanium, NeuroCoat Everlast, Laroon Wood, Solarium Glasteel, Vonium-Pyronium Circuitry, Saotome Polymer, Segroth Bantam, Steristeel, Iridonian Damascus, Malreaux Reactive Lacquer, Greel Wood
Classification(s): Personal Transport / Stealth Corvette
Role(s): Multipurpose
Length: 100m
Width: 26.67m Fuselage; 96.67m Wingspan
Height: 60m
Armament: Average
Chin:
LLT-2 Seure-class Cannons (2x; Fore-mounted, retractable)
Wing:
Sienar L-s9.3 Synthetic Agrocite-enhanced Heavy Laser Cannons (2x; Fore-mounted)
SW-7a Light Ion Cannons (2x; Fore-mounted)
Ventral:
IFWXV-8 Quad Turbolaser Cannon Turret (1x; Omni-Directional)
Dorsal:
IFWXV-8 Quad Turbolaser Cannon Turret (1x; Omni-Directional)
Ramp Security:
Ax-108 “Ground Buzzer” Surface-Defense Blaster Cannon (1x; Concealed)
Other:
LLT-7 General Purpose Warhead Launcher (3x; 2 Fore-mounted; 1 Aft-mounted)
Defenses: Low
Hangar Space: Average: 0
Hangar Allocations: --
Starfighters: N/A
Support Craft: N/A
Maneuverability Rating: High; Average when in stealth mode.
Speed Rating: High; Low when in stealth mode.
Hyperdrive Rating: Fast
STANDARD FEATURES
- Heat Sinks
- Cap Drains
- Inertial Compensators
- Socketguards
- Photon Absorbers
- Anti-Ion Emission Tracers
- Standard Life Support System
- Standard Repulsorlift Engines (2)
- Capable of Atmospheric Flight and VTOL
- Emergency Distress Beacon
- Gravitic Amplitude Modulator (GAM)
- Gelieg 20m-cp Strobe / C-Beam Lamps (2 Forward, 1 port, 1 starboard, and 1 aft)
- Sound & Vibration Bafflers
- Thermal & Electrical Insulating Bafflers
- Combat De-Ionizers
- Standard Life Support
- Landing Repulsors
- Fire-Suppression System
- Ship-wide LED Motion-sensitive Lighting / Blackout Lighting
- Ship-wide Holo-Projection System
- Thrust Trace Dampers
- Environmental Seals, Allows Submersion to 150m
- Ranger Transceiver
- Shipwide intercoms
- Saotome Filter
- Sato Holo-Chair
- Saotome Depa Computer
- Shipwide Neural Network
- Clan Heart Reactor
- Calor-series Biocomputers
- Oracle Communications Package
- LLT-1 Starflare Sensor Jammer
- LLT-12 Erebus Sensor Jamming Array
- Modular Auxillary Systems Turret (s)
- Corellia Digital 2.1 Soundlink System
- Corellia Digital CHX 5.0 Acoustic Theater
- Jessica Landing Gear
- Watchtower Collision Avoidance System
- Sabrina Heat Waste Reduction System
- Tabourd Molecular Toilet
- Gungan Energy Plasma Batteries
- Nimble-5 Ion Engines (4)
- LLT-11 Caecius Drive Systems (4)
- Gulfstream Maneuvering System
- Starburst-class Sensor Array
- Volant Mk II Hypertransit System
- Invictus Shield Generator
- Freyja Communications System
- XZ-77 "Buster" Communications Device
- KM-1 "Merlin" Holo-Display
- Epicurean 9000 Autochef
- Hippocrates Medical Unit
- StarChild Command System
- PINS System
- SilentShadow Cloaking Device
- Hawkeye Targeting System
- ARGUS Probe Deployment System (2x; 1 each, configured for GE-MSD, PSI-clops Mk. 1)
- KM-1 Merlin Holo-Display
- Hydra Mesh Networking Program
- Padlocke
- Legion Networking Software
- Aegis SH13LD
- TunnelNet VPN
- Mithril Security Software
- CryptNet Software
STRENGTHS
- Incredibly fast and maneuverable, this ship handles like a starfighter and will outrun most any other ship it encounters.
- Small but powerful armament and super-tough shields and hull make it able to wade into a fight and come out on the other side with confidence.
- Exceptional Stealth Suite enables nigh-invisibility to all but the most advanced and sophisticated sensors.
- Not well-suited to combat with large swarms of starfighters or ships larger than lightly-armed corvettes.
- The ship requires regular maintenance and careful supervision to maintain the multitude of advanced systems onboard, and neglect or failure to ensure regular upkeep will result in serious operational limitations.
- Huge capital-grade warships and wealthy, well-defended worlds will normally have sensors and interdiction capabilities which can negate stealth and hyperdrive capabilities and performance.
- In order to travel stealthily in sublight, sacrifices to speed and maneuverability have to be made to maintain slower cruising speeds which allow the stealth aspect of the ship's propulsion to work; likewise, shields and weapons must be brought offline in order for the hyperdrive stealth capabilities to be effective.
- Extensive automation offers serious potential for vulnerability to catastrophic malfunctions, combat damage, or boarding by hostile forces, lacking organic and sentient beings enough to adequately respond.
- The power management system used in this vessel is pushed to its limits so it, if compromised, is such that it cannot (otherwise) sustain all of the systems and arrays not in use on the vessel. If sufficiently damaged or disabled, cascading failures and deactivations of various systems will occur rapidly and shipwide, leaving it open to vulnerability to devastating attack or other equally unfortunate outcome(s).
Minimum Crew: 1
Optimal Crew: 5-6
Passenger Capacity: Can carry up to 12 passengers, but only for short trips due to minimized accommodations and supplies. Has a two 'Guest Rooms' across from Sandy's on the lower deck, adjacent to the spa room, which is used when long-term guests are onboard. 1-4 long-term guests were possible without imposing on accommodations or supplies, but beyond this, larger groups were forced to 'bunk' in the cargo bay or other spaces.
Cargo Capacity: 25 Mg
Consumables: 1.5 GSY
Ship Complement:
Crew Manifest:
Captain - Visanj T’shkali
XO – Aries
Flight Officer – Basulla “Tully” Tularhen
Medical Officer – Sind’rah Giri
Security Officer – Lucky
TECHNICAL DESCRIPTIONS
Propulsion System: Four servo-mounted engine pods, each housing one (1) large Nimble-5 Ion Engine and one (1) large LLT-11 Caecius Drive System, which allows them to rotate to enable maneuverability, though at the cost of speed when doing so, as well as Vertical Take-Off and Landing (VTOL) capability and docking with other ships easily. To further augment maneuverability, a Gulfstream Maneuvering System was added, making the Ne'tra'galaar III into a remarkably agile vessel, able to weave through difficult space such as through asteroid belts and to follow a planet's terrain in low-altitude flight. When desired, the ship can turn to the chemical thrusters of the Caecius Drive System, sacrificing some of its normally very high speed to enable it to travel stealthily. The Volant II Hypertransit System with an MBE Superluminal Dirve pulled from the Kraken, form the hyperdrive package, which can be toggled back and forth between the systems to allow for greater hyperdrive versatility.
Power System: Using a combination of Clan Heart Reactors, Gungan Plasma Energy Batteries, and solar collection panels integrated into the wings as well as from the solarium glasteel viewports, the Ne'tra'galaar III is equipped with a well-managed power system giving dedicated power allotment to each of the engine pods, sensors and communications, weapons and shields, shipboard computer systems, and other systems, ensuring efficient power flow management.The Sabrina Waste Heat Recovery System and Gungan Batteries allow for reduced power consumption by secondary systems (including Life Support) and enables theses systems to be powered apart from the primary power system, relieving the burden on the reactors.
Computer System: The main computer is a Saotome Depa Computer which them extends to several Calor-series biocomputers, which in turn each govern twenty percent of onboard systems and functions, all connected through a shipwide neural network and using Biolux-series Organoform and Sasor Agena circuitry routed through the ship's Ossis Starship Frame. This entire system is based upon the brain and central nervous system of ocean-dwelling cephalopods, like octopi, who relay on a series of smaller 'brains' each controlling certain portions of the body autonomously and coordinated through the larger brain. This allows for quicker reaction times, more efficient operation, and enables the central 'brain' to store more information, due to the reduction of required space for complex computations, etc. The organic nature of this system makes it incredibly hard to slice, and its dynamic programming and heuristic processors allow for it to learn, becoming even more efficient and capable over time and activity.
Sensor Suite: The ship's powerful sensor suite used an omni-directional antenna array, built into the vectral and dorsal-mounted MAST system, equipped with signal boosters to give his ship sensing capabilities to a much greater range and precision than normally found on most ships this size. The Starburst-class Sensor Array, coupled with S-87 Sensor Suite and the ANq-51 Sensor Array, as well as the sensor array culled from an old MRX-BR Pacifier used by Galactic Empire's Imperial Survey Corps, so powerful and sensitive it was capable of counting the leaves on a particular tree from orbit, or performing geographical surveys of an entire planet in just days, gave Vi an incredibly powerful sensor suite and she knew that no matter where might go, she'd always know the score. A PINS system is also in use.
Slicing Package: The onboard slicing slicing system is comprised of a Universal Interface and NEEDLE Remote Slicing Unit coupled with twenty (20) Black Box Slicer Droids, which can use a dedicated untraceable encrypted hyperwave communications system to slice into and wreak havoc with enemy ships and vehicles' systems - shutting down life support, communications, sensors, weapons and shields, and more, even preventing a carrier's hangars from opening to prevent deploying starfighters or cause those already deployed to be unable to return for refueling and re-armament. An advanced slicing software package is also used. Each of the Black Box droids can attack a single target independently of the others, or be teamed together for more complicated targets.
Communications Package: Vi used the Freyja communications suite, together with a powerful XZ-77 "Buster" signal booster, all loaded with sufficient anti-slicing protection and encryption. This provided him with excellent long-range communications.Because space travel can be boring, she also shrugged and installed a CHX 2.1 Soundlink and 5.0 acoustic theater to play music and provide surround sound for speakerphone conversations, etc.
Ship's Repair & Housekeeping Package: Forty (40) EODD ES-M "Spider" Mechanic Droids, housed in two (2) "nests" of twenty (20) droids each were located fore and aft which could be deployed to conduct repairs and maintenance as needed throughout the ship.For larger or more serious repairs, a single Archimedes Repair Droid is available. To ensure shipboard cleanliness and health, osmotic shield emitters are used alongside a Saotome Scrubber, and a single, very overworked, MSE-6-series droid.
Flight Control Avionics System: On the bridge, a Starshild Command System is used, enabling a single pilot to act as "Master and Commander" to operate all shipboard systems and operations from a single control point, while inside Vi's personal quarters, a Sato Holo-Chair can be used for the same purposes.Despite its size, the ship handles in a manner and capabilities similar to that of a starfighter, being very agile, fast, and nimble. Finally, Visanj created a unique A.I. built upon the datacron created by her ancestor, Shalya Mazah, to facilitate autonomous operations.
Countermeasures Package: The ship has an AE-CM1 Dampener Chaff system to counter enemy missiles and weapons fire, and uses LLT-1 and LLT-12 jamming systems coupled with powerful anti-slicing measures and software to confound would-be slicing attacks and counter enemy communications. A Loki EWAR system is also included.A variety of stealth technologies are found onboard as well, which includes a SilentShadow Cloaking Device, enabling stealthy travel and avoiding detection. A particle mesh field generator casts a low-power mesh enveloping the ship to cause it to become imperceptible to standard starship and base radar systems which causes it to appear as a blank space instead, making tracking and targeting difficult, however very advanced scanners will still detect the ship.
Layout Descriptions - Deck One:
Bridge: (see Avionics above)
Command Bay:
In this highly-secured room, adjacent to the bridge, – restricting access to only those whom Visanj permitted – is a large round CS-Mark 12 Holoprojector table, about which eight personal hoverchairs were located. Each chair came equipped with a modified CL-3 Command Link, which could use specially-encrypted communications to supervise, direct, or coordinate droids, troops, ships, and fighters within a single star system. In this manner, eight commanders could coordinate an entire battle fleet, ground forces, starfighter wings, and more from this room, enabling the Ne’tra’galaar III to serve – if ever the need should arise – as a mobile command center and flagship for the Dagatan Militia or other forces. Dedicated and powerful tactical computer systems could collect, sort, analyze, and study massive amounts of battlespace / battlefield data to give commanders almost real-time updates, suggest options, and seek out enemy vulnerabilities. Titled affectionately as “The War Room” by Tully, it also boasts a number of flat-panel wall displays, battle-tracking systems, and data storage units. Programmed into the tactical matrix were the collected specifications regarding most known and commonly-used weapons, ships, vehicles, and as much tactical information as Vi and her crew could amass, making it a small but capable command center when it needed to be.
Medical Bay:
Visanj knew she’d need some kind of emergency medical bay aboard, but did not want to chew up to much space on something she hoped she’d never need. Neither did she want to need it and not have it. The solution was simple: Use a Hippocrates Med Unit, kept in a small room off the corridor between the bridge and the Stateroom. Self-contained and suited to handle a variety of situations, it would do the trick in a pinch, and allow her to stay alive long enough (Again, she hoped) to get to real help if things were very bad. Essentially a highly-advanced hovergurney and med unit, it required little space. The medical room was sealed with an osmotic shield, preventing de-sterilization and contamination, and a storage compartment in the back held additional medical supplies, including a a pair of SV Medkits, a flexpoly bacta suit, and an IT-SOO.2 medical droid for basic treatment of sickness and wound care. Sandy spends a bit of time in her, familiarizing herself with everything through constantly organizing and re-organizing the supplies and acquainting herself with various healing implements, drugs, and procedures.
Stateroom:
For her personal Stateroom Suite, Visanj spared no expense to provide her with not only comfort, but luxury and peace of mind. Laroon wood paneling, stained to a darker reddish-brown hue, matched to the laminated flooring and the ornately-carved bar in the galley, was used. The same was used, only in black, for the eight-person table and barstools. Around the table, wingbacked armchairs were placed, upholstered in dark red velour, and a dimmable LED ring-shaped chandelier placed above. Starting about waist-high and stretching up to the ceiling, solarium glasteel tanks, which held a massive terrarium recreating a natural habit and containing artificial nutrient tree feeding systems for thirty-six ysalamiri were found. In those numbers, they’d create a pocket about the entire vessel rendering it incapable of detection through the use of the Force, thereby enhancing the stealth qualities of the ship and also making it impossible for Force-users aboard to play at their magical games. A sound insurance policy in a galaxy seemingly overpopulated by Jedi and Sith and Force knows what else these days.
The lounge area held a chesterfield sofa and matched overstuffed club chairs, upholstered in deep brown-hued Hutt-skin leather. Something of a trophy, and a reminder to visitors that Vi was not one to take being double-crossed lightly. Many had heard the story, and Vi enjoyed the results of those whispers spoken in cantinas and cafes. No one had sought to recreate the mistake again. At either end of the sofa, shared with the sides of the chairs, end tables with lamps featuring stained glass globes were placed, offering soft lighting for intimate discussions and hours of relaxation. Across from this, a large display screen sat on the wall mounted above a fire glass wall brazier fed with Tibanna gas. Wall sconces with soft-glowing lamps illuminated the remainder of the lounge, and throw pillows, a very expensive rug imported from Naboo, and a potted fern from Kashyyyk completed the ‘feel’ of traditional luxury and classical style. Lucky often 'sleeps' by the fireplace.
Visanj's Suite:
Entering the bedroom through the secured door from the lounge area, Vi went a slightly different route with décor. A large Alderaanian Relaxa-bed, piled high with blankets and pillows atop crimson satyn sheets was placed in the corner along the interior bulkhead. Rich tapestries, draperies, and rugs were used to warm this space, making a virtual cave-like enclave there, while a matching crimson lounger, Sato Holo-Chair, and small circular table of light-colored laroon wood was placed opposite. Large cushions for relaxed seating were added too, together with hanging glow-laps in ornate brass lanterns with colored plasti-glass provided the decadently warm and soothingly welcoming lighting here. Shelves were added, containing a variety of items from her personal collection of Rebellion-era artifacts. Vi had been collecting for years, always watching the auction-houses and HoloNet for something to catch her eye. It was by no means comparable to any museum, but she had managed several interesting pieces, including:
All in all, a suite fit for a Baroness, and a refuge from the galaxy outside where she could enjoy solace, relaxation, and intimacy with invited guests amid sybaritic comfort.
Tully's Room:
Tully's room, it's entrance inside the Stateroom, opposite of Vi's, reflects his passions for exploration and travel.Tully's room has the same dimensions of her suite. Tully has a large Alderaanian Relaxa-Bed, neatly made with sturdy, warm blankets, cotton sheets, and pillows, beside which is a small nightstand which boasts a glow-globe lamp. His room also boasts a large fish tank, inside of which several bioluminescent marine creatures dwell, swimming about a living coral reef.The soft glow giving the space a soothing, calming feeling.His en suite refresher boasts a tabourd toilet, small sink and vanity, and a zZip Products' Refresher Booth featuring an ultrasonic shower which incorporates bacta into the wash. Instead of a large wardrobe like Visanj, TUlly keeps his workshop in here too, preferring rather spartan conditions usually and to surround himself with parts, tools, and machines. Here, one can find his droid customization kit, as well as other tools and tech kits. His bookcases store a variety of volumes and tomes copied from archives he's visited across the galaxy.
Armory:
Visanj stocked the arms room with a number of weapons and munitions, as well as other supplies for herself and her crew to avail themselves of, including pistols, rifles, scatterguns, as well as field equipment, field rations, armor, and more. This room is secured by biometric security locks.
Layout Descriptions - Deck Two:
Sand'rah's Room:
Sand'rah's room, located in the converted crew quarters on the lower deck features a full-sized Alderaanian Relaxa-Bed, a small laroon wood desk with an Iridonian Damascus lamp with stained-glass shade, topped with a plush comforter and large pillows above satyn sheets. Laroon wood - stained to a dark reddish-hue - cabinets, drawers, and shelves lined one wall, containing her wardrobe and other personal effects. A matching desk, topped with a lamp, its base made from Iridonian Damascus and having a dark green glass shade, and seated with an ergonomic blask duraplast chair with padded cushions, sits along the opposite wall, above which she has hung a holoscreen, and a large four-panel landscape painting of Dagata's snow-capped northern mountains. The entire floorspace is carpeted with a thick dark tan polyester carpet. It's usually in dishevelled condition, normal for a young woman in her late teens. A small refresher, identical to Tully's is en suite, and she also has a futon-style lounger. Many holo-books on healing and medicine, from a wide survey of cultures, occupy her collection.
Training Room & Spa:
The training room area includes a small combatives space, with matted flooring, for training in unarmed or melee combat, with a host of training weapons and devices (i.e. training sabers, drones, etc.) available. Next to this, a fitness room with various workout equipment can be found. Then one discovers the sauna, refresher / locker room, and a small room which boasted a hot tub, housed in a room with soft LED mood lighting, a small wet bar on the wall, with cold storage unit for a collection of ales and lagers to enjoy while soaking in the tub. The room was dark-walled and de-humidifiers and filters prevented wet floors and surfaces, and also unwanted mold from forming. A rack of neatly folded towels stood just inside the door. It was open to the entire crew, but could be sealed from the inside, triggering a ‘occupied’ light to illuminate on the door for ‘private’ sessions should any of them have a ‘guest’. Surround sound for music was used inside this sound-dampened room, and one could also activate star projector on the ceiling, enhancing the mood.
Guest Rooms:
The two Guest Rooms were the same size as the others, and held a standard refresher same as Tully and Sandy’s rooms had. Unlike Sandy’s room, which was normally akin to the sight of a tornado-ravaged war zone, here was crisp and neat, bed made, everything picked up, arranged and organized to near-military impressiveness. Also, unlike the teenager’s room across the corridor, it was rather spartan in contrast. A relaxa-bed, bedding and sheets pulled tight with perfect corners, fresh linens, and ideally-placed pillows, beside which stood a nightstand with a simple lamp. Shelves above the desk held the collected works of Piett, Hux, Dodonna, Madine, Ackbar, and other great military leaders and heroes of wars past, beside these were a catalog of similar works about law enforcement, deduction, investigation, even forensic sciences and criminal psychology. Boring reading, Vi believed, was the key to good sleeping. The floor had a tight berber carpet, in tan, and a large chair sat int he corning with floor lamp beside it for reading and ottoman for reclining and relaxing. The desk was sterile, with a simple desk chair in front of it. Other than this, the room was empty and utilitarian. Aries would often remark that these rooms were a housekeeper’s dream.
Other Features & Systems:
The entire ship was climate-controlled and antiseptic fields prevented molds, fungus, and other growths even in the technical rooms, storage units, and other areas. Shipboard lighting was almost entirely motion-activated, and could be turned off entirely by remote control through Vi’s datalogger. Speaking of security, the techs she hired recommended a simple security measure to help in the event of intruders or boarding. A cleverly-concealed trap would open in the corridor ceiling, deploying several Marksman-H combat training droids, reprogrammed for security using friend-or-foe facial and voice recognition software and firing lethal blaster bolts. Able to operate in pitch blackness and being silent, the droids would search the inhabitable areas of the ship and eliminate unwanted guests. To prevent accidental damage, absorbital coating was applied throughout the ship’s interior. Ship-wide micro-cameras and microphones are also employed, allowing Vi to monitor throughout the ship even while she’s away, record various goings on, and even to eavesdrop on passengers if desired. Nothing happens on her ship she doesn’t know about. All doors aboard could be overridden by Visanj also, making it impossible for anyone to barricade themselves into any portion of the vessel.
XO – Aries
Flight Officer – Basulla “Tully” Tularhen
Medical Officer – Sind’rah Giri
Security Officer – Lucky
TECHNICAL DESCRIPTIONS
Propulsion System: Four servo-mounted engine pods, each housing one (1) large Nimble-5 Ion Engine and one (1) large LLT-11 Caecius Drive System, which allows them to rotate to enable maneuverability, though at the cost of speed when doing so, as well as Vertical Take-Off and Landing (VTOL) capability and docking with other ships easily. To further augment maneuverability, a Gulfstream Maneuvering System was added, making the Ne'tra'galaar III into a remarkably agile vessel, able to weave through difficult space such as through asteroid belts and to follow a planet's terrain in low-altitude flight. When desired, the ship can turn to the chemical thrusters of the Caecius Drive System, sacrificing some of its normally very high speed to enable it to travel stealthily. The Volant II Hypertransit System with an MBE Superluminal Dirve pulled from the Kraken, form the hyperdrive package, which can be toggled back and forth between the systems to allow for greater hyperdrive versatility.
Power System: Using a combination of Clan Heart Reactors, Gungan Plasma Energy Batteries, and solar collection panels integrated into the wings as well as from the solarium glasteel viewports, the Ne'tra'galaar III is equipped with a well-managed power system giving dedicated power allotment to each of the engine pods, sensors and communications, weapons and shields, shipboard computer systems, and other systems, ensuring efficient power flow management.The Sabrina Waste Heat Recovery System and Gungan Batteries allow for reduced power consumption by secondary systems (including Life Support) and enables theses systems to be powered apart from the primary power system, relieving the burden on the reactors.
Computer System: The main computer is a Saotome Depa Computer which them extends to several Calor-series biocomputers, which in turn each govern twenty percent of onboard systems and functions, all connected through a shipwide neural network and using Biolux-series Organoform and Sasor Agena circuitry routed through the ship's Ossis Starship Frame. This entire system is based upon the brain and central nervous system of ocean-dwelling cephalopods, like octopi, who relay on a series of smaller 'brains' each controlling certain portions of the body autonomously and coordinated through the larger brain. This allows for quicker reaction times, more efficient operation, and enables the central 'brain' to store more information, due to the reduction of required space for complex computations, etc. The organic nature of this system makes it incredibly hard to slice, and its dynamic programming and heuristic processors allow for it to learn, becoming even more efficient and capable over time and activity.
Sensor Suite: The ship's powerful sensor suite used an omni-directional antenna array, built into the vectral and dorsal-mounted MAST system, equipped with signal boosters to give his ship sensing capabilities to a much greater range and precision than normally found on most ships this size. The Starburst-class Sensor Array, coupled with S-87 Sensor Suite and the ANq-51 Sensor Array, as well as the sensor array culled from an old MRX-BR Pacifier used by Galactic Empire's Imperial Survey Corps, so powerful and sensitive it was capable of counting the leaves on a particular tree from orbit, or performing geographical surveys of an entire planet in just days, gave Vi an incredibly powerful sensor suite and she knew that no matter where might go, she'd always know the score. A PINS system is also in use.
Slicing Package: The onboard slicing slicing system is comprised of a Universal Interface and NEEDLE Remote Slicing Unit coupled with twenty (20) Black Box Slicer Droids, which can use a dedicated untraceable encrypted hyperwave communications system to slice into and wreak havoc with enemy ships and vehicles' systems - shutting down life support, communications, sensors, weapons and shields, and more, even preventing a carrier's hangars from opening to prevent deploying starfighters or cause those already deployed to be unable to return for refueling and re-armament. An advanced slicing software package is also used. Each of the Black Box droids can attack a single target independently of the others, or be teamed together for more complicated targets.
Communications Package: Vi used the Freyja communications suite, together with a powerful XZ-77 "Buster" signal booster, all loaded with sufficient anti-slicing protection and encryption. This provided him with excellent long-range communications.Because space travel can be boring, she also shrugged and installed a CHX 2.1 Soundlink and 5.0 acoustic theater to play music and provide surround sound for speakerphone conversations, etc.
Ship's Repair & Housekeeping Package: Forty (40) EODD ES-M "Spider" Mechanic Droids, housed in two (2) "nests" of twenty (20) droids each were located fore and aft which could be deployed to conduct repairs and maintenance as needed throughout the ship.For larger or more serious repairs, a single Archimedes Repair Droid is available. To ensure shipboard cleanliness and health, osmotic shield emitters are used alongside a Saotome Scrubber, and a single, very overworked, MSE-6-series droid.
Flight Control Avionics System: On the bridge, a Starshild Command System is used, enabling a single pilot to act as "Master and Commander" to operate all shipboard systems and operations from a single control point, while inside Vi's personal quarters, a Sato Holo-Chair can be used for the same purposes.Despite its size, the ship handles in a manner and capabilities similar to that of a starfighter, being very agile, fast, and nimble. Finally, Visanj created a unique A.I. built upon the datacron created by her ancestor, Shalya Mazah, to facilitate autonomous operations.
Countermeasures Package: The ship has an AE-CM1 Dampener Chaff system to counter enemy missiles and weapons fire, and uses LLT-1 and LLT-12 jamming systems coupled with powerful anti-slicing measures and software to confound would-be slicing attacks and counter enemy communications. A Loki EWAR system is also included.A variety of stealth technologies are found onboard as well, which includes a SilentShadow Cloaking Device, enabling stealthy travel and avoiding detection. A particle mesh field generator casts a low-power mesh enveloping the ship to cause it to become imperceptible to standard starship and base radar systems which causes it to appear as a blank space instead, making tracking and targeting difficult, however very advanced scanners will still detect the ship.
Layout Descriptions - Deck One:
Bridge: (see Avionics above)
Command Bay:
In this highly-secured room, adjacent to the bridge, – restricting access to only those whom Visanj permitted – is a large round CS-Mark 12 Holoprojector table, about which eight personal hoverchairs were located. Each chair came equipped with a modified CL-3 Command Link, which could use specially-encrypted communications to supervise, direct, or coordinate droids, troops, ships, and fighters within a single star system. In this manner, eight commanders could coordinate an entire battle fleet, ground forces, starfighter wings, and more from this room, enabling the Ne’tra’galaar III to serve – if ever the need should arise – as a mobile command center and flagship for the Dagatan Militia or other forces. Dedicated and powerful tactical computer systems could collect, sort, analyze, and study massive amounts of battlespace / battlefield data to give commanders almost real-time updates, suggest options, and seek out enemy vulnerabilities. Titled affectionately as “The War Room” by Tully, it also boasts a number of flat-panel wall displays, battle-tracking systems, and data storage units. Programmed into the tactical matrix were the collected specifications regarding most known and commonly-used weapons, ships, vehicles, and as much tactical information as Vi and her crew could amass, making it a small but capable command center when it needed to be.
Medical Bay:
Visanj knew she’d need some kind of emergency medical bay aboard, but did not want to chew up to much space on something she hoped she’d never need. Neither did she want to need it and not have it. The solution was simple: Use a Hippocrates Med Unit, kept in a small room off the corridor between the bridge and the Stateroom. Self-contained and suited to handle a variety of situations, it would do the trick in a pinch, and allow her to stay alive long enough (Again, she hoped) to get to real help if things were very bad. Essentially a highly-advanced hovergurney and med unit, it required little space. The medical room was sealed with an osmotic shield, preventing de-sterilization and contamination, and a storage compartment in the back held additional medical supplies, including a a pair of SV Medkits, a flexpoly bacta suit, and an IT-SOO.2 medical droid for basic treatment of sickness and wound care. Sandy spends a bit of time in her, familiarizing herself with everything through constantly organizing and re-organizing the supplies and acquainting herself with various healing implements, drugs, and procedures.
Stateroom:
For her personal Stateroom Suite, Visanj spared no expense to provide her with not only comfort, but luxury and peace of mind. Laroon wood paneling, stained to a darker reddish-brown hue, matched to the laminated flooring and the ornately-carved bar in the galley, was used. The same was used, only in black, for the eight-person table and barstools. Around the table, wingbacked armchairs were placed, upholstered in dark red velour, and a dimmable LED ring-shaped chandelier placed above. Starting about waist-high and stretching up to the ceiling, solarium glasteel tanks, which held a massive terrarium recreating a natural habit and containing artificial nutrient tree feeding systems for thirty-six ysalamiri were found. In those numbers, they’d create a pocket about the entire vessel rendering it incapable of detection through the use of the Force, thereby enhancing the stealth qualities of the ship and also making it impossible for Force-users aboard to play at their magical games. A sound insurance policy in a galaxy seemingly overpopulated by Jedi and Sith and Force knows what else these days.
The lounge area held a chesterfield sofa and matched overstuffed club chairs, upholstered in deep brown-hued Hutt-skin leather. Something of a trophy, and a reminder to visitors that Vi was not one to take being double-crossed lightly. Many had heard the story, and Vi enjoyed the results of those whispers spoken in cantinas and cafes. No one had sought to recreate the mistake again. At either end of the sofa, shared with the sides of the chairs, end tables with lamps featuring stained glass globes were placed, offering soft lighting for intimate discussions and hours of relaxation. Across from this, a large display screen sat on the wall mounted above a fire glass wall brazier fed with Tibanna gas. Wall sconces with soft-glowing lamps illuminated the remainder of the lounge, and throw pillows, a very expensive rug imported from Naboo, and a potted fern from Kashyyyk completed the ‘feel’ of traditional luxury and classical style. Lucky often 'sleeps' by the fireplace.
Visanj's Suite:
Entering the bedroom through the secured door from the lounge area, Vi went a slightly different route with décor. A large Alderaanian Relaxa-bed, piled high with blankets and pillows atop crimson satyn sheets was placed in the corner along the interior bulkhead. Rich tapestries, draperies, and rugs were used to warm this space, making a virtual cave-like enclave there, while a matching crimson lounger, Sato Holo-Chair, and small circular table of light-colored laroon wood was placed opposite. Large cushions for relaxed seating were added too, together with hanging glow-laps in ornate brass lanterns with colored plasti-glass provided the decadently warm and soothingly welcoming lighting here. Shelves were added, containing a variety of items from her personal collection of Rebellion-era artifacts. Vi had been collecting for years, always watching the auction-houses and HoloNet for something to catch her eye. It was by no means comparable to any museum, but she had managed several interesting pieces, including:
- A capelet once worn by Lando Calrissian, together with one of his personal Sabacc decks.
- A bracelet, gifted to Padme Amidala by Anakin Skywalker during the Clone Wars, and later worn by Leia Organa-Solo.
- A Rebel Flight Helmet, said to have been found on Jakku and once owned by the Jedi Rey.
- A Clone Trooper Helmet, issued to one of the original members of the famed 501st Legion during the Clone Wars.
- A piece of wall plating from Lothal, bearing an original piece of graffiti by Sabine Wren, one of the first uses of the Alliance Starbird.
- Various other treasures, their provenance for the most part definite, filling up the space. The entire collection a reminder to Visanj of the passionate sense of romanticism and wonder that had filled her as a child, studying the history of her world and its ties to the Rebellion.
All in all, a suite fit for a Baroness, and a refuge from the galaxy outside where she could enjoy solace, relaxation, and intimacy with invited guests amid sybaritic comfort.
Tully's Room:
Tully's room, it's entrance inside the Stateroom, opposite of Vi's, reflects his passions for exploration and travel.Tully's room has the same dimensions of her suite. Tully has a large Alderaanian Relaxa-Bed, neatly made with sturdy, warm blankets, cotton sheets, and pillows, beside which is a small nightstand which boasts a glow-globe lamp. His room also boasts a large fish tank, inside of which several bioluminescent marine creatures dwell, swimming about a living coral reef.The soft glow giving the space a soothing, calming feeling.His en suite refresher boasts a tabourd toilet, small sink and vanity, and a zZip Products' Refresher Booth featuring an ultrasonic shower which incorporates bacta into the wash. Instead of a large wardrobe like Visanj, TUlly keeps his workshop in here too, preferring rather spartan conditions usually and to surround himself with parts, tools, and machines. Here, one can find his droid customization kit, as well as other tools and tech kits. His bookcases store a variety of volumes and tomes copied from archives he's visited across the galaxy.
Armory:
Visanj stocked the arms room with a number of weapons and munitions, as well as other supplies for herself and her crew to avail themselves of, including pistols, rifles, scatterguns, as well as field equipment, field rations, armor, and more. This room is secured by biometric security locks.
Layout Descriptions - Deck Two:
Sand'rah's Room:
Sand'rah's room, located in the converted crew quarters on the lower deck features a full-sized Alderaanian Relaxa-Bed, a small laroon wood desk with an Iridonian Damascus lamp with stained-glass shade, topped with a plush comforter and large pillows above satyn sheets. Laroon wood - stained to a dark reddish-hue - cabinets, drawers, and shelves lined one wall, containing her wardrobe and other personal effects. A matching desk, topped with a lamp, its base made from Iridonian Damascus and having a dark green glass shade, and seated with an ergonomic blask duraplast chair with padded cushions, sits along the opposite wall, above which she has hung a holoscreen, and a large four-panel landscape painting of Dagata's snow-capped northern mountains. The entire floorspace is carpeted with a thick dark tan polyester carpet. It's usually in dishevelled condition, normal for a young woman in her late teens. A small refresher, identical to Tully's is en suite, and she also has a futon-style lounger. Many holo-books on healing and medicine, from a wide survey of cultures, occupy her collection.
Training Room & Spa:
The training room area includes a small combatives space, with matted flooring, for training in unarmed or melee combat, with a host of training weapons and devices (i.e. training sabers, drones, etc.) available. Next to this, a fitness room with various workout equipment can be found. Then one discovers the sauna, refresher / locker room, and a small room which boasted a hot tub, housed in a room with soft LED mood lighting, a small wet bar on the wall, with cold storage unit for a collection of ales and lagers to enjoy while soaking in the tub. The room was dark-walled and de-humidifiers and filters prevented wet floors and surfaces, and also unwanted mold from forming. A rack of neatly folded towels stood just inside the door. It was open to the entire crew, but could be sealed from the inside, triggering a ‘occupied’ light to illuminate on the door for ‘private’ sessions should any of them have a ‘guest’. Surround sound for music was used inside this sound-dampened room, and one could also activate star projector on the ceiling, enhancing the mood.
Guest Rooms:
The two Guest Rooms were the same size as the others, and held a standard refresher same as Tully and Sandy’s rooms had. Unlike Sandy’s room, which was normally akin to the sight of a tornado-ravaged war zone, here was crisp and neat, bed made, everything picked up, arranged and organized to near-military impressiveness. Also, unlike the teenager’s room across the corridor, it was rather spartan in contrast. A relaxa-bed, bedding and sheets pulled tight with perfect corners, fresh linens, and ideally-placed pillows, beside which stood a nightstand with a simple lamp. Shelves above the desk held the collected works of Piett, Hux, Dodonna, Madine, Ackbar, and other great military leaders and heroes of wars past, beside these were a catalog of similar works about law enforcement, deduction, investigation, even forensic sciences and criminal psychology. Boring reading, Vi believed, was the key to good sleeping. The floor had a tight berber carpet, in tan, and a large chair sat int he corning with floor lamp beside it for reading and ottoman for reclining and relaxing. The desk was sterile, with a simple desk chair in front of it. Other than this, the room was empty and utilitarian. Aries would often remark that these rooms were a housekeeper’s dream.
Other Features & Systems:
The entire ship was climate-controlled and antiseptic fields prevented molds, fungus, and other growths even in the technical rooms, storage units, and other areas. Shipboard lighting was almost entirely motion-activated, and could be turned off entirely by remote control through Vi’s datalogger. Speaking of security, the techs she hired recommended a simple security measure to help in the event of intruders or boarding. A cleverly-concealed trap would open in the corridor ceiling, deploying several Marksman-H combat training droids, reprogrammed for security using friend-or-foe facial and voice recognition software and firing lethal blaster bolts. Able to operate in pitch blackness and being silent, the droids would search the inhabitable areas of the ship and eliminate unwanted guests. To prevent accidental damage, absorbital coating was applied throughout the ship’s interior. Ship-wide micro-cameras and microphones are also employed, allowing Vi to monitor throughout the ship even while she’s away, record various goings on, and even to eavesdrop on passengers if desired. Nothing happens on her ship she doesn’t know about. All doors aboard could be overridden by Visanj also, making it impossible for anyone to barricade themselves into any portion of the vessel.