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Company & Workshop Modifications

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Company: Meran Mechanics
http://starwarsrp.ne...eran-mechanics/

Modification Made: Tier 3 to Tier 4
Rationale: getting to big for it




 

Ysane Varn

CEO of Eadu Engineering Corporation
TEMPLATE:

Company: Onderon Engineering Corporation (Original Name)
Modification Made: Name Change to Eadu Engineering Corporation, and moving of Headquarters to Eadu
Rationale: With Mandalorians at Onderon's door step, I feel it isn't safe for me to continue my business here on Onderon

A Change in Venue


New Submission:



Corporation Name: Eadu Engineering Corporation

Headquarters: Eadu

Locations: Eadu

Operations: Armor, Weapons, and Droids.

Rationale: The Company was Ysane's Father's and in the family for generations. Ysane, gained the company from her father. When he passed when Ysane was 16, her father left it to her. The Chief Operations Officer took over as a stand in until she was 20. When Ysane was 20 she legally took over the Company, running it from then one. This company being her pride of her family, Varn wants to see it flourish, as well as make her more money on top of the already insane amount she has already. This would be her main focus, and the time and effort put into it would show she is not someone you want to make an enemy of. There are plans to expand the company into other fields of business like PMC work, and Ship weapon building. But for now as it is small, it would most work on things for the betterment of the Onderonian people.

Tier: 2

Description: Started near the beginning of the Clone Wars, OEC was created to give the Onderon Royal Guard, better armor and weapons. It produced some things for open market for both CIS and Republic. It continued operations during the Galactic Civil War, but this time it was supplying the Rebels, as well as factions on Onderon that wanted to depose the Empire. Though very small, OEC did well for both the Royal Guard, and the Alliance. Once the war was over OEC went back to just supplying the Royal guard, as well as creating goods for the people of Onderon. There are plans to make it a galactic economic power like KDY but it never will turn it's back on it's home. Onderon will always come first to OEC as they are one of the only companies on the planet and have made life for the citizens much better. Fearing the Mandalorians coming to Onderon, Ysane Varn moved the company with her workers and other refugees to Eadu. Thus Onderon Engineering Corporation became Eadu Engineering Corporation

Subsidiaries: N/A

Parent Corporation: N/A

Primary Source: N/A
 
[member="Ysane Varn"]


Cira said:
[Link - add in the FULL name of the thread. These are required for all Tier up requests, HQ's changes, New Locations, New Operations, Changing Operations, merging of companies, etc.
There needs to be an RP link to facilitate this change.
 
[member="Ysane Varn"]

The thread linked needs to involve the character & company facilitating the changes to be made. I can't accept a thread not involving your character/company which just relates to Onderon.
 
Company: ApeX

Modification Made: Advancement to Tier 3
Rationale: Fulfillment of Advancement Requirements

Pertinent Development Thread(s):

Sign a contract with two different factions or organizations.

Ask. Seek. Knock. - ApeX and Corondex Arms forge an agreement regarding weapons and security services.

The Ape(X) Initiative - ApeX goes on retainer for the Aegis Initiative.

Two Passive Expansions.

A Herevan Rose - ApeX provides security during the First Order's military ball.

Meeting a Giant - ApeX commissions a new armor line.

One Active Expansion.

Stranded in Tatooine - ApeX attempts to recruit new members on Tatooine.

New Submission: Simply change Tier II to Tier III.
 
[SIZE=9pt]Company:[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]The Wretched Hive[/SIZE]

[SIZE=9pt]Modification Made:[/SIZE][SIZE=9pt] Advance to Tier III[/SIZE]

[SIZE=9pt]Rationale:[/SIZE][SIZE=9pt] General wrenchery[/SIZE]

[SIZE=9pt]Pertinent Development Threads:[/SIZE]
[SIZE=9pt]4 Unique or Semi-Unique Products:[/SIZE]
[SIZE=9pt]4 Personal Commissions:[/SIZE]
[SIZE=9pt]New Submission: [/SIZE]Old one’s fine.
 
Company: Great Lead Forward Inc.

Modification Made: Switching from a Tier 3 Company to a Tier 3 Workshop

Rationale: GLF was never meant to be a company of mass-produced items or products. Being centered around products such as artifacts and holocrons, mass production is near-impossible and the requirements of developing in tier as a company simply aren't logical or feasible ICly. Not to mention the "gains" of company growth mean very little to GLF (ships and fleets and such). With the introduction of Workshops, I feel GLF Inc. would more comfortably fit into that category.
 

Ashin Varanin

Professional Enabler
Company: New Habat University

Modification Made: Upgrade to Tier III

Rationale: (Why are you doing this?) Because I'm a terrible person who likes the company game too much.

Pertinent Development Threads:



[*][SIZE=11pt]Display growth through two passive expansions of your company.[/SIZE]

[*][SIZE=11pt]Display growth through one active expansion of your company.[/SIZE]
  • [SIZE=11pt]Things We Missed - Recruiting personnel - Ashin decides to take a job with NHU, and Spencer Varanin enrolls under an alias (14 posts)[/SIZE]



New Submission:
Old one's fine.
 
Sorry if I don't do this the right way, this is my first one with the new system and a I suck at paperwork anyway! :O If I did something wrong lemme know and I'll fix it/do better next time.
Company: Raxis Mercenaries and Independent Arms (RMIA)

Modification Made: Tier 2 to Tier 3; also expanding our operations into Arms and Armor dealing
Rationale: To reflect our recent growth over the past several threads and subs

Pertinent Development Threads:
  • [Link - add in the FULL name of the thread. These are required for all Tier up requests, HQ's changes, New Locations, New Operations, Changing Operations, merging of companies, etc. For full details, please see the Company Rules or as in the Factory Q&A.] - [Description]
  • For the God shall Raise an Army --Contracting out to make a private army for [member="Titan"] for his own personal security. The first of the needed contract threads to tier up.
  • Insert Play on Words RMIA/IFW Contract -- A contract with IFW to sell us speeders at a reduced cost in exchange for buying their stuff in bulk.
  • You always come Home Dev thread -- Passive Growth; Ardgal is given/assumes command of the Raxis Alpha Company. I figured this would be pretty pertinent since RMIA is a mercenary group
  • Creating the Godkillers -- Passive Growth; I spent actually 3 threads on this, which was over 50 posts total, if you want me to link this as well, I can do that. However I trained them across this time frame as elite anti-Force user units.



  • Bring them Into the Fold -- Active Growth; Ardgal passively takes over a Vong shipwomb. I wanted to see if he could do it without firing a single shot. If I need to have a more aggressive form of him taking something over, I can do that. Or if you want another thread that is different I can supply that too.


New Submission:
Corporation Name: Raxis Mercinaries and Independant Arms

Headquarters: Rodia

Locations: Rodia, Felucia

Operations: Mercinary, privateering, armor, and weapon productions

Rationale: Ardgal was raised amid the Alpha Company, a mercinary group and branch of the Raxis clan that had been roaming the Outer Rim and Wild Space for generations. They moved from planet to planet, always looking to fight the next war or rid the galaxy of a criminal organization for the highest bidder.

After the warrior's parents died, he took a three year leave from the Alpha Company. He roamed the galaxy, learning more about strategies, planning, tactics, and the ways of ground militiaries across the galaxy. At last he returned to his family, the Alpha Company.

When he arrived, Ardgal worked his way up the ranks, going from a common soldier to a general at the death of Ordo, the Alpha Company's general.

Unlike his predecessors, Ardgal was not content to see their forces limited to the 400 they had priorly been restrained to for dozens of generations. As such, he formed the Raxis Mercinaries and Independant Arms.

Tier: Teir 3

Description:
RMIA is primarily composed of ground soldiers, artillery, transports and their support units. They specialize in land warefare, a lost art in the modern world of spaceships, saber jockeys, and orbital bombardment. While they work for whoever will pay them the most, the RMIA is a military and will follow the rules of engagement, refraining from engaging non-combatants and maintaining both order and professionalism at all times.

Ardgal is the head of RMIA, and has the military title Commander. Under him the leadership follows the typical command of a military unit, led not by bosses but officers. The officers earn their place through merit not bloodline. While most within the ranks are Mandolorian, and Mandolorians are preferred, there is a variety of cultures and races within the RMIA. The sole requirement for employment within the RMIA is the necessity to be among the galaxy's most elite fighting force and to adhere to their code of conduct; professionalism, integrity, obedience, and respect. These are no rabble of raiders or goons, as such Ardgal only brings the best into his ranks, only those worthy of the title of "warrior."

Subsidiaries: None

Parent Corporation: None

Primary Source: none
 
Workshop: The Hammer and Honey

Modification made: Advance from Tier II to Tier III

Rationale: Just making honey and stuff

4 Unique or Semi-Unique Products:

4 Personal Commission Threads:
New Submission: The original is fine.
 
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